Player Matchup

Xbalanque
Xbalanque
BoooRadley
Xbalanque
Level 39
God Stats
15W - 6L
1,755 SR
Queue Stats
151W - 72L
1,693 Elo+
Party 1
Scylla
Scylla
Nodoko99
Scylla
Level 55
God Stats
3W - 0L
1,300 SR
Queue Stats
209W - 142L
1,621 Elo+
Party 1
Guan Yu
Guan Yu
RancidThermos
Guan Yu
Level 66
God Stats
4W - 1L
1,576 SR
Queue Stats
227W - 111L
1,722 Elo+
Party 1
Team Averages
Level 53
1,544 SR
1,679 Elo+

VS

Team Averages
Level 131
1,541 SR
1,532 Elo+
Geb
Geb
Alkarinkwa
Geb
Level 160
God Stats
1W - 7L
1,574 SR
Queue Stats
102W - 125L
1,523 Elo+
Party 2
Erlang Shen
Erlang Shen
Onbro420
Erlang Shen
Level 109
God Stats
3W - 3L
1,575 SR
Queue Stats
28W - 32L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhiteCatt00
Morgan Le Fay
Level 124
God Stats
6W - 8L
1,475 SR
Queue Stats
184W - 234L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BoooRadley
Xbalanque
15
7 / 0 / 6
11,037
690
14,981
11,157
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Nodoko99
Scylla
15
3 / 0 / 10
10,650
666
9,537
9,521
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
14
4 / 2 / 9
11,522
720
11,092
17,652
25,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
9,641
603
6,764
16,009
16,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Onbro420
Erlang Shen
11
1 / 8 / 0
8,453
528
6,496
15,092
11,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
WhiteCatt00
Morgan Le Fay
13
1 / 4 / 1
9,269
579
15,207
9,465
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Xbalanque
BoooRadley
Xbalanque
7
0
6
10
W
Scylla
Nodoko99
Scylla
3
0
10
8
L
Erlang Shen
Onbro420
Erlang Shen
1
8
0
0.13
W
Guan Yu
4
2
9
4.25
L
Morgan Le Fay
WhiteCatt00
Morgan Le Fay
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,610
Damage
28,467
38,330
Taken
40,566
34,012
Mitigated
31,731
20,921
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,764
732
0
3,253
16,009
16,675
0
3,458
12,227
16,001
0
W
Xbalanque
BoooRadley
Xbalanque
14,981
9,236
0
4,500
11,157
5,006
779
6,870
4,287
0
50,596
W
Scylla
Nodoko99
Scylla
9,537
1,195
8
2,368
9,521
3,831
772
7,346
2,175
46,485
0
L
Erlang Shen
Onbro420
Erlang Shen
6,496
2,731
0
2,584
15,092
11,236
0
3,346
11,533
0
22,071
W
Guan Yu
11,092
1,899
4,494
9,551
17,652
25,175
617
7,904
9,748
0
29,892
L
Morgan Le Fay
WhiteCatt00
Morgan Le Fay
15,207
1,628
173
1,821
9,465
3,820
0
2,340
6,999
61,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
27,363
210
Minions Killed
155
7
Camps Cleared
6
933,669
Distance Traveled
845,343
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,641
603
14
1
1
308,535
4
W
Xbalanque
11,037
690
94
6
3
288,165
1
W
Scylla
10,650
666
90
6
3
306,903
4
L
Erlang Shen
8,453
528
37
2
2
253,417
2
W
Guan Yu
11,522
720
26
2
1
338,601
3
L
Morgan Le Fay
9,269
579
104
7
3
283,391
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role