Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DeaVozZ
Pele
Level 85
God Stats
4W - 2L
1,599 SR
Queue Stats
206W - 192L
1,583 Elo+
Party 2
Xbalanque
Xbalanque
Kenshiro17x
Xbalanque
Level 148
God Stats
5W - 3L
1,665 SR
Queue Stats
352W - 363L
1,487 Elo+
Party 1
Mulan
Mulan
Yuzukiii
Mulan
Level 105
God Stats
5W - 4L
1,592 SR
Queue Stats
387W - 353L
1,625 Elo+
Party 2
Team Averages
Level 110
1,571 SR
1,539 Elo+

VS

Team Averages
Level 117
1,529 SR
1,522 Elo+
Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FeelsPoloMan
Anubis
Level 105
God Stats
4W - 3L
1,629 SR
Queue Stats
359W - 312L
1,569 Elo+
Solo
Heimdallr
Heimdallr
Fozzykins
Heimdallr
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 61L
1,593 Elo+
Solo
Cthulhu
Cthulhu
xWeSSx
Cthulhu
Level 93
God Stats
111W - 95L
1,515 SR
Queue Stats
315W - 305L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 1 / 2
8,535
569
3,365
7,049
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
 
Jormungandr
12
3 / 3 / 4
7,248
483
7,404
11,573
9,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
DeaVozZ
Pele
14
5 / 2 / 5
8,558
571
8,934
10,820
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Kenshiro17x
Xbalanque
13
1 / 3 / 5
7,989
533
5,562
9,767
1,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Yuzukiii
Mulan
17
7 / 1 / 2
9,964
664
16,024
11,657
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 4 / 1
7,823
522
4,431
13,660
9,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
 
Serqet
10
1 / 6 / 1
6,199
413
6,694
10,600
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
2 / 3 / 2
8,224
548
4,853
9,864
4,436
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Fozzykins
Heimdallr
16
4 / 3 / 1
9,074
605
8,110
12,268
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
xWeSSx
Cthulhu
12
3 / 2 / 2
7,484
499
6,147
10,867
7,460
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
10
10
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
2
3
W
Jormungandr
 
Jormungandr
3
3
4
1.67
L
Chaac
 
Chaac
0
4
1
0.13
L
Serqet
 
Serqet
1
6
1
0.25
W
Pele
DeaVozZ
Pele
5
2
5
3.75
L
Anubis
2
3
2
1
L
Heimdallr
Fozzykins
Heimdallr
4
3
1
1.5
W
Xbalanque
Kenshiro17x
Xbalanque
1
3
5
1.17
W
Mulan
Yuzukiii
Mulan
7
1
2
8
L
Cthulhu
xWeSSx
Cthulhu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,289
Damage
30,235
50,866
Taken
57,259
26,804
Mitigated
28,629
19,078
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,365
300
0
2,531
7,049
3,538
486
3,803
3,032
53,932
0
W
Jormungandr
 
Jormungandr
7,404
2,031
180
3,329
11,573
9,418
327
3,338
8,110
32,498
0
L
Chaac
 
Chaac
4,431
691
0
5,780
13,660
9,280
0
852
12,076
1,198
52,867
L
Serqet
 
Serqet
6,694
1,414
0
2,012
10,600
3,115
0
1,575
8,814
0
25,666
W
Pele
DeaVozZ
Pele
8,934
1,559
0
4,116
10,820
3,330
0
2,203
8,317
0
66,022
L
Anubis
4,853
403
0
3,169
9,864
4,436
0
3,250
6,498
57,436
0
L
Heimdallr
Fozzykins
Heimdallr
8,110
3,378
0
5,167
12,268
4,338
0
2,048
10,192
0
68,007
W
Xbalanque
Kenshiro17x
Xbalanque
5,562
631
0
3,603
9,767
1,863
750
645
9,122
0
48,886
W
Mulan
Yuzukiii
Mulan
16,024
2,347
0
5,319
11,657
8,655
433
1,555
9,709
6,256
69,150
L
Cthulhu
xWeSSx
Cthulhu
6,147
612
1,197
1,920
10,867
7,460
0
3,591
7,092
24,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,294
Gold Earned
38,804
531
Minions Killed
476
0
Camps Cleared
0
1,556,907
Distance Traveled
1,464,630
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,535
569
126
8
0
303,026
3
W
Jormungandr
7,248
483
48
3
0
275,615
5
L
Chaac
7,823
522
129
9
0
310,665
3
L
Serqet
6,199
413
50
3
0
300,542
0
W
Pele
8,558
571
117
8
0
320,071
1
L
Anubis
8,224
548
109
7
0
271,728
10
L
Heimdallr
9,074
605
137
9
0
276,744
3
W
Xbalanque
7,989
533
92
6
0
358,777
2
W
Mulan
9,964
664
148
10
0
299,418
1
L
Cthulhu
7,484
499
51
3
0
304,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role