Player Matchup

Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
RowdyMcRoutRout
Thanatos
Level 149
God Stats
1W - 1L
1,364 SR
Queue Stats
18W - 30L
1,299 Elo+
Solo
Heimdallr
Heimdallr
SebastianNiño
Heimdallr
Level 57
God Stats
5W - 4L
1,546 SR
Queue Stats
12W - 11L
1,408 Elo+
Party 1
Sol
Sol
SoloE
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,482 SR
1,442 Elo+

VS

Team Averages
Level 58
1,503 SR
1,367 Elo+
Discordia
Discordia
Banana_surf15
Discordia
Level 96
God Stats
5W - 9L
1,489 SR
Queue Stats
218W - 226L
1,371 Elo+
Solo
Charybdis
Charybdis
BourbonWolf92
Charybdis
Level 68
God Stats
1W - 1L
1,507 SR
Queue Stats
16W - 27L
1,456 Elo+
Solo
Pele
Pele
BreakinHerBack
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,113 Elo+
Party 2
Khepri
Khepri
Gravity KiIIs
Khepri
Level 86
God Stats
1W - 4L
1,521 SR
Queue Stats
123W - 144L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LiI Roddd
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 5 / 11
8,714
871
5,059
13,437
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
 
Achilles
14
3 / 0 / 16
8,652
865
5,266
10,579
13,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Thanatos
14
6 / 2 / 12
8,723
872
7,787
8,858
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
SebastianNiño
Heimdallr
14
8 / 2 / 13
9,891
989
9,241
7,898
3,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
SoloE
Sol
13
4 / 3 / 17
8,561
856
10,251
8,054
2,565
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Banana_surf15
Discordia
14
2 / 2 / 4
7,654
765
9,042
7,101
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
BourbonWolf92
Charybdis
14
2 / 5 / 4
7,761
776
6,813
8,755
3,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 8 / 0
9,990
999
9,644
13,717
4,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 4
7,872
787
3,147
9,386
5,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
LiI Roddd
Morgan Le Fay
10
0 / 4 / 2
5,786
579
2,343
6,658
2,058
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
24
Kills
12
12
Deaths
24
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
5
11
1.7
W
Achilles
 
Achilles
3
0
16
11
L
Discordia
Banana_surf15
Discordia
2
2
4
2
L
Charybdis
BourbonWolf92
Charybdis
2
5
4
0.8
L
7
8
0
0.88
L
1
5
4
0.6
L
Morgan Le Fay
LiI Roddd
Morgan Le Fay
0
4
2
0.25
W
Thanatos
6
2
12
6
W
Heimdallr
SebastianNiño
Heimdallr
8
2
13
7.25
W
Sol
SoloE
Sol
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,604
Damage
30,989
48,826
Taken
45,617
35,356
Mitigated
18,444
15,587
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,059
871
275
2,426
13,437
12,408
850
2,309
11,128
23,538
0
W
Achilles
 
Achilles
5,266
1,001
443
1,487
10,579
13,602
804
3,276
7,303
260
19,480
L
Discordia
Banana_surf15
Discordia
9,042
975
64
1,425
7,101
2,590
0
1,717
5,298
31,443
0
L
Charybdis
BourbonWolf92
Charybdis
6,813
3,189
0
424
8,755
3,258
0
2,694
5,953
0
24,902
L
9,644
3,208
260
2,497
13,717
4,651
2
4,727
8,853
0
21,455
L
3,147
245
1,909
929
9,386
5,887
0
3,588
5,526
8,265
0
L
Morgan Le Fay
LiI Roddd
Morgan Le Fay
2,343
838
0
398
6,658
2,058
0
2,604
3,973
7,124
0
W
Thanatos
7,787
2,577
332
6,845
8,858
3,321
1,104
3,508
5,350
0
21,311
W
Heimdallr
SebastianNiño
Heimdallr
9,241
3,856
681
643
7,898
3,460
2,139
2,992
4,906
0
23,269
W
Sol
SoloE
Sol
10,251
3,199
211
2,244
8,054
2,565
2,702
2,447
5,607
20,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,541
Gold Earned
39,063
176
Minions Killed
161
6
Camps Cleared
4
949,948
Distance Traveled
872,696
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,714
871
39
4
2
185,228
1
W
Achilles
8,652
865
39
4
0
219,119
3
L
Discordia
7,654
765
62
6
1
179,972
1
L
Charybdis
7,761
776
50
5
2
156,945
0
L
Pele
9,990
999
29
3
0
197,383
0
L
Khepri
7,872
787
13
1
0
206,978
1
L
Morgan Le Fay
5,786
579
7
1
1
131,418
0
W
Thanatos
8,723
872
23
2
1
181,440
0
W
Heimdallr
9,891
989
45
5
2
183,166
1
W
Sol
8,561
856
30
3
1
180,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role