Player Matchup

Sol
Sol
Giovanne39
Sol
Level 79
God Stats
38W - 28L
1,723 SR
Queue Stats
488W - 552L
1,389 Elo+
Party 2
Heimdallr
Heimdallr
Purevil101
Heimdallr
Level 106
God Stats
1W - 4L
1,495 SR
Queue Stats
132W - 141L
1,387 Elo+
Solo
Cabrakan
Cabrakan
SER Tragic
Cabrakan
Level 68
God Stats
6W - 4L
1,601 SR
Queue Stats
279W - 299L
1,306 Elo+
Party 1
Ymir
Ymir
Yo pixul
Ymir
Level 33
God Stats
4W - 5L
1,314 SR
Queue Stats
125W - 136L
1,298 Elo+
Party 1
Erlang Shen
Erlang Shen
mistercaips
Erlang Shen
Level 58
God Stats
3W - 4L
1,743 SR
Queue Stats
187W - 229L
1,370 Elo+
Party 2
Team Averages
Level 69
1,575 SR
1,350 Elo+

VS

Team Averages
Level 91
1,481 SR
1,382 Elo+
Anubis
Anubis
HD Curry
Anubis
Level 63
God Stats
24W - 29L
1,373 SR
Queue Stats
273W - 303L
1,410 Elo+
Solo
Cernunnos
Cernunnos
IP Ste1n
Cernunnos
Level 67
God Stats
23W - 33L
1,352 SR
Queue Stats
437W - 512L
1,388 Elo+
Solo
Ymir
Ymir
Sonyboy2003
Ymir
Level 96
God Stats
2W - 0L
1,674 SR
Queue Stats
184W - 202L
1,373 Elo+
Solo
Atlas
Atlas
U1225424507
Atlas
Level 142
God Stats
6W - 4L
1,612 SR
Queue Stats
395W - 447L
1,382 Elo+
Solo
Bellona
Bellona
dopaminefarmer
Bellona
Level 89
God Stats
7W - 10L
1,392 SR
Queue Stats
321W - 365L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 6
12,127
505
14,932
17,205
8,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Purevil101
Heimdallr
17
3 / 5 / 4
11,143
464
13,935
14,948
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
SER Tragic
Cabrakan
11
1 / 3 / 3
8,732
364
6,137
9,858
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
2 / 5 / 6
10,529
439
6,181
24,697
23,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
mistercaips
Erlang Shen
19
3 / 7 / 2
11,796
492
11,769
19,325
16,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HD Curry
Anubis
19
4 / 5 / 5
13,052
544
10,453
16,454
7,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
IP Ste1n
Cernunnos
20
4 / 0 / 4
14,331
597
14,497
10,542
4,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 3 / 7
14,069
586
12,529
30,110
38,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 2 / 6
11,244
469
10,979
18,631
22,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 2 / 4
13,801
575
16,914
18,499
16,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
12
Kills
26
26
Deaths
12
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Anubis
HD Curry
Anubis
4
5
5
1.3
W
Cernunnos
IP Ste1n
Cernunnos
4
0
4
6
L
Heimdallr
Purevil101
Heimdallr
3
5
4
1
L
Cabrakan
SER Tragic
Cabrakan
1
3
3
0.83
W
3
3
7
2.17
W
4
2
6
3.5
L
Ymir
2
5
6
1
W
11
2
4
6.5
L
Erlang Shen
mistercaips
Erlang Shen
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,954
Damage
65,372
86,033
Taken
94,236
58,766
Mitigated
89,211
14,435
Healing
38,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,932
6,151
0
4,828
17,205
8,524
1,963
8,926
7,925
82,780
0
W
Anubis
HD Curry
Anubis
10,453
281
61
7,144
16,454
7,578
564
6,318
10,136
81,599
0
W
Cernunnos
IP Ste1n
Cernunnos
14,497
6,443
0
7,415
10,542
4,225
5,597
895
9,647
0
143,132
L
Heimdallr
Purevil101
Heimdallr
13,935
5,953
0
225
14,948
4,547
596
3,955
10,764
0
76,903
L
Cabrakan
SER Tragic
Cabrakan
6,137
1,384
0
3,210
9,858
5,816
0
2,943
6,718
38,033
0
W
12,529
2,332
0
11,538
30,110
38,546
793
8,977
21,133
88,372
0
W
10,979
3,298
1,053
5,302
18,631
22,001
607
8,597
10,034
40,674
0
L
Ymir
6,181
1,935
0
3,379
24,697
23,847
0
6,833
17,272
41,874
0
W
16,914
4,948
0
5,945
18,499
16,861
410
4,538
13,956
0
117,934
L
Erlang Shen
mistercaips
Erlang Shen
11,769
5,743
0
2,793
19,325
16,032
0
9,065
9,341
0
62,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,327
Gold Earned
66,497
511
Minions Killed
689
0
Camps Cleared
0
1,944,883
Distance Traveled
2,267,153
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,127
505
149
6
0
380,537
0
W
Anubis
13,052
544
124
5
0
441,111
7
W
Cernunnos
14,331
597
222
9
0
429,791
0
L
Heimdallr
11,143
464
134
6
0
429,805
4
L
Cabrakan
8,732
364
57
2
0
296,791
2
W
Ymir
14,069
586
154
6
0
372,055
3
W
Atlas
11,244
469
48
2
0
465,475
2
L
Ymir
10,529
439
61
3
0
402,910
0
W
Bellona
13,801
575
141
6
0
558,721
9
L
Erlang Shen
11,796
492
110
5
0
434,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role