Player Matchup

The Morrigan
The Morrigan
Ricky562 xD
The Morrigan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,446 Elo+
Party 2
Artemis
Artemis
SpleenNova
Artemis
Level 128
God Stats
22W - 19L
1,630 SR
Queue Stats
265W - 256L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
alphazéro
Gilgamesh
Level 119
God Stats
18W - 23L
1,534 SR
Queue Stats
214W - 242L
1,521 Elo+
Party 2
Pele
Pele
s1ck Armageddon
Pele
Level 128
God Stats
3W - 6L
1,425 SR
Queue Stats
334W - 370L
1,549 Elo+
Party 2
Bacchus
Bacchus
sammii03
Bacchus
Level 87
God Stats
1W - 6L
1,400 SR
Queue Stats
98W - 123L
1,415 Elo+
Party 2
Team Averages
Level 110
1,498 SR
1,479 Elo+

VS

Team Averages
Level 118
1,527 SR
1,511 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
XDERRMINATOR
Izanami
Level 88
God Stats
5W - 3L
1,593 SR
Queue Stats
12W - 19L
1,397 Elo+
Party 1
Fenrir
Fenrir
XzSquiggazX
Fenrir
Level 67
God Stats
4W - 5L
1,480 SR
Queue Stats
284W - 305L
1,482 Elo+
Solo
Discordia
Discordia
project503
Discordia
Level 130
God Stats
5W - 2L
1,565 SR
Queue Stats
129W - 102L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ricky562 xD
The Morrigan
12
1 / 12 / 2
7,792
458
7,155
12,608
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SpleenNova
Artemis
15
3 / 4 / 1
9,107
536
5,333
9,357
3,137
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
alphazéro
Gilgamesh
13
1 / 7 / 0
7,871
463
4,753
12,813
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 4 / 2
9,420
554
9,988
11,663
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
sammii03
Bacchus
12
2 / 6 / 2
8,006
471
7,517
16,672
14,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 5 / 3
9,759
574
4,745
12,252
4,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
 
Atlas
12
2 / 0 / 15
8,562
504
5,174
10,225
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
XDERRMINATOR
Izanami
15
4 / 3 / 6
9,725
572
6,678
9,160
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
16
8 / 2 / 14
10,422
613
12,866
13,540
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
project503
Discordia
17
16 / 2 / 7
11,489
676
15,200
7,133
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
12
Kills
33
33
Deaths
12
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
5
3
0.9
W
Atlas
 
Atlas
2
0
15
9.5
L
The Morrigan
Ricky562 xD
The Morrigan
1
12
2
0.17
L
Artemis
SpleenNova
Artemis
3
4
1
0.88
W
Izanami
XDERRMINATOR
Izanami
4
3
6
2.33
W
Fenrir
8
2
14
7.5
L
Gilgamesh
alphazéro
Gilgamesh
1
7
0
0.14
W
Discordia
project503
Discordia
16
2
7
9.75
L
5
4
2
1.5
L
Bacchus
sammii03
Bacchus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,746
Damage
44,663
63,113
Taken
52,310
29,187
Mitigated
23,165
10,110
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,745
45
0
5,346
12,252
4,678
790
1,161
11,061
59,593
0
W
Atlas
 
Atlas
5,174
1,873
0
2,778
10,225
8,135
0
3,785
6,386
18,741
0
L
The Morrigan
Ricky562 xD
The Morrigan
7,155
707
0
143
12,608
3,732
246
7,127
4,651
35,271
0
L
Artemis
SpleenNova
Artemis
5,333
2,863
0
2,377
9,357
3,137
0
2,954
6,305
0
59,605
W
Izanami
XDERRMINATOR
Izanami
6,678
4,651
0
2,487
9,160
2,916
1,124
3,090
6,070
0
64,638
W
Fenrir
12,866
4,190
0
4,589
13,540
5,163
0
3,973
9,395
0
68,074
L
Gilgamesh
alphazéro
Gilgamesh
4,753
1,834
0
2,874
12,813
4,112
0
3,393
9,272
0
49,689
W
Discordia
project503
Discordia
15,200
1,425
0
806
7,133
2,273
65
2,488
4,495
70,701
0
L
9,988
1,743
0
2,522
11,663
3,323
598
5,678
5,931
0
52,077
L
Bacchus
sammii03
Bacchus
7,517
1,134
213
1,981
16,672
14,883
0
4,960
11,600
25,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,196
Gold Earned
49,957
414
Minions Killed
483
0
Camps Cleared
0
1,523,830
Distance Traveled
1,636,331
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,759
574
116
7
0
263,283
2
W
Atlas
8,562
504
26
2
0
323,703
8
L
The Morrigan
7,792
458
72
4
0
278,137
0
L
Artemis
9,107
536
110
6
0
291,077
2
W
Izanami
9,725
572
128
8
0
301,387
1
W
Fenrir
10,422
613
104
6
0
388,080
2
L
Gilgamesh
7,871
463
89
5
0
327,499
2
W
Discordia
11,489
676
109
6
0
359,878
3
L
Pele
9,420
554
109
6
0
308,839
3
L
Bacchus
8,006
471
34
2
0
318,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role