Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LatchedCannon87
Kukulkan
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 9L
1,587 Elo+
Party 1
Ymir
Ymir
WGCB87
Ymir
Level 63
God Stats
6W - 3L
1,594 SR
Queue Stats
100W - 71L
1,620 Elo+
Party 1
Bellona
Bellona
Whizz69420
Bellona
Level 29
God Stats
4W - 0L
1,666 SR
Queue Stats
98W - 42L
1,693 Elo+
Party 1
Mercury
Mercury
uhappymf
Mercury
Level 86
God Stats
1W - 0L
1,229 SR
Queue Stats
56W - 55L
1,516 Elo+
Party 1
Team Averages
Level 63
1,498 SR
1,583 Elo+

VS

Team Averages
Level 61
1,533 SR
1,547 Elo+
Achilles
Achilles
Bulbous_Overhang
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,706 Elo+
Party 2
Kuzenbo
Kuzenbo
Grizzy3Tears
Kuzenbo
Level 115
God Stats
0W - 1L
1,715 SR
Queue Stats
47W - 34L
1,568 Elo+
Party 2
Hun Batz
Hun Batz
MrBaIIoonHandz
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
OminousPig
Danzaburou
Level 66
God Stats
7W - 10L
1,465 SR
Queue Stats
187W - 176L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Virtus_ZQ
Kukulkan
Level 85
God Stats
18W - 20L
1,486 SR
Queue Stats
122W - 105L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 4 / 6
12,313
586
15,710
18,104
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
18
3 / 1 / 6
11,944
569
10,149
7,492
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
WGCB87
Ymir
14
2 / 4 / 5
10,069
479
2,827
18,465
17,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Whizz69420
Bellona
20
9 / 1 / 4
12,887
614
12,996
18,146
14,063
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
uhappymf
Mercury
19
4 / 2 / 4
12,478
594
11,004
12,254
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
9,782
466
7,202
13,605
16,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Grizzy3Tears
Kuzenbo
12
1 / 6 / 3
8,107
386
5,948
17,912
22,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
17
4 / 1 / 3
10,624
506
8,356
12,692
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
OminousPig
Danzaburou
14
2 / 8 / 3
9,209
439
11,298
15,980
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Virtus_ZQ
Kukulkan
14
2 / 4 / 3
9,153
436
9,299
8,714
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
21
Kills
12
12
Deaths
21
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
6
1.5
L
3
2
1
1.75
L
Kuzenbo
Grizzy3Tears
Kuzenbo
1
6
3
0.42
W
Kukulkan
3
1
6
6
L
Hun Batz
4
1
3
5.5
L
Danzaburou
OminousPig
Danzaburou
2
8
3
0.44
L
Kukulkan
Virtus_ZQ
Kukulkan
2
4
3
0.88
W
Ymir
WGCB87
Ymir
2
4
5
1.13
W
Bellona
Whizz69420
Bellona
9
1
4
11
W
Mercury
uhappymf
Mercury
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,686
Damage
42,103
74,461
Taken
68,903
47,216
Mitigated
53,832
29,576
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,710
5,533
0
10,148
18,104
7,473
5,833
3,041
14,498
93,078
10,824
L
7,202
1,219
0
1,886
13,605
16,389
220
5,388
8,217
0
56,566
L
Kuzenbo
Grizzy3Tears
Kuzenbo
5,948
1,801
2,467
1,988
17,912
22,468
0
10,773
7,139
22,854
0
W
Kukulkan
10,149
1,010
0
2,852
7,492
3,310
1,103
2,361
5,034
85,265
0
L
Hun Batz
8,356
2,337
0
4,751
12,692
4,911
0
4,849
7,843
0
79,512
L
Danzaburou
OminousPig
Danzaburou
11,298
4,141
0
1,843
15,980
6,683
0
3,793
12,187
0
63,151
L
Kukulkan
Virtus_ZQ
Kukulkan
9,299
517
317
1,990
8,714
3,381
0
2,309
6,405
58,264
0
W
Ymir
WGCB87
Ymir
2,827
517
0
5,218
18,465
17,620
351
5,639
12,738
23,584
0
W
Bellona
Whizz69420
Bellona
12,996
6,876
0
9,337
18,146
14,063
1,848
3,056
15,041
182
99,073
W
Mercury
uhappymf
Mercury
11,004
4,197
0
2,021
12,254
4,750
157
3,216
8,868
0
108,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,691
Gold Earned
46,875
628
Minions Killed
521
0
Camps Cleared
0
2,131,086
Distance Traveled
1,972,227
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,313
586
141
7
0
383,525
6
L
Achilles
9,782
466
126
6
0
396,360
4
L
Kuzenbo
8,107
386
35
2
0
389,513
6
W
Kukulkan
11,944
569
154
7
0
405,074
10
L
Hun Batz
10,624
506
140
7
0
483,098
13
L
Danzaburou
9,209
439
102
5
0
318,723
3
L
Kukulkan
9,153
436
118
6
0
384,533
6
W
Ymir
10,069
479
15
1
0
397,359
2
W
Bellona
12,887
614
150
7
0
445,708
10
W
Mercury
12,478
594
168
8
0
499,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role