Player Matchup

Set
Set
AaronM4A1
Set
Level 64
God Stats
38W - 28L
1,532 SR
Queue Stats
121W - 124L
1,356 Elo+
Party 2
Chaac
Chaac
Brandon T465
Chaac
Level 76
God Stats
22W - 14L
1,500 SR
Queue Stats
185W - 176L
1,368 Elo+
Party 2
Charybdis
Charybdis
Danny Eversoul
Charybdis
Level 11
God Stats
6W - 4L
1,573 SR
Queue Stats
13W - 15L
1,303 Elo+
Party 2
Anubis
Anubis
MrFrosss_
Anubis
Level 36
God Stats
5W - 6L
1,480 SR
Queue Stats
114W - 113L
1,411 Elo+
Solo
Bacchus
Bacchus
Predirect TTV
Bacchus
Level 70
God Stats
32W - 22L
1,517 SR
Queue Stats
147W - 157L
1,323 Elo+
Party 2
Team Averages
Level 51
1,521 SR
1,352 Elo+

VS

Team Averages
Level 38
1,329 SR
1,361 Elo+
Ares
Ares
CRACK KiD666
Ares
Level 64
God Stats
15W - 14L
1,077 SR
Queue Stats
44W - 69L
1,340 Elo+
Party 1
Bellona
Bellona
ChiefKingKody
Bellona
Level 48
God Stats
3W - 2L
1,598 SR
Queue Stats
173W - 178L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JojosShawty
Morgan Le Fay
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 3
Pele
Pele
RT6 Jordan
Pele
Level 33
God Stats
1W - 9L
1,225 SR
Queue Stats
61W - 83L
1,287 Elo+
Party 3
Apollo
Apollo
Swiss Tac0
Apollo
Level 42
God Stats
0W - 1L
1,243 SR
Queue Stats
35W - 46L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
8,420
601
4,665
8,831
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 0 / 2
8,685
620
7,933
10,822
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Danny Eversoul
Charybdis
11
2 / 1 / 1
6,878
491
5,426
2,505
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
MrFrosss_
Anubis
14
5 / 2 / 6
8,794
628
5,511
6,373
2,645
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
11
1 / 1 / 3
7,142
510
5,515
9,688
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,624
473
4,408
12,542
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
11
0 / 4 / 0
6,269
448
3,970
10,076
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
JojosShawty
Morgan Le Fay
10
1 / 5 / 1
6,061
433
3,207
6,613
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 0
6,767
483
2,744
7,378
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Swiss Tac0
Apollo
10
0 / 3 / 0
5,277
377
2,127
6,502
2,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
4
5
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
3
0
2
4
L
2
2
0
1
L
Bellona
0
4
0
0
W
Charybdis
Danny Eversoul
Charybdis
2
1
1
2.5
L
Morgan Le Fay
JojosShawty
Morgan Le Fay
1
5
1
0.3
W
Anubis
MrFrosss_
Anubis
5
2
6
4
W
Bacchus
1
1
3
2.5
L
1
2
0
0.5
L
Apollo
Swiss Tac0
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,050
Damage
16,456
38,219
Taken
43,111
25,117
Mitigated
22,873
16,105
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,665
1,774
0
1,444
8,831
3,278
1,033
1,791
6,976
0
62,614
W
7,933
1,984
0
6,747
10,822
8,146
2,109
799
10,023
0
56,619
L
4,408
231
0
3,711
12,542
8,466
0
4,396
8,146
22,635
0
L
Bellona
3,970
651
0
1,195
10,076
8,270
0
0
10,076
6,683
25,595
W
Charybdis
Danny Eversoul
Charybdis
5,426
3,234
299
910
2,505
749
604
611
1,894
0
32,639
L
Morgan Le Fay
JojosShawty
Morgan Le Fay
3,207
739
0
868
6,613
1,526
771
2,752
3,861
20,779
0
W
Anubis
MrFrosss_
Anubis
5,511
265
0
3,423
6,373
2,645
1,781
1,778
4,395
48,967
0
W
Bacchus
5,515
456
61
3,221
9,688
10,299
0
3,311
6,377
20,112
0
L
2,744
766
0
3,782
7,378
2,028
495
1,045
6,333
0
44,393
L
Apollo
Swiss Tac0
Apollo
2,127
1,211
0
1,095
6,502
2,583
0
2,833
3,669
0
20,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,919
Gold Earned
30,998
393
Minions Killed
264
0
Camps Cleared
0
1,352,784
Distance Traveled
1,247,074
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,420
601
106
8
0
292,058
4
W
Chaac
8,685
620
108
8
0
292,802
3
L
Ares
6,624
473
39
3
0
262,670
4
L
Bellona
6,269
448
65
5
0
265,317
1
W
Charybdis
6,878
491
77
6
0
243,752
0
L
Morgan Le Fay
6,061
433
29
2
0
199,009
0
W
Anubis
8,794
628
76
5
0
252,929
2
W
Bacchus
7,142
510
26
2
0
271,243
1
L
Pele
6,767
483
91
7
0
291,957
0
L
Apollo
5,277
377
40
3
0
228,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role