Player Matchup

Bellona
Bellona
Hinnix 808
Bellona
Level 85
God Stats
1W - 1L
1,800 SR
Queue Stats
106W - 84L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Mastah__Roshi
Danzaburou
Level 27
God Stats
7W - 13L
1,481 SR
Queue Stats
30W - 38L
1,401 Elo+
Party 1
Chernobog
Chernobog
Sleepyy-_-boyy
Chernobog
Level 59
God Stats
3W - 1L
1,703 SR
Queue Stats
32W - 39L
1,409 Elo+
Party 1
Scylla
Scylla
brody_blanco
Scylla
Level 25
God Stats
18W - 26L
1,504 SR
Queue Stats
30W - 37L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
i_Oh_
Cthulhu
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 18L
1,467 Elo+
Party 1
Team Averages
Level 47
1,598 SR
1,439 Elo+

VS

Team Averages
Level 47
1,560 SR
1,387 Elo+
Jormungandr
Jormungandr
Ghostofthe6
Jormungandr
Level 28
God Stats
30W - 33L
1,442 SR
Queue Stats
50W - 60L
1,388 Elo+
Solo
Chang'e
Chang'e
GodBarcode
Chang'e
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,339 Elo+
Party 2
Izanami
Izanami
Hytres
Izanami
Level 65
God Stats
2W - 1L
1,671 SR
Queue Stats
79W - 79L
1,449 Elo+
Party 2
Bastet
Bastet
liitterbox
Bastet
Level 26
God Stats
15W - 15L
1,558 SR
Queue Stats
37W - 59L
1,339 Elo+
Party 2
Chaac
Chaac
oppermanlo
Chaac
Level 69
God Stats
22W - 14L
1,629 SR
Queue Stats
80W - 83L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hinnix 808
Bellona
13
1 / 2 / 14
8,904
890
8,587
15,409
9,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Mastah__Roshi
Danzaburou
13
2 / 4 / 13
8,063
806
10,756
7,811
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Sleepyy-_-boyy
Chernobog
16
9 / 1 / 5
10,263
1,026
14,356
8,620
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
4 / 1 / 12
8,876
888
5,652
4,924
1,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
i_Oh_
Cthulhu
15
5 / 2 / 11
9,245
925
11,094
11,020
9,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ghostofthe6
Jormungandr
13
0 / 5 / 5
7,079
708
6,168
14,033
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
GodBarcode
Chang'e
13
0 / 8 / 6
7,103
710
6,544
11,023
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Hytres
Izanami
15
3 / 1 / 5
8,290
829
11,867
10,646
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
liitterbox
Bastet
13
2 / 2 / 2
7,532
753
3,827
9,321
2,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
13
5 / 5 / 3
8,642
864
9,624
15,202
10,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
21
Kills
10
10
Deaths
21
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ghostofthe6
Jormungandr
0
5
5
0.5
L
Chang'e
GodBarcode
Chang'e
0
8
6
0.38
W
Bellona
Hinnix 808
Bellona
1
2
14
4
L
Izanami
Hytres
Izanami
3
1
5
5.5
W
Danzaburou
Mastah__Roshi
Danzaburou
2
4
13
2.13
W
Chernobog
Sleepyy-_-boyy
Chernobog
9
1
5
11.5
W
Scylla
4
1
12
10
W
Cthulhu
i_Oh_
Cthulhu
5
2
11
5.25
L
Bastet
liitterbox
Bastet
2
2
2
1.5
L
Chaac
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,445
Damage
38,030
47,784
Taken
60,225
26,670
Mitigated
32,578
12,877
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ghostofthe6
Jormungandr
6,168
999
282
3,377
14,033
12,658
0
4,761
8,993
21,398
0
L
Chang'e
GodBarcode
Chang'e
6,544
902
631
1,039
11,023
2,997
0
1,647
9,293
19,366
0
W
Bellona
Hinnix 808
Bellona
8,587
2,229
1,890
1,846
15,409
9,862
52
3,418
11,585
0
17,704
L
Izanami
Hytres
Izanami
11,867
7,660
0
2,904
10,646
3,649
0
2,328
8,209
0
36,429
W
Danzaburou
Mastah__Roshi
Danzaburou
10,756
4,761
0
831
7,811
2,529
1,004
2,524
5,033
0
26,870
W
Chernobog
Sleepyy-_-boyy
Chernobog
14,356
8,138
0
4,399
8,620
3,577
2,483
3,355
4,805
0
38,118
W
Scylla
5,652
812
474
789
4,924
1,363
926
1,107
3,693
18,362
0
W
Cthulhu
i_Oh_
Cthulhu
11,094
1,011
686
1,962
11,020
9,339
221
3,031
7,797
26,921
0
L
Bastet
liitterbox
Bastet
3,827
1,147
0
2,161
9,321
2,907
0
2,039
7,222
0
16,557
L
Chaac
9,624
1,743
0
4,122
15,202
10,367
0
5,531
9,333
1,270
13,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,351
Gold Earned
38,646
212
Minions Killed
191
9
Camps Cleared
6
1,007,197
Distance Traveled
936,186
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,079
708
27
3
2
182,020
8
L
Chang'e
7,103
710
40
4
0
155,347
0
W
Bellona
8,904
890
26
3
1
218,233
1
L
Izanami
8,290
829
73
7
4
201,728
1
W
Danzaburou
8,063
806
52
5
4
179,220
2
W
Chernobog
10,263
1,026
62
6
4
206,910
3
W
Scylla
8,876
888
32
3
0
190,907
0
W
Cthulhu
9,245
925
40
4
0
211,927
0
L
Bastet
7,532
753
30
3
0
189,083
0
L
Chaac
8,642
864
21
2
0
208,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role