Player Matchup

Athena
Athena
Apis-4971
Athena
Level 99
God Stats
5W - 2L
1,653 SR
Queue Stats
107W - 121L
1,415 Elo+
Party 1
Medusa
Medusa
TheV1per3133
Medusa
Level 64
God Stats
5W - 3L
1,567 SR
Queue Stats
33W - 40L
1,429 Elo+
Party 1
Vulcan
Vulcan
jagar26229I
Vulcan
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 97L
1,359 Elo+
Party 1
Team Averages
Level 90
1,573 SR
1,401 Elo+

VS

Team Averages
Level 99
1,579 SR
1,356 Elo+
Artemis
Artemis
Fire looper
Artemis
Level 64
God Stats
59W - 58L
1,531 SR
Queue Stats
76W - 91L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Makeroz
Baron Samedi
Level 125
God Stats
0W - 1L
1,704 SR
Queue Stats
4W - 9L
1,257 Elo+
Solo
Da Ji
Da Ji
Ng2022
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Apis-4971
Athena
13
4 / 2 / 9
10,684
763
6,694
16,215
18,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
15
3 / 3 / 9
10,064
719
10,340
10,079
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
15
8 / 1 / 7
11,163
797
16,006
9,516
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fire looper
Artemis
11
1 / 7 / 2
8,135
581
9,228
13,710
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Makeroz
Baron Samedi
13
2 / 3 / 2
8,498
607
12,011
13,132
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Ng2022
Da Ji
12
3 / 5 / 2
8,689
621
3,382
11,215
3,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
6
6
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
Apis-4971
Athena
4
2
9
4.25
L
Artemis
Fire looper
Artemis
1
7
2
0.29
L
Baron Samedi
Makeroz
Baron Samedi
2
3
2
1
L
Da Ji
Ng2022
Da Ji
3
5
2
0.8
W
Medusa
3
3
9
2.5
W
Vulcan
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,040
Damage
24,621
35,810
Taken
38,057
27,119
Mitigated
13,345
8,348
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Apis-4971
Athena
6,694
1,599
0
2,854
16,215
18,161
63
6,106
10,109
15,155
0
L
Artemis
Fire looper
Artemis
9,228
3,727
44
450
13,710
4,253
407
8,839
4,871
0
32,013
L
Baron Samedi
Makeroz
Baron Samedi
12,011
580
1,171
4,951
13,132
5,130
0
7,666
5,466
35,505
0
L
Da Ji
Ng2022
Da Ji
3,382
640
0
1,015
11,215
3,962
0
6,678
4,537
0
13,771
W
Medusa
10,340
2,843
0
3,215
10,079
4,727
1,254
3,048
7,031
0
43,483
W
Vulcan
16,006
6,146
225
2,054
9,516
4,231
874
3,297
6,219
48,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,911
Gold Earned
25,322
171
Minions Killed
139
8
Camps Cleared
4
883,845
Distance Traveled
671,096
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,684
763
20
1
0
284,590
0
L
Artemis
8,135
581
68
5
0
201,935
0
L
Baron Samedi
8,498
607
43
3
0
219,647
3
L
Da Ji
8,689
621
28
2
4
249,514
0
W
Medusa
10,064
719
70
5
6
293,595
4
W
Vulcan
11,163
797
81
6
2
305,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role