Player Matchup

Persephone
Persephone
CarlySlayJ
Persephone
Level 125
God Stats
5W - 7L
1,541 SR
Queue Stats
435W - 426L
1,545 Elo+
Party 2
Apollo
Apollo
Hrazzad
Apollo
Level 119
God Stats
3W - 3L
1,756 SR
Queue Stats
325W - 291L
1,581 Elo+
Party 2
Athena
Athena
ProphecyPants
Athena
Level 82
God Stats
2W - 3L
1,782 SR
Queue Stats
155W - 133L
1,564 Elo+
Party 2
Chang'e
Chang'e
SirHotbod
Chang'e
Level 157
God Stats
4W - 4L
1,546 SR
Queue Stats
378W - 367L
1,560 Elo+
Party 2
Tyr
Tyr
Swordinferno
Tyr
Level 77
God Stats
8W - 8L
1,623 SR
Queue Stats
285W - 278L
1,493 Elo+
Party 2
Team Averages
Level 112
1,649 SR
1,549 Elo+

VS

Team Averages
Level 134
1,614 SR
1,576 Elo+
Hercules
Hercules
DaveyDayz
Hercules
Level 121
God Stats
1W - 3L
1,144 SR
Queue Stats
95W - 68L
1,573 Elo+
Party 1
Susano
Susano
Ganman10
Susano
Level 156
God Stats
2W - 0L
1,749 SR
Queue Stats
214W - 181L
1,544 Elo+
Party 1
Raijin
Raijin
JoeyFatNuts
Raijin
Level 145
God Stats
3W - 3L
1,782 SR
Queue Stats
117W - 84L
1,580 Elo+
Party 1
Ra
Ra
Rennobro
Ra
Level 127
God Stats
3W - 1L
1,682 SR
Queue Stats
60W - 44L
1,615 Elo+
Party 1
Xing Tian
Xing Tian
Virtue Frost
Xing Tian
Level 121
God Stats
2W - 0L
1,714 SR
Queue Stats
51W - 46L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CarlySlayJ
Persephone
13
0 / 7 / 5
8,071
673
8,276
9,252
3,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Hrazzad
Apollo
17
9 / 7 / 3
10,830
903
14,009
16,014
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 4
8,153
679
1,697
14,900
18,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
SirHotbod
Chang'e
15
2 / 8 / 7
8,625
719
13,206
14,897
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 6
9,214
768
10,935
25,535
25,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaveyDayz
Hercules
14
3 / 3 / 15
9,250
771
8,575
17,124
14,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
Ganman10
Susano
14
4 / 5 / 18
9,509
792
15,747
14,353
9,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Raijin
19
13 / 2 / 18
11,472
956
19,376
10,109
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 21
10,842
904
14,492
9,467
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Virtue Frost
Xing Tian
17
7 / 3 / 21
11,189
932
10,553
18,934
18,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
127
14
Kills
34
34
Deaths
15
25
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Persephone
CarlySlayJ
Persephone
0
7
5
0.36
W
Hercules
DaveyDayz
Hercules
3
3
15
3.5
W
Susano
Ganman10
Susano
4
5
18
2.6
L
Apollo
Hrazzad
Apollo
9
7
3
1.5
W
Raijin
13
2
18
11
L
1
8
4
0.38
W
7
2
21
8.75
L
Chang'e
SirHotbod
Chang'e
2
8
7
0.69
L
2
4
6
1.25
W
Xing Tian
Virtue Frost
Xing Tian
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,123
Damage
68,743
80,598
Taken
69,987
58,557
Mitigated
50,456
23,811
Healing
33,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CarlySlayJ
Persephone
8,276
1,104
1,366
796
9,252
3,229
138
5,204
3,857
18,663
0
W
Hercules
DaveyDayz
Hercules
8,575
1,808
1,262
5,867
17,124
14,531
1,389
6,218
10,844
0
8,683
W
Susano
Ganman10
Susano
15,747
3,755
2,077
2,322
14,353
9,288
1,134
4,368
9,971
0
20,319
L
Apollo
Hrazzad
Apollo
14,009
8,506
370
1,534
16,014
6,513
1,776
8,939
6,597
0
27,252
W
Raijin
19,376
1,640
1,052
2,264
10,109
4,014
874
3,806
6,262
33,302
0
L
1,697
267
568
238
14,900
18,041
0
7,843
6,658
3,360
0
W
14,492
1,243
8,058
4,078
9,467
4,284
1,186
3,878
5,549
45,974
0
L
Chang'e
SirHotbod
Chang'e
13,206
425
4,226
3,624
14,897
5,539
542
8,679
5,969
29,220
0
L
10,935
1,008
477
10,612
25,535
25,235
503
13,752
11,290
1,936
22,250
W
Xing Tian
Virtue Frost
Xing Tian
10,553
755
1,171
5,122
18,934
18,339
249
5,331
13,443
22,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
52,262
103
Minions Killed
124
0
Camps Cleared
0
921,148
Distance Traveled
1,163,906
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,071
673
24
2
0
189,156
3
W
Hercules
9,250
771
5
0
0
221,860
3
W
Susano
9,509
792
11
1
0
227,115
0
L
Apollo
10,830
903
28
2
0
175,958
0
W
Raijin
11,472
956
35
3
0
239,685
1
L
Athena
8,153
679
3
0
0
130,896
0
W
Ra
10,842
904
60
5
0
237,989
1
L
Chang'e
8,625
719
34
3
0
187,614
0
L
Tyr
9,214
768
14
1
0
237,524
4
W
Xing Tian
11,189
932
13
1
0
237,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role