Player Matchup

Yemoja
Yemoja
OceanaSpirit
Yemoja
Level 29
God Stats
28W - 3L
1,728 SR
Queue Stats
28W - 4L
1,970 Elo+
Party 2
Izanami
Izanami
SpeedyMcJingles
Izanami
Level 159
God Stats
4W - 7L
1,489 SR
Queue Stats
175W - 142L
1,728 Elo+
Party 2
Ratatoskr
Ratatoskr
T O Nacho1371
Ratatoskr
Level 150
God Stats
39W - 24L
1,757 SR
Queue Stats
369W - 263L
1,756 Elo+
Party 2
Hercules
Hercules
blindlittlecub
Hercules
Level 123
God Stats
23W - 20L
1,556 SR
Queue Stats
429W - 366L
1,653 Elo+
Party 2
Thoth
Thoth
bonkpatrol
Thoth
Level 143
God Stats
20W - 11L
1,700 SR
Queue Stats
334W - 250L
1,693 Elo+
Party 2
Team Averages
Level 121
1,646 SR
1,760 Elo+

VS

Team Averages
Level 77
1,653 SR
1,644 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Fonzirellii
Hachiman
Level 20
God Stats
5W - 2L
1,851 SR
Queue Stats
57W - 17L
1,760 Elo+
Party 1
Ares
Ares
GanehaSoloLane
Ares
Level 69
God Stats
2W - 3L
1,739 SR
Queue Stats
154W - 71L
1,726 Elo+
Party 1
Amaterasu
Amaterasu
Piva03
Amaterasu
Level 43
God Stats
4W - 3L
1,636 SR
Queue Stats
109W - 104L
1,466 Elo+
Solo
Tiamat
Tiamat
SookaPlayer
Tiamat
Level 145
God Stats
6W - 9L
1,540 SR
Queue Stats
261W - 201L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 2 / 1
7,607
447
2,075
8,772
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 3 / 6
9,331
549
7,231
12,202
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
T O Nacho1371
Ratatoskr
16
8 / 3 / 12
10,078
593
11,652
11,586
4,235
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
16
10 / 0 / 8
10,444
614
11,320
15,443
18,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
16
10 / 0 / 5
10,638
626
16,401
8,100
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 8 / 0
8,726
513
7,632
13,431
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Fonzirellii
Hachiman
12
3 / 5 / 1
7,582
446
6,077
9,516
2,952
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 6
7,823
460
6,485
14,547
10,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Piva03
Amaterasu
11
0 / 9 / 1
6,520
384
2,731
15,164
9,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
11
0 / 4 / 2
6,918
407
8,303
9,470
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
30
Kills
8
8
Deaths
30
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
8
0
0.63
L
Hachiman
Fonzirellii
Hachiman
3
5
1
0.7
L
0
4
6
0.75
W
Yemoja
0
2
1
0.25
L
Amaterasu
Piva03
Amaterasu
0
9
1
0.06
L
Tiamat
0
4
2
0.25
W
2
3
6
1.67
W
Ratatoskr
T O Nacho1371
Ratatoskr
8
3
12
4.67
W
Hercules
10
0
8
14
W
Thoth
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,679
Damage
31,228
56,103
Taken
62,128
37,156
Mitigated
30,307
22,325
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,632
3,918
0
387
13,431
3,887
0
2,616
10,489
0
42,429
L
Hachiman
Fonzirellii
Hachiman
6,077
3,709
0
1,081
9,516
2,952
0
1,698
7,639
0
45,258
L
6,485
876
2,639
3,808
14,547
10,493
0
5,128
8,913
17,419
0
W
Yemoja
2,075
571
1,052
602
8,772
8,238
879
3,631
4,983
19,136
0
L
Amaterasu
Piva03
Amaterasu
2,731
453
0
913
15,164
9,109
0
2,671
12,057
8,071
23,047
L
Tiamat
8,303
665
0
2,342
9,470
3,866
0
5,435
3,681
43,507
0
W
7,231
4,781
0
5,611
12,202
3,870
2,812
1,604
10,548
0
76,725
W
Ratatoskr
T O Nacho1371
Ratatoskr
11,652
3,040
0
1,494
11,586
4,235
0
2,516
8,912
0
67,455
W
Hercules
11,320
3,972
421
9,128
15,443
18,012
47
3,864
11,427
0
53,692
W
Thoth
16,401
860
0
4,017
8,100
2,801
738
3,377
4,461
71,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,098
Gold Earned
37,569
554
Minions Killed
325
0
Camps Cleared
0
1,642,910
Distance Traveled
1,536,843
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,726
513
75
4
0
348,574
3
L
Hachiman
7,582
446
86
5
0
268,107
5
L
Ares
7,823
460
21
1
0
327,029
5
W
Yemoja
7,607
447
30
2
0
277,641
0
L
Amaterasu
6,520
384
64
4
0
324,150
1
L
Tiamat
6,918
407
79
5
0
268,983
0
W
Izanami
9,331
549
145
9
0
285,313
4
W
Ratatoskr
10,078
593
121
7
0
385,520
3
W
Hercules
10,444
614
115
7
0
353,684
4
W
Thoth
10,638
626
143
8
0
340,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role