Player Matchup

Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ITEMILIANO
Poseidon
Level 129
God Stats
2W - 0L
1,678 SR
Queue Stats
95W - 73L
1,494 Elo+
Party 1
Horus
Horus
JamHdez
Horus
Level 84
God Stats
1W - 1L
1,353 SR
Queue Stats
262W - 254L
1,477 Elo+
Party 1
Ares
Ares
Jotai
Ares
Level 26
God Stats
5W - 1L
1,813 SR
Queue Stats
123W - 135L
1,417 Elo+
Party 3
Hercules
Hercules
Memphii
Hercules
Level 122
God Stats
37W - 34L
1,504 SR
Queue Stats
845W - 808L
1,409 Elo+
Party 3
Team Averages
Level 78
1,570 SR
1,459 Elo+

VS

Team Averages
Level 117
1,527 SR
1,538 Elo+
Kali
Kali
Bfknren
Kali
Level 151
God Stats
2W - 2L
1,700 SR
Queue Stats
871W - 685L
1,510 Elo+
Party 2
Chaac
Chaac
DrDeku PhD
Chaac
Level 154
God Stats
4W - 4L
1,580 SR
Queue Stats
251W - 215L
1,604 Elo+
Party 2
Ra
Ra
Moudinii
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,594 Elo+
Party 2
Pele
Pele
Shiairo
Pele
Level 109
God Stats
28W - 21L
1,573 SR
Queue Stats
464W - 405L
1,552 Elo+
Party 2
Ares
Ares
dhkcoach
Ares
Level 149
God Stats
0W - 2L
1,285 SR
Queue Stats
308W - 331L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
5 / 2 / 16
9,192
836
13,086
11,105
6,420
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
ITEMILIANO
Poseidon
16
5 / 2 / 13
9,955
905
15,742
9,881
5,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
JamHdez
Horus
15
4 / 2 / 17
9,376
852
6,912
13,355
17,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
Jotai
Ares
15
5 / 1 / 14
9,214
838
7,007
13,609
14,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
Memphii
Hercules
16
7 / 2 / 13
9,471
861
12,441
15,873
13,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bfknren
Kali
14
3 / 5 / 3
8,349
759
10,912
15,562
12,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
13
0 / 7 / 7
7,333
667
14,610
19,133
15,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 2 / 4
8,026
730
6,598
4,744
1,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Shiairo
Pele
14
3 / 7 / 5
8,410
765
9,729
11,096
4,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
14
2 / 5 / 6
8,164
742
7,914
11,256
5,944
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
34
26
Kills
9
9
Deaths
26
73
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
16
6.5
L
Kali
Bfknren
Kali
3
5
3
0.9
L
Chaac
0
7
7
0.5
W
Poseidon
ITEMILIANO
Poseidon
5
2
13
5.75
W
Horus
JamHdez
Horus
4
2
17
6.25
W
Ares
Jotai
Ares
5
1
14
12
W
Hercules
Memphii
Hercules
7
2
13
6.75
L
1
2
4
1.5
L
Pele
Shiairo
Pele
3
7
5
0.79
L
Ares
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,188
Damage
49,763
63,823
Taken
61,791
57,846
Mitigated
40,054
26,458
Healing
17,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,086
1,276
1,008
1,148
11,105
6,420
1,057
1,463
9,421
17,326
0
L
Kali
Bfknren
Kali
10,912
2,940
243
4,131
15,562
12,149
0
9,374
5,726
0
18,040
L
Chaac
14,610
2,164
617
5,128
19,133
15,923
85
10,185
8,349
0
24,800
W
Poseidon
ITEMILIANO
Poseidon
15,742
2,710
2,985
2,909
9,881
5,667
728
1,769
8,073
46,495
0
W
Horus
JamHdez
Horus
6,912
3,368
5,662
4,381
13,355
17,352
1,051
3,432
9,559
0
12,149
W
Ares
Jotai
Ares
7,007
620
679
1,499
13,609
14,664
629
4,949
8,337
8,502
0
W
Hercules
Memphii
Hercules
12,441
3,476
1,506
4,681
15,873
13,743
712
2,899
12,820
0
17,034
L
6,598
708
2,833
1,007
4,744
1,995
0
2,550
2,048
16,032
0
L
Pele
Shiairo
Pele
9,729
1,528
300
1,891
11,096
4,043
0
7,272
3,552
0
19,134
L
Ares
7,914
236
255
1,307
11,256
5,944
54
5,332
5,428
9,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
40,282
106
Minions Killed
75
0
Camps Cleared
0
1,014,732
Distance Traveled
923,178
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,192
836
12
1
0
179,295
1
L
Kali
8,349
759
16
1
0
162,766
3
L
Chaac
7,333
667
14
1
0
178,675
3
W
Poseidon
9,955
905
74
7
0
203,420
0
W
Horus
9,376
852
8
1
0
198,648
0
W
Ares
9,214
838
1
0
0
222,067
1
W
Hercules
9,471
861
11
1
0
211,302
1
L
Ra
8,026
730
24
2
0
214,671
0
L
Pele
8,410
765
17
2
0
163,950
1
L
Ares
8,164
742
4
0
0
203,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role