Player Matchup

Zhong Kui
Zhong Kui
Aroofa147
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 63L
1,621 Elo+
Party 1
Ymir
Ymir
Bc 7 8 92236
Ymir
Level 133
God Stats
9W - 6L
1,832 SR
Queue Stats
353W - 317L
1,623 Elo+
Party 1
Nemesis
Nemesis
DIESEL_RG306
Nemesis
Level 97
God Stats
3W - 0L
1,660 SR
Queue Stats
128W - 128L
1,417 Elo+
Party 3
Hades
Hades
lolPEPO-
Hades
Level 20
God Stats
3W - 4L
1,515 SR
Queue Stats
27W - 34L
1,415 Elo+
Party 3
Bastet
Bastet
xKiRBYS 4 5Hotx
Bastet
Level 156
God Stats
34W - 28L
1,593 SR
Queue Stats
629W - 563L
1,587 Elo+
Party 1
Team Averages
Level 87
1,620 SR
1,533 Elo+

VS

Team Averages
Level 34
1,489 SR
1,373 Elo+
Set
Set
JustBooduh
Set
Level 46
God Stats
2W - 1L
1,650 SR
Queue Stats
60W - 68L
1,403 Elo+
Party 2
Bacchus
Bacchus
Just_xans807
Bacchus
Level 33
God Stats
1W - 2L
1,405 SR
Queue Stats
54W - 68L
1,390 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
S1rRaLoSt324
Morgan Le Fay
Level 37
God Stats
0W - 2L
1,376 SR
Queue Stats
2W - 12L
1,230 Elo+
Solo
Artemis
Artemis
Sheep_Orbs
Artemis
Level 26
God Stats
6W - 8L
1,513 SR
Queue Stats
28W - 45L
1,417 Elo+
Party 2
Zhong Kui
Zhong Kui
quickkill_3094
Zhong Kui
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 43L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aroofa147
Zhong Kui
15
3 / 3 / 6
9,215
576
10,032
12,516
9,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 6
10,020
626
8,678
10,812
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
DIESEL_RG306
Nemesis
14
2 / 2 / 7
8,114
507
3,878
11,024
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
lolPEPO-
Hades
14
3 / 1 / 1
8,295
518
3,669
11,519
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
11 / 1 / 6
9,518
595
14,492
12,656
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
9,154
572
6,961
11,170
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Just_xans807
Bacchus
10
1 / 6 / 3
6,658
416
2,677
12,690
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
S1rRaLoSt324
Morgan Le Fay
11
1 / 8 / 2
7,086
443
5,609
11,179
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Sheep_Orbs
Artemis
10
0 / 5 / 3
6,492
406
1,588
9,332
2,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
quickkill_3094
Zhong Kui
13
2 / 5 / 4
7,751
484
10,368
10,710
7,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
27
Kills
10
10
Deaths
27
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aroofa147
Zhong Kui
3
3
6
2
W
8
3
6
3.67
W
Nemesis
DIESEL_RG306
Nemesis
2
2
7
2.75
L
6
3
2
2.33
L
Bacchus
Just_xans807
Bacchus
1
6
3
0.42
L
Morgan Le Fay
S1rRaLoSt324
Morgan Le Fay
1
8
2
0.25
L
Artemis
Sheep_Orbs
Artemis
0
5
3
0.3
W
Hades
lolPEPO-
Hades
3
1
1
3.5
L
Zhong Kui
quickkill_3094
Zhong Kui
2
5
4
0.8
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,749
Damage
27,203
58,527
Taken
55,081
30,523
Mitigated
28,700
24,884
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aroofa147
Zhong Kui
10,032
1,554
38
5,895
12,516
9,620
2,323
1,973
10,303
55,496
8,386
W
8,678
1,929
0
3,419
10,812
5,454
455
3,106
7,665
53,849
3,861
W
Nemesis
DIESEL_RG306
Nemesis
3,878
1,400
0
4,632
11,024
3,123
1,199
3,445
7,493
0
37,368
L
6,961
2,939
0
3,762
11,170
4,092
0
3,670
7,316
0
46,361
L
Bacchus
Just_xans807
Bacchus
2,677
178
0
556
12,690
10,752
0
6,085
6,259
17,712
0
L
Morgan Le Fay
S1rRaLoSt324
Morgan Le Fay
5,609
507
0
1,540
11,179
3,744
160
5,017
5,925
33,599
0
L
Artemis
Sheep_Orbs
Artemis
1,588
450
0
0
9,332
2,715
0
3,196
5,996
0
28,755
W
Hades
lolPEPO-
Hades
3,669
300
83
5,191
11,519
5,749
1,626
7,358
4,025
37,242
0
L
Zhong Kui
quickkill_3094
Zhong Kui
10,368
1,625
50
2,534
10,710
7,397
567
3,136
7,212
41,229
0
W
14,492
4,589
0
5,626
12,656
6,577
1,523
2,194
10,387
0
42,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
37,141
445
Minions Killed
326
0
Camps Cleared
0
1,526,997
Distance Traveled
1,418,990
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,215
576
121
8
0
284,820
4
W
Ymir
10,020
626
103
6
0
303,129
2
W
Nemesis
8,114
507
77
5
0
331,281
1
L
Set
9,154
572
91
6
0
301,813
0
L
Bacchus
6,658
416
24
2
0
303,720
3
L
Morgan Le Fay
7,086
443
75
5
0
258,363
3
L
Artemis
6,492
406
59
4
0
290,223
4
W
Hades
8,295
518
95
6
0
271,209
0
L
Zhong Kui
7,751
484
77
5
0
264,871
1
W
Bastet
9,518
595
49
3
0
336,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role