Player Matchup

Neith
Neith
Disguised80
Neith
Level 80
God Stats
24W - 16L
1,607 SR
Queue Stats
212W - 193L
1,532 Elo+
Solo
Bacchus
Bacchus
KingOgeid
Bacchus
Level 102
God Stats
24W - 16L
1,634 SR
Queue Stats
121W - 110L
1,529 Elo+
Party 1
Susano
Susano
SJT-KICKS
Susano
Level 87
God Stats
1W - 2L
1,447 SR
Queue Stats
61W - 61L
1,504 Elo+
Party 1
Pele
Pele
cdpero
Pele
Level 100
God Stats
3W - 0L
1,849 SR
Queue Stats
42W - 51L
1,481 Elo+
Party 1
Skadi
Skadi
lSun_BearI
Skadi
Level 123
God Stats
4W - 1L
1,660 SR
Queue Stats
156W - 146L
1,551 Elo+
Party 1
Team Averages
Level 98
1,639 SR
1,519 Elo+

VS

Team Averages
Level 111
1,599 SR
1,510 Elo+
Ymir
Ymir
Gwyndor TS
Ymir
Level 62
God Stats
10W - 4L
1,740 SR
Queue Stats
133W - 111L
1,452 Elo+
Party 2
Pele
Pele
JiPaIo
Pele
Level 117
God Stats
15W - 13L
1,623 SR
Queue Stats
355W - 325L
1,526 Elo+
Solo
Chaac
Chaac
Suh its Terry
Chaac
Level 124
God Stats
54W - 31L
1,654 SR
Queue Stats
94W - 73L
1,560 Elo+
Party 2
Scylla
Scylla
Therooon
Scylla
Level 127
God Stats
2W - 4L
1,546 SR
Queue Stats
202W - 167L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
Zuplex TS
Heimdallr
Level 126
God Stats
3W - 6L
1,435 SR
Queue Stats
325W - 287L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,399
675
3,508
4,389
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
KingOgeid
Bacchus
8
3 / 0 / 2
4,948
619
2,824
3,818
2,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
SJT-KICKS
Susano
9
2 / 1 / 5
5,330
666
4,756
5,513
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
cdpero
Pele
10
3 / 0 / 1
5,752
719
4,319
5,302
1,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
9
2 / 0 / 2
5,691
711
2,114
2,318
491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,276
410
782
2,824
917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
JiPaIo
Pele
8
1 / 2 / 0
4,643
580
3,240
6,832
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,299
537
3,855
7,904
3,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Therooon
Scylla
7
0 / 2 / 1
4,471
559
1,878
3,609
861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Zuplex TS
Heimdallr
8
0 / 3 / 0
4,408
551
3,022
5,411
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
1
1
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
2
0
0
L
Pele
JiPaIo
Pele
1
2
0
0.5
W
Bacchus
KingOgeid
Bacchus
3
0
2
4
W
Susano
SJT-KICKS
Susano
2
1
5
4.5
L
0
4
0
0
L
Scylla
Therooon
Scylla
0
2
1
0.25
L
Heimdallr
Zuplex TS
Heimdallr
0
3
0
0
W
Pele
cdpero
Pele
3
0
1
3.5
W
Skadi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,521
Damage
12,777
21,340
Taken
26,580
7,534
Mitigated
8,517
7,840
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,508
1,573
0
2,746
4,389
1,342
114
1,292
3,097
0
27,706
L
782
502
0
516
2,824
917
0
948
1,876
2,561
0
L
Pele
JiPaIo
Pele
3,240
853
0
2,618
6,832
1,714
0
430
6,368
0
20,466
W
Bacchus
KingOgeid
Bacchus
2,824
351
287
1,018
3,818
2,347
28
1,100
2,718
8,956
0
W
Susano
SJT-KICKS
Susano
4,756
1,264
0
1,903
5,513
1,551
0
206
5,307
0
21,099
L
3,855
633
0
2,428
7,904
3,606
0
0
7,527
0
20,533
L
Scylla
Therooon
Scylla
1,878
498
0
1,206
3,609
861
0
108
3,501
19,881
0
L
Heimdallr
Zuplex TS
Heimdallr
3,022
867
0
1,110
5,411
1,419
0
1,338
4,073
0
23,689
W
Pele
cdpero
Pele
4,319
1,321
0
1,504
5,302
1,803
800
0
5,302
0
30,044
W
Skadi
2,114
1,558
0
382
2,318
491
198
62
2,256
0
35,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
21,097
244
Minions Killed
202
0
Camps Cleared
0
907,028
Distance Traveled
652,223
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,399
675
65
8
0
156,230
2
L
Ymir
3,276
410
4
1
0
44,614
0
L
Pele
4,643
580
56
7
0
174,624
2
W
Bacchus
4,948
619
14
2
0
203,621
2
W
Susano
5,330
666
39
5
0
209,019
4
L
Chaac
4,299
537
46
6
0
153,986
2
L
Scylla
4,471
559
44
6
0
134,329
3
L
Heimdallr
4,408
551
52
7
0
144,670
0
W
Pele
5,752
719
61
8
0
159,658
0
W
Skadi
5,691
711
65
8
0
178,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role