Player Matchup

Cthulhu
Cthulhu
Eisbhan
Cthulhu
Level 108
God Stats
5W - 1L
1,813 SR
Queue Stats
195W - 182L
1,548 Elo+
Solo
Chronos
Chronos
Geistborne
Chronos
Level 128
God Stats
3W - 0L
1,701 SR
Queue Stats
174W - 180L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JakeGriMRice
Ah Muzen Cab
Level 82
God Stats
4W - 1L
1,630 SR
Queue Stats
101W - 94L
1,517 Elo+
Solo
Skadi
Skadi
ShadowBoy127
Skadi
Level 157
God Stats
5W - 2L
1,591 SR
Queue Stats
455W - 490L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
XBunnySnaxX
Baba Yaga
Level 159
God Stats
12W - 26L
1,371 SR
Queue Stats
1,025W - 1,013L
1,493 Elo+
Solo
Team Averages
Level 127
1,621 SR
1,499 Elo+

VS

Team Averages
Level 126
1,436 SR
1,564 Elo+
Artio
Artio
BlOodyCloWn69
Artio
Level 80
God Stats
1W - 1L
1,503 SR
Queue Stats
9W - 4L
1,658 Elo+
Party 1
Apollo
Apollo
BlessMataRatas
Apollo
Level 147
God Stats
1W - 2L
1,367 SR
Queue Stats
172W - 158L
1,508 Elo+
Solo
Janus
Janus
T00THLESSRAGE
Janus
Level 127
God Stats
2W - 3L
1,415 SR
Queue Stats
177W - 191L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
rgm123009
Kumbhakarna
Level 126
God Stats
1W - 3L
1,364 SR
Queue Stats
121W - 145L
1,502 Elo+
Solo
Cliodhna
Cliodhna
wolf9103
Cliodhna
Level 149
God Stats
0W - 1L
1,532 SR
Queue Stats
18W - 14L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eisbhan
Cthulhu
20
2 / 6 / 11
11,901
744
16,664
22,025
29,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Geistborne
Chronos
19
3 / 7 / 7
11,454
716
12,542
18,544
7,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JakeGriMRice
Ah Muzen Cab
18
5 / 7 / 7
11,844
740
22,583
16,703
6,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 8 / 6
11,087
693
13,373
13,510
5,211
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
XBunnySnaxX
Baba Yaga
19
4 / 4 / 13
12,077
755
20,480
18,843
8,909
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 16
12,409
776
10,952
24,094
29,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 6 / 16
10,972
686
10,304
19,078
7,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
3 / 4 / 12
11,635
727
18,710
12,074
4,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
rgm123009
Kumbhakarna
18
6 / 5 / 16
11,204
700
10,750
28,853
40,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
wolf9103
Cliodhna
20
14 / 5 / 9
12,904
807
22,626
15,695
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
101
21
Kills
32
32
Deaths
22
44
Assists
69
Player
Kills
Deaths
Assists
KDA
L
6
2
16
7
L
3
6
16
1.83
W
Cthulhu
Eisbhan
Cthulhu
2
6
11
1.25
W
Chronos
Geistborne
Chronos
3
7
7
0.93
W
Ah Muzen Cab
JakeGriMRice
Ah Muzen Cab
5
7
7
1.21
W
7
8
6
1.25
L
3
4
12
2.25
W
Baba Yaga
XBunnySnaxX
Baba Yaga
4
4
13
2.63
L
Kumbhakarna
rgm123009
Kumbhakarna
6
5
16
2.8
L
Cliodhna
wolf9103
Cliodhna
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,642
Damage
73,342
89,625
Taken
99,794
57,732
Mitigated
91,176
28,994
Healing
42,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,952
707
5,232
8,761
24,094
29,992
348
13,469
9,675
20,946
0
L
10,304
4,096
2,004
5,742
19,078
7,905
1,877
8,045
10,560
0
24,355
W
Cthulhu
Eisbhan
Cthulhu
16,664
523
2,251
5,971
22,025
29,433
140
8,256
13,362
35,580
0
W
Chronos
Geistborne
Chronos
12,542
4,824
2,050
3,263
18,544
7,292
1,582
8,540
9,617
23,711
0
W
Ah Muzen Cab
JakeGriMRice
Ah Muzen Cab
22,583
5,818
1,808
4,250
16,703
6,887
1,759
7,196
9,459
0
44,457
W
13,373
6,551
739
1,167
13,510
5,211
1,327
5,740
7,591
0
21,011
L
18,710
325
3,211
2,823
12,074
4,306
710
3,818
7,914
38,727
0
W
Baba Yaga
XBunnySnaxX
Baba Yaga
20,480
1,641
2,456
5,039
18,843
8,909
579
10,680
7,956
31,432
0
L
Kumbhakarna
rgm123009
Kumbhakarna
10,750
1,349
2,812
5,479
28,853
40,875
312
12,778
14,716
19,394
0
L
Cliodhna
wolf9103
Cliodhna
22,626
2,555
3,012
3,314
15,695
8,098
1,596
7,870
7,243
0
37,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,363
Gold Earned
59,124
157
Minions Killed
170
0
Camps Cleared
0
1,253,960
Distance Traveled
1,405,385
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,409
776
13
1
0
325,542
1
L
Apollo
10,972
686
38
2
0
277,640
1
W
Cthulhu
11,901
744
67
4
0
268,391
0
W
Chronos
11,454
716
31
2
0
265,747
2
W
Ah Muzen Cab
11,844
740
24
2
0
235,436
5
W
Skadi
11,087
693
15
1
0
212,395
0
L
Janus
11,635
727
65
4
0
252,248
4
W
Baba Yaga
12,077
755
20
1
0
271,991
0
L
Kumbhakarna
11,204
700
21
1
0
260,273
0
L
Cliodhna
12,904
807
33
2
0
289,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role