Player Matchup

Hun Batz
Hun Batz
AWOLVC
Hun Batz
Level 106
God Stats
1W - 5L
1,351 SR
Queue Stats
249W - 183L
1,578 Elo+
Party 1
Kuzenbo
Kuzenbo
Dfrederick99
Kuzenbo
Level 148
God Stats
9W - 7L
1,553 SR
Queue Stats
302W - 245L
1,555 Elo+
Party 1
Chiron
Chiron
Xain777
Chiron
Level 144
God Stats
2W - 5L
1,553 SR
Queue Stats
150W - 119L
1,569 Elo+
Party 1
Team Averages
Level 133
1,486 SR
1,567 Elo+

VS

Team Averages
Level 26
1,214 SR
1,198 Elo+
Eset
Eset
RoyalEnvvy
Eset
Level 63
God Stats
2W - 21L
1,052 SR
Queue Stats
42W - 103L
1,291 Elo+
Party 2
Nike
Nike
TeIekinesis
Nike
Level 9
God Stats
2W - 14L
1,090 SR
Queue Stats
3W - 29L
1,065 Elo+
Party 2
Persephone
Persephone
laterecorded
Persephone
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 18L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AWOLVC
Hun Batz
17
13 / 2 / 11
14,095
742
12,412
9,315
4,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Dfrederick99
Kuzenbo
17
5 / 1 / 23
13,034
686
20,208
18,080
28,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Xain777
Chiron
18
12 / 1 / 16
14,224
749
19,241
13,247
5,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 3
11,182
589
5,448
19,054
8,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 9 / 3
11,104
584
10,402
25,585
21,267
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
laterecorded
Persephone
14
2 / 9 / 2
11,789
620
7,841
17,890
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
30
Kills
4
4
Deaths
29
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AWOLVC
Hun Batz
13
2
11
9.25
W
Kuzenbo
Dfrederick99
Kuzenbo
5
1
23
16.5
L
1
11
3
0.23
L
1
9
3
0.28
W
Chiron
Xain777
Chiron
12
1
16
20
L
Persephone
laterecorded
Persephone
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,861
Damage
23,691
40,642
Taken
62,529
38,885
Mitigated
35,420
14,363
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AWOLVC
Hun Batz
12,412
5,499
0
974
9,315
4,400
0
4,453
4,297
0
41,480
W
Kuzenbo
Dfrederick99
Kuzenbo
20,208
5,183
401
5,494
18,080
28,968
359
7,301
10,084
42,780
0
L
5,448
813
920
1,402
19,054
8,846
0
5,473
12,683
42,511
0
L
10,402
1,368
164
1,098
25,585
21,267
0
7,213
17,240
6,615
30,543
W
Chiron
Xain777
Chiron
19,241
7,920
1,000
6,494
13,247
5,517
1,948
3,435
9,572
0
79,870
L
Persephone
laterecorded
Persephone
7,841
1,315
0
910
17,890
5,307
0
6,429
10,930
29,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,353
Gold Earned
34,075
190
Minions Killed
186
13
Camps Cleared
3
921,650
Distance Traveled
806,506
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,095
742
72
4
3
275,721
3
W
Kuzenbo
13,034
686
23
1
2
321,344
0
L
Eset
11,182
589
71
4
1
261,951
9
L
Nike
11,104
584
59
3
2
290,232
6
W
Chiron
14,224
749
95
5
8
324,585
1
L
Persephone
11,789
620
56
3
0
254,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role