Player Matchup

Apollo
Apollo
JACKATTACK3003
Apollo
Level 44
God Stats
1W - 2L
1,549 SR
Queue Stats
2W - 9L
1,240 Elo+
Party 1
Nike
Nike
Nap003
Nike
Level 103
God Stats
14W - 9L
1,679 SR
Queue Stats
275W - 260L
1,547 Elo+
Party 1
Sobek
Sobek
WittyOstrich615
Sobek
Level 91
God Stats
14W - 17L
1,557 SR
Queue Stats
66W - 88L
1,478 Elo+
Party 1
The Morrigan
The Morrigan
dean130
The Morrigan
Level 119
God Stats
0W - 2L
1,182 SR
Queue Stats
541W - 580L
1,563 Elo+
Party 1
Bastet
Bastet
th3BestMelk
Bastet
Level 102
God Stats
11W - 9L
1,653 SR
Queue Stats
349W - 390L
1,502 Elo+
Party 1
Team Averages
Level 92
1,524 SR
1,466 Elo+

VS

Team Averages
Level 78
1,539 SR
1,483 Elo+
Jormungandr
Jormungandr
AlanMikikan
Jormungandr
Level 49
God Stats
2W - 3L
1,564 SR
Queue Stats
140W - 119L
1,537 Elo+
Party 2
Ravana
Ravana
DevilSuicide__
Ravana
Level 97
God Stats
6W - 1L
1,774 SR
Queue Stats
161W - 123L
1,514 Elo+
Party 2
Vulcan
Vulcan
Oakoholic
Vulcan
Level 118
God Stats
32W - 35L
1,512 SR
Queue Stats
238W - 259L
1,419 Elo+
Solo
Hun Batz
Hun Batz
kiid_rambo_
Hun Batz
Level 44
God Stats
3W - 5L
1,355 SR
Queue Stats
127W - 109L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
ltzManual_311
Danzaburou
Level 81
God Stats
5W - 2L
1,490 SR
Queue Stats
407W - 388L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,193
425
3,656
16,878
5,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
Nap003
Nike
19
2 / 2 / 3
11,902
496
14,107
18,423
14,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 1
8,458
352
5,053
20,897
19,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
dean130
The Morrigan
17
3 / 6 / 5
10,685
445
9,113
13,583
4,728
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
16
3 / 7 / 3
10,181
424
9,514
20,540
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlanMikikan
Jormungandr
18
6 / 0 / 10
12,084
504
11,078
10,748
13,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 0 / 5
14,335
597
18,775
16,248
14,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Oakoholic
Vulcan
18
2 / 4 / 6
11,926
497
11,502
13,276
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
kiid_rambo_
Hun Batz
19
7 / 4 / 9
12,638
527
14,324
14,757
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ltzManual_311
Danzaburou
20
3 / 2 / 7
13,123
547
9,266
10,569
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
10
Kills
26
26
Deaths
10
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlanMikikan
Jormungandr
6
0
10
11
W
8
0
5
10.5
L
1
6
2
0.33
L
Nike
Nap003
Nike
2
2
3
1.75
W
Vulcan
Oakoholic
Vulcan
2
4
6
1.25
L
1
5
1
0.3
L
The Morrigan
dean130
The Morrigan
3
6
5
0.92
W
Hun Batz
kiid_rambo_
Hun Batz
7
4
9
2.88
W
Danzaburou
ltzManual_311
Danzaburou
3
2
7
3.25
L
Bastet
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,443
Damage
64,945
90,321
Taken
65,598
51,178
Mitigated
43,381
26,607
Healing
26,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlanMikikan
Jormungandr
11,078
2,291
202
2,690
10,748
13,138
66
4,049
6,699
46,869
0
W
18,775
5,439
0
12,903
16,248
14,268
1,572
5,255
10,605
0
104,477
L
3,656
2,777
0
7,166
16,878
5,685
1,442
3,762
12,990
0
80,326
L
Nike
Nap003
Nike
14,107
1,671
0
3,755
18,423
14,931
0
3,591
14,058
17,068
81,933
W
Vulcan
Oakoholic
Vulcan
11,502
2,473
0
1,304
13,276
5,645
1,406
5,568
7,708
87,102
0
L
5,053
695
475
7,278
20,897
19,683
0
7,413
13,159
28,854
0
L
The Morrigan
dean130
The Morrigan
9,113
1,953
0
625
13,583
4,728
248
4,318
8,771
62,298
1,115
W
Hun Batz
kiid_rambo_
Hun Batz
14,324
3,707
0
4,752
14,757
5,957
1,587
1,570
13,027
0
92,519
W
Danzaburou
ltzManual_311
Danzaburou
9,266
2,977
0
4,513
10,569
4,373
3,618
2,496
8,073
0
90,366
L
Bastet
9,514
3,202
0
7,308
20,540
6,151
0
3,150
17,058
0
66,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,419
Gold Earned
64,106
566
Minions Killed
702
0
Camps Cleared
0
2,313,026
Distance Traveled
2,402,620
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,084
504
73
3
0
445,193
6
W
Ravana
14,335
597
195
8
0
506,467
2
L
Apollo
10,193
425
115
5
0
444,981
0
L
Nike
11,902
496
191
8
0
493,642
8
W
Vulcan
11,926
497
161
7
0
462,545
2
L
Sobek
8,458
352
27
1
0
488,463
3
L
The Morrigan
10,685
445
120
5
0
421,360
2
W
Hun Batz
12,638
527
131
5
0
517,284
3
W
Danzaburou
13,123
547
142
6
0
471,131
4
L
Bastet
10,181
424
113
5
0
464,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role