Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Aimasist
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 48L
1,696 Elo+
Party 1
Thoth
Thoth
MancoCueva
Thoth
Level 160
God Stats
11W - 7L
1,591 SR
Queue Stats
332W - 274L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
aleXxgamer777
Gilgamesh
Level 150
God Stats
9W - 4L
1,651 SR
Queue Stats
404W - 367L
1,566 Elo+
Party 1
Eset
Eset
reikkki
Eset
Level 149
God Stats
6W - 1L
1,781 SR
Queue Stats
109W - 122L
1,582 Elo+
Party 1
Team Averages
Level 110
1,604 SR
1,590 Elo+

VS

Team Averages
Level 62
1,552 SR
1,442 Elo+
Vulcan
Vulcan
PorgMoonger
Vulcan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,413 Elo+
Solo
Bellona
Bellona
Rukey Dukey
Bellona
Level 83
God Stats
9W - 7L
1,574 SR
Queue Stats
41W - 45L
1,423 Elo+
Party 2
Da Ji
Da Ji
rabbitTeef
Da Ji
Level 61
God Stats
2W - 5L
1,370 SR
Queue Stats
25W - 26L
1,456 Elo+
Party 2
Khepri
Khepri
sourp0pcorn
Khepri
Level 120
God Stats
5W - 1L
1,817 SR
Queue Stats
27W - 27L
1,465 Elo+
Party 2
Neith
Neith
viper1792
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 0 / 18
14,632
1,126
30,411
9,244
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Aimasist
Yemoja
20
2 / 0 / 31
12,609
970
7,110
9,717
14,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
20
9 / 0 / 14
13,323
1,025
22,220
8,059
3,164
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
aleXxgamer777
Gilgamesh
20
7 / 5 / 26
13,006
1,000
23,888
21,993
25,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
reikkki
Eset
20
7 / 2 / 20
12,789
984
18,226
13,869
8,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
2 / 10 / 2
10,631
818
17,434
21,580
12,490
Bellona
Rukey Dukey
Bellona
18
2 / 6 / 5
12,503
962
13,075
27,404
25,984
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
17
0 / 9 / 4
10,639
818
9,017
18,060
8,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Khepri
18
0 / 5 / 6
12,176
937
7,679
24,592
39,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
viper1792
Neith
17
3 / 5 / 2
11,723
902
8,545
15,050
5,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
26
35
Kills
7
7
Deaths
35
109
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
0
18
19
W
Yemoja
Aimasist
Yemoja
2
0
31
17.5
W
Thoth
9
0
14
16
L
Vulcan
2
10
2
0.3
L
Bellona
Rukey Dukey
Bellona
2
6
5
0.75
W
Gilgamesh
aleXxgamer777
Gilgamesh
7
5
26
4
L
Da Ji
0
9
4
0.22
W
Eset
reikkki
Eset
7
2
20
8.5
L
Khepri
0
5
6
0.6
L
Neith
viper1792
Neith
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,855
Damage
55,750
62,882
Taken
106,686
55,394
Mitigated
91,508
20,268
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
30,411
20,271
0
3,269
9,244
4,539
0
4,720
4,524
0
78,738
W
Yemoja
Aimasist
Yemoja
7,110
2,321
8,652
2,267
9,717
14,515
0
5,040
4,677
15,336
0
W
Thoth
22,220
1,100
0
378
8,059
3,164
0
4,088
3,971
57,489
0
L
Vulcan
17,434
5,912
609
506
21,580
12,490
0
9,040
11,977
27,116
0
L
Bellona
Rukey Dukey
Bellona
13,075
2,435
2,496
2,167
27,404
25,984
0
13,627
13,379
0
33,080
W
Gilgamesh
aleXxgamer777
Gilgamesh
23,888
6,022
0
1,964
21,993
25,165
0
6,515
15,478
387
35,482
L
Da Ji
9,017
2,136
33
415
18,060
8,158
0
8,455
9,366
0
20,618
W
Eset
reikkki
Eset
18,226
1,053
919
2,819
13,869
8,011
0
4,750
9,119
38,229
0
L
Khepri
7,679
559
0
1,284
24,592
39,030
0
9,399
14,875
20,261
0
L
Neith
viper1792
Neith
8,545
4,997
0
841
15,050
5,846
0
7,314
7,629
0
57,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,359
Gold Earned
57,672
297
Minions Killed
227
17
Camps Cleared
4
1,261,250
Distance Traveled
1,254,699
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,632
1,126
107
8
14
250,166
0
W
Yemoja
12,609
970
7
1
0
213,070
1
W
Thoth
13,323
1,025
113
9
1
282,601
0
L
Vulcan
10,631
818
19
1
2
223,621
4
L
Bellona
12,503
962
35
3
0
274,865
0
W
Gilgamesh
13,006
1,000
23
2
0
261,732
0
L
Da Ji
10,639
818
30
2
1
262,955
0
W
Eset
12,789
984
47
4
2
253,681
3
L
Khepri
12,176
937
27
2
0
270,549
0
L
Neith
11,723
902
116
9
1
222,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role