Player Matchup

Jing Wei
Jing Wei
AliceChan-UwU
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,947 Elo+
Party 1
Freya
Freya
II-RagnarLodbrok
Freya
Level 159
God Stats
1W - 0L
1,182 SR
Queue Stats
84W - 68L
1,672 Elo+
Party 1
Atlas
Atlas
franjos16_27
Atlas
Level 146
God Stats
15W - 13L
1,603 SR
Queue Stats
181W - 132L
1,728 Elo+
Party 1
Team Averages
Level 106
1,429 SR
1,783 Elo+

VS

Team Averages
Level 113
1,504 SR
1,478 Elo+
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Moeshcat
Thanatos
Level 69
God Stats
8W - 9L
1,537 SR
Queue Stats
63W - 59L
1,442 Elo+
Solo
Sylvanus
Sylvanus
papilui
Sylvanus
Level 142
God Stats
0W - 3L
1,474 SR
Queue Stats
162W - 174L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AliceChan-UwU
Jing Wei
12
5 / 0 / 5
7,615
762
3,408
2,911
1,009
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 5
7,569
757
5,286
5,955
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 0 / 9
6,709
671
5,724
7,275
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 2 / 0
5,999
600
4,466
5,643
2,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Moeshcat
Thanatos
9
0 / 5 / 0
5,705
571
2,260
6,813
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
papilui
Sylvanus
10
0 / 4 / 1
5,970
597
6,056
7,891
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
0
0.5
W
Jing Wei
AliceChan-UwU
Jing Wei
5
0
5
7.5
W
5
1
5
7.5
L
Thanatos
Moeshcat
Thanatos
0
5
0
0
W
1
0
9
5.5
L
Sylvanus
papilui
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,418
Damage
12,782
16,141
Taken
20,347
8,506
Mitigated
8,271
5,316
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,466
223
308
557
5,643
2,080
68
2,334
3,137
0
17,934
W
Jing Wei
AliceChan-UwU
Jing Wei
3,408
2,451
0
199
2,911
1,009
1,008
762
2,149
0
19,103
W
5,286
2,068
0
2,913
5,955
1,953
520
2,342
3,613
21,724
0
L
Thanatos
Moeshcat
Thanatos
2,260
203
0
2,647
6,813
2,546
81
3,873
2,620
0
11,416
W
5,724
1,672
398
1,806
7,275
5,544
136
2,889
4,386
14,700
0
L
Sylvanus
papilui
Sylvanus
6,056
1,952
935
1,744
7,891
3,645
87
4,458
3,255
19,464
4,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,893
Gold Earned
17,674
102
Minions Killed
96
5
Camps Cleared
5
539,659
Distance Traveled
499,909
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,999
600
38
4
2
167,537
6
W
Jing Wei
7,615
762
43
4
1
186,232
0
W
Freya
7,569
757
39
4
2
175,020
2
L
Thanatos
5,705
571
14
1
1
174,265
3
W
Atlas
6,709
671
20
2
2
178,407
2
L
Sylvanus
5,970
597
44
4
2
158,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role