Player Matchup

Thoth
Thoth
Dogchocobo2003
Thoth
Level 74
God Stats
1W - 0L
1,714 SR
Queue Stats
8W - 6L
1,478 Elo+
Solo
Chernobog
Chernobog
EmptyCloth
Chernobog
Level 111
God Stats
2W - 0L
1,863 SR
Queue Stats
105W - 115L
1,482 Elo+
Party 1
Sobek
Sobek
pattykane1188
Sobek
Level 64
God Stats
10W - 12L
1,459 SR
Queue Stats
148W - 147L
1,493 Elo+
Party 1
Team Averages
Level 83
1,679 SR
1,485 Elo+

VS

Team Averages
Level 125
1,495 SR
1,468 Elo+
Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
theHouseofFlies
Rama
Level 107
God Stats
11W - 12L
1,484 SR
Queue Stats
156W - 185L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
8,297
830
7,648
5,713
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
EmptyCloth
Chernobog
12
4 / 1 / 6
7,898
790
7,698
7,609
2,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 9
8,411
841
4,691
10,747
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 4 / 1
6,555
656
3,065
11,896
8,805
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
 
Agni
7
0 / 1 / 0
5,805
581
2,202
2,262
486
11
3 / 7 / 1
7,681
768
7,980
11,849
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
4
4
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
1
0.38
L
Agni
 
Agni
0
1
0
0
W
6
2
3
3.75
W
Chernobog
EmptyCloth
Chernobog
4
1
6
7
W
2
1
9
6.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,037
Damage
13,247
24,069
Taken
26,007
14,636
Mitigated
13,001
6,563
Healing
1,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,065
51
0
935
11,896
8,805
0
5,586
5,973
8,120
0
L
Agni
 
Agni
2,202
102
0
250
2,262
486
0
754
1,434
8,976
0
W
7,648
270
132
1,449
5,713
2,098
818
1,922
3,791
29,559
0
W
Chernobog
EmptyCloth
Chernobog
7,698
3,940
0
1,652
7,609
2,820
1,732
1,268
6,341
0
28,680
W
4,691
386
0
3,330
10,747
9,718
324
2,502
8,245
12,853
0
L
7,980
5,725
0
406
11,849
3,710
0
5,612
5,950
0
23,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,606
Gold Earned
20,041
121
Minions Killed
68
7
Camps Cleared
2
576,414
Distance Traveled
453,887
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,555
656
8
1
0
195,396
5
L
Agni
5,805
581
22
2
0
102,196
0
W
Thoth
8,297
830
58
6
1
190,268
2
W
Chernobog
7,898
790
41
4
6
184,152
1
W
Sobek
8,411
841
22
2
0
201,994
0
L
Rama
7,681
768
38
4
2
156,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role