Player Matchup

Da Ji
Da Ji
Muggins2462
Da Ji
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 229L
1,236 Elo+
Party 1
Izanami
Izanami
Rubber Ducky au
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,595 Elo+
Solo
Achilles
Achilles
ShrimpBoyyyyy
Achilles
Level 123
God Stats
8W - 6L
1,409 SR
Queue Stats
335W - 502L
1,353 Elo+
Party 1
Kuzenbo
Kuzenbo
fluff ball1254
Kuzenbo
Level 42
God Stats
2W - 7L
1,325 SR
Queue Stats
47W - 114L
1,230 Elo+
Party 1
Baron Samedi
Baron Samedi
udonotrock
Baron Samedi
Level 9
God Stats
1W - 4L
1,377 SR
Queue Stats
3W - 25L
1,194 Elo+
Party 1
Team Averages
Level 64
1,422 SR
1,322 Elo+

VS

Team Averages
Level 132
1,724 SR
1,600 Elo+
Medusa
Medusa
 
Medusa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bithda
Hercules
Level 153
God Stats
3W - 0L
1,923 SR
Queue Stats
475W - 251L
1,552 Elo+
Party 2
Sol
Sol
ItsaSmee
Sol
Level 145
God Stats
6W - 1L
1,777 SR
Queue Stats
225W - 116L
1,609 Elo+
Party 2
Nike
Nike
Peacee
Nike
Level 148
God Stats
2W - 0L
1,610 SR
Queue Stats
277W - 123L
1,633 Elo+
Party 2
Mercury
Mercury
Thepezzayesman
Mercury
Level 160
God Stats
27W - 9L
1,811 SR
Queue Stats
636W - 282L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
5,912
537
1,811
8,535
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,430
494
828
5,823
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ShrimpBoyyyyy
Achilles
10
0 / 2 / 2
5,764
524
6,204
9,411
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 1 / 0
5,274
479
1,800
7,458
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
udonotrock
Baron Samedi
9
1 / 5 / 0
5,150
468
1,231
7,070
2,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 2
6,526
593
1,961
4,164
1,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Bithda
Hercules
10
4 / 0 / 6
6,348
577
4,202
6,409
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
2 / 0 / 5
7,108
646
6,277
3,539
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
Peacee
Nike
10
2 / 1 / 0
5,803
528
4,864
8,473
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
6 / 2 / 6
7,619
693
7,514
6,178
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
17
17
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
2
4
W
Hercules
Bithda
Hercules
4
0
6
7
W
2
0
5
4.5
L
2
5
1
0.5
W
Nike
Peacee
Nike
2
1
0
2
L
0
4
0
0
L
Achilles
ShrimpBoyyyyy
Achilles
0
2
2
0.5
W
6
2
6
4.5
L
0
1
0
0
L
Baron Samedi
udonotrock
Baron Samedi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,874
Damage
24,818
38,297
Taken
28,763
18,645
Mitigated
13,087
10,448
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,961
597
0
1,071
4,164
1,192
754
545
3,619
0
40,367
W
Hercules
Bithda
Hercules
4,202
1,132
0
2,989
6,409
3,779
0
701
5,672
0
15,913
W
6,277
2,450
0
2,342
3,539
1,043
1,396
1,037
2,502
54,526
0
L
1,811
425
0
2,381
8,535
2,867
0
1,439
7,065
0
23,171
W
Nike
Peacee
Nike
4,864
655
0
2,746
8,473
5,173
0
0
7,845
2,998
27,582
L
828
211
0
1,108
5,823
1,508
0
306
5,517
0
28,420
L
Achilles
ShrimpBoyyyyy
Achilles
6,204
2,134
0
3,015
9,411
5,624
0
727
8,091
28
30,737
W
7,514
4,201
0
653
6,178
1,900
0
776
5,331
0
50,025
L
1,800
743
205
2,059
7,458
5,991
0
3,032
4,426
19,466
0
L
Baron Samedi
udonotrock
Baron Samedi
1,231
0
68
1,612
7,070
2,655
0
1,500
5,570
24,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,530
Gold Earned
33,404
290
Minions Killed
365
0
Camps Cleared
0
1,057,502
Distance Traveled
1,108,008
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,526
593
81
7
0
213,268
0
W
Hercules
6,348
577
27
2
0
242,434
3
W
Sol
7,108
646
106
10
0
197,735
3
L
Da Ji
5,912
537
55
5
0
222,406
2
W
Nike
5,803
528
55
5
0
197,733
2
L
Izanami
5,430
494
74
7
0
197,749
1
L
Achilles
5,764
524
65
6
0
221,335
3
W
Mercury
7,619
693
96
9
0
256,838
0
L
Kuzenbo
5,274
479
44
4
0
229,286
1
L
Baron Samedi
5,150
468
52
5
0
186,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role