Player Matchup

Nu Wa
Nu Wa
Delror
Nu Wa
Level 128
God Stats
9W - 8L
1,519 SR
Queue Stats
221W - 198L
1,526 Elo+
Party 1
Scylla
Scylla
Mordherz
Scylla
Level 140
God Stats
8W - 9L
1,419 SR
Queue Stats
205W - 187L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
Owlex97
Heimdallr
Level 66
God Stats
1W - 4L
1,406 SR
Queue Stats
59W - 70L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
ReigaK92
Kuzenbo
Level 105
God Stats
1W - 6L
1,385 SR
Queue Stats
111W - 125L
1,466 Elo+
Party 1
Nemesis
Nemesis
WarnedVermin1
Nemesis
Level 119
God Stats
1W - 1L
1,488 SR
Queue Stats
183W - 164L
1,562 Elo+
Solo
Team Averages
Level 112
1,443 SR
1,511 Elo+

VS

Team Averages
Level 106
1,760 SR
1,652 Elo+
Apollo
Apollo
Consol3Peasant
Apollo
Level 149
God Stats
7W - 4L
1,712 SR
Queue Stats
220W - 150L
1,713 Elo+
Party 2
The Morrigan
The Morrigan
Floodforce
The Morrigan
Level 158
God Stats
29W - 10L
1,812 SR
Queue Stats
396W - 272L
1,728 Elo+
Party 2
Geb
Geb
Oddkillbot222
Geb
Level 28
God Stats
5W - 2L
1,845 SR
Queue Stats
13W - 7L
1,683 Elo+
Party 2
Eset
Eset
UnleashedChaos
Eset
Level 156
God Stats
2W - 0L
1,965 SR
Queue Stats
309W - 212L
1,698 Elo+
Party 2
Nike
Nike
seemesh1ne
Nike
Level 40
God Stats
3W - 1L
1,467 SR
Queue Stats
113W - 143L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Delror
Nu Wa
15
1 / 3 / 4
9,034
475
9,478
11,518
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Mordherz
Scylla
14
2 / 7 / 2
9,047
476
8,644
11,503
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Owlex97
Heimdallr
13
2 / 6 / 0
8,171
430
6,325
12,413
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
ReigaK92
Kuzenbo
11
0 / 1 / 2
7,532
396
4,073
12,198
13,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
16
3 / 3 / 1
9,957
524
10,149
14,839
13,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 3
10,050
529
9,128
15,230
5,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Floodforce
The Morrigan
19
6 / 1 / 4
11,342
597
12,480
10,749
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 7
8,271
435
3,626
11,706
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
11 / 3 / 4
11,150
587
18,307
10,737
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 2
9,327
491
5,793
14,303
11,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
20
20
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Nu Wa
Delror
Nu Wa
1
3
4
1
W
The Morrigan
Floodforce
The Morrigan
6
1
4
8
L
Scylla
Mordherz
Scylla
2
7
2
0.43
W
0
1
7
3.5
L
Heimdallr
Owlex97
Heimdallr
2
6
0
0.33
L
Kuzenbo
ReigaK92
Kuzenbo
0
1
2
1
W
11
3
4
4.33
L
Nemesis
3
3
1
1.17
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,669
Damage
49,334
62,471
Taken
62,725
38,406
Mitigated
32,391
15,794
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,128
4,618
0
6,834
15,230
5,225
1,259
5,607
9,574
0
103,676
L
Nu Wa
Delror
Nu Wa
9,478
2,340
0
3,345
11,518
3,507
714
6,925
4,593
65,129
0
W
The Morrigan
Floodforce
The Morrigan
12,480
1,934
0
7,332
10,749
3,823
73
5,039
5,618
82,821
2,743
L
Scylla
Mordherz
Scylla
8,644
555
0
1,410
11,503
3,961
0
7,513
3,990
59,815
0
W
3,626
537
0
1,384
11,706
7,776
0
5,760
5,897
12,992
0
L
Heimdallr
Owlex97
Heimdallr
6,325
3,928
0
3,256
12,413
4,598
700
5,299
7,114
0
50,457
L
Kuzenbo
ReigaK92
Kuzenbo
4,073
1,897
0
3,109
12,198
13,295
0
6,864
5,334
20,488
0
W
18,307
1,190
641
1,870
10,737
4,085
137
5,601
5,087
80,025
0
L
Nemesis
10,149
2,078
0
4,674
14,839
13,045
0
6,698
8,045
16,078
48,028
W
5,793
737
0
1,316
14,303
11,482
1,035
2,894
10,420
9,827
49,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,741
Gold Earned
50,140
484
Minions Killed
599
0
Camps Cleared
0
1,772,500
Distance Traveled
1,813,359
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,050
529
174
9
0
360,011
10
L
Nu Wa
9,034
475
111
6
0
364,020
5
W
The Morrigan
11,342
597
159
8
0
386,980
4
L
Scylla
9,047
476
105
6
0
346,983
7
W
Geb
8,271
435
12
1
0
358,495
2
L
Heimdallr
8,171
430
110
6
0
360,038
3
L
Kuzenbo
7,532
396
24
1
0
340,958
2
W
Eset
11,150
587
127
7
0
365,117
9
L
Nemesis
9,957
524
134
7
0
360,501
4
W
Nike
9,327
491
127
7
0
342,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role