Player Matchup

Baron Samedi
Baron Samedi
AcidicCoffee530
Baron Samedi
Level 146
God Stats
0W - 2L
1,408 SR
Queue Stats
36W - 41L
1,435 Elo+
Party 1
Hou Yi
Hou Yi
Duck Goose 33
Hou Yi
Level 86
God Stats
0W - 1L
1,574 SR
Queue Stats
7W - 8L
1,457 Elo+
Party 1
Chaac
Chaac
Fujio4ever
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,146 Elo+
Party 1
Ymir
Ymir
ObsidianWolf135
Ymir
Level 16
God Stats
0W - 2L
1,603 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Bakasura
Bakasura
WildRhage
Bakasura
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,404 Elo+
Party 1
Team Averages
Level 85
1,517 SR
1,334 Elo+

VS

Team Averages
Level 94
1,496 SR
1,461 Elo+
Terra
Terra
BouncyBaIls
Terra
Level 120
God Stats
1W - 0L
1,408 SR
Queue Stats
4W - 4L
1,371 Elo+
Party 2
Zeus
Zeus
BoyGamerz_YT
Zeus
Level 87
God Stats
14W - 8L
1,557 SR
Queue Stats
118W - 82L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
SirB0unce
Zhong Kui
Level 29
God Stats
2W - 0L
1,652 SR
Queue Stats
3W - 3L
1,350 Elo+
Party 2
Ravana
Ravana
The_buck502
Ravana
Level 140
God Stats
1W - 0L
1,306 SR
Queue Stats
4W - 2L
1,519 Elo+
Party 2
Mulan
Mulan
qujckscope
Mulan
Level 95
God Stats
2W - 0L
1,555 SR
Queue Stats
3W - 1L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AcidicCoffee530
Baron Samedi
11
0 / 8 / 1
5,846
585
5,473
9,432
4,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 3 / 4
6,557
656
3,442
8,136
2,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
12
1 / 4 / 5
6,517
652
6,980
10,571
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 4
6,496
650
3,338
13,002
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
WildRhage
Bakasura
14
4 / 3 / 1
7,892
789
5,226
9,073
3,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 11
8,240
824
5,726
8,018
8,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 11
8,636
864
13,743
5,246
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
SirB0unce
Zhong Kui
13
2 / 2 / 10
7,674
767
5,518
8,056
5,888
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
15
7 / 0 / 10
9,051
905
11,114
7,636
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
14
5 / 3 / 10
8,565
857
7,785
9,106
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
6
Kills
23
23
Deaths
7
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AcidicCoffee530
Baron Samedi
0
8
1
0.06
W
4
0
11
9.5
W
5
2
11
5.25
L
1
3
4
1
L
Chaac
1
4
5
0.88
L
0
5
4
0.4
W
Zhong Kui
SirB0unce
Zhong Kui
2
2
10
3.5
W
Ravana
7
0
10
12
L
Bakasura
WildRhage
Bakasura
4
3
1
1.5
W
Mulan
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,459
Damage
43,886
50,214
Taken
38,062
26,059
Mitigated
27,240
8,444
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AcidicCoffee530
Baron Samedi
5,473
201
203
938
9,432
4,078
1
3,882
5,068
18,047
0
W
5,726
454
1,253
3,751
8,018
8,622
0
2,779
4,999
13,434
0
W
13,743
1,083
960
1,247
5,246
1,647
140
1,064
4,073
35,220
0
L
3,442
1,485
84
1,090
8,136
2,438
11
3,556
4,238
0
15,298
L
Chaac
6,980
936
0
1,912
10,571
6,779
0
5,555
4,606
76
14,335
L
3,338
405
241
1,207
13,002
9,103
78
8,318
4,093
10,082
0
W
Zhong Kui
SirB0unce
Zhong Kui
5,518
539
0
798
8,056
5,888
749
1,128
6,745
17,230
0
W
Ravana
11,114
1,743
0
2,161
7,636
5,909
1
1,554
5,878
3,993
23,572
L
Bakasura
WildRhage
Bakasura
5,226
4,160
0
2,769
9,073
3,661
0
3,997
4,597
0
15,426
W
Mulan
7,785
905
0
1,065
9,106
5,174
156
2,795
5,772
0
19,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
42,166
145
Minions Killed
181
4
Camps Cleared
10
887,853
Distance Traveled
935,099
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,846
585
30
3
0
139,718
4
W
Terra
8,240
824
15
2
0
189,702
3
W
Zeus
8,636
864
60
6
3
176,263
0
L
Hou Yi
6,557
656
34
3
0
183,016
0
L
Chaac
6,517
652
21
2
1
187,807
0
L
Ymir
6,496
650
13
1
1
182,423
3
W
Zhong Kui
7,674
767
33
3
2
180,256
0
W
Ravana
9,051
905
43
4
3
207,335
1
L
Bakasura
7,892
789
47
5
2
194,889
0
W
Mulan
8,565
857
30
3
2
181,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role