Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jarlcreampuf
Ah Muzen Cab
Level 28
God Stats
1W - 3L
1,733 SR
Queue Stats
100W - 104L
1,492 Elo+
Party 2
Cerberus
Cerberus
MyNamesDad
Cerberus
Level 87
God Stats
1W - 4L
1,615 SR
Queue Stats
326W - 283L
1,593 Elo+
Party 2
Zeus
Zeus
NameIsClutch
Zeus
Level 42
God Stats
4W - 6L
1,487 SR
Queue Stats
38W - 41L
1,480 Elo+
Party 3
Ymir
Ymir
Nonco
Ymir
Level 88
God Stats
51W - 41L
1,616 SR
Queue Stats
432W - 402L
1,582 Elo+
Party 2
Fenrir
Fenrir
j0k3z0nu
Fenrir
Level 96
God Stats
3W - 2L
1,563 SR
Queue Stats
161W - 175L
1,548 Elo+
Party 3
Team Averages
Level 68
1,603 SR
1,539 Elo+

VS

Team Averages
Level 97
1,641 SR
1,566 Elo+
Anhur
Anhur
 
Anhur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ColdnessKills
Hercules
Level 115
God Stats
3W - 0L
1,895 SR
Queue Stats
94W - 83L
1,630 Elo+
Party 1
Tsukuyomi
Tsukuyomi
L0neW0lf98
Tsukuyomi
Level 94
God Stats
184W - 182L
1,503 SR
Queue Stats
322W - 362L
1,431 Elo+
Solo
Zeus
Zeus
MASHOGA
Zeus
Level 147
God Stats
5W - 3L
1,592 SR
Queue Stats
437W - 393L
1,651 Elo+
Party 1
Kuzenbo
Kuzenbo
lara0609
Kuzenbo
Level 82
God Stats
9W - 5L
1,713 SR
Queue Stats
75W - 63L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jarlcreampuf
Ah Muzen Cab
12
1 / 3 / 1
7,717
454
3,858
8,963
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MyNamesDad
Cerberus
15
3 / 3 / 2
8,896
523
12,275
14,884
16,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 4 / 1
7,996
470
8,798
8,208
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Nonco
Ymir
13
2 / 3 / 5
8,042
473
4,687
17,740
12,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
j0k3z0nu
Fenrir
14
4 / 6 / 3
8,869
522
5,593
14,793
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
8 / 2 / 1
10,405
612
12,769
12,552
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ColdnessKills
Hercules
16
3 / 2 / 2
9,453
556
11,987
15,096
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
L0neW0lf98
Tsukuyomi
14
3 / 4 / 6
8,489
499
8,701
10,419
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
MASHOGA
Zeus
18
5 / 1 / 2
10,511
618
12,056
8,321
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
lara0609
Kuzenbo
12
0 / 3 / 9
7,710
454
2,816
13,166
12,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
12
Kills
19
19
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
2
1
4.25
W
Hercules
ColdnessKills
Hercules
3
2
2
2
L
Ah Muzen Cab
Jarlcreampuf
Ah Muzen Cab
1
3
1
0.5
W
Tsukuyomi
L0neW0lf98
Tsukuyomi
3
4
6
1.5
W
Zeus
MASHOGA
Zeus
5
1
2
6
L
Cerberus
MyNamesDad
Cerberus
3
3
2
1.33
L
2
4
1
0.63
L
Ymir
Nonco
Ymir
2
3
5
1.5
L
Fenrir
j0k3z0nu
Fenrir
4
6
3
0.92
W
Kuzenbo
lara0609
Kuzenbo
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,211
Damage
48,329
64,588
Taken
59,554
37,805
Mitigated
33,691
13,647
Healing
18,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,769
6,680
0
5,160
12,552
4,200
350
4,751
7,755
0
79,230
W
Hercules
ColdnessKills
Hercules
11,987
5,528
0
8,212
15,096
10,482
0
7,766
6,399
0
62,191
L
Ah Muzen Cab
Jarlcreampuf
Ah Muzen Cab
3,858
2,344
0
3,321
8,963
1,390
0
922
8,041
0
44,373
W
Tsukuyomi
L0neW0lf98
Tsukuyomi
8,701
2,869
0
480
10,419
3,741
134
4,682
5,564
0
47,152
W
Zeus
MASHOGA
Zeus
12,056
2,374
0
2,979
8,321
2,717
264
2,794
5,527
94,824
0
L
Cerberus
MyNamesDad
Cerberus
12,275
1,096
0
6,611
14,884
16,270
0
30
13,942
53,947
0
L
8,798
688
0
983
8,208
1,969
0
3,192
5,016
63,544
0
L
Ymir
Nonco
Ymir
4,687
1,173
222
1,321
17,740
12,696
0
6,485
11,157
18,895
0
L
Fenrir
j0k3z0nu
Fenrir
5,593
1,776
0
1,189
14,793
5,480
0
4,243
10,456
0
44,975
W
Kuzenbo
lara0609
Kuzenbo
2,816
1,152
0
1,405
13,166
12,551
0
4,578
8,549
19,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,520
Gold Earned
46,568
464
Minions Killed
575
0
Camps Cleared
0
1,622,945
Distance Traveled
1,625,568
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,405
612
165
10
0
298,531
1
W
Hercules
9,453
556
114
7
0
328,832
9
L
Ah Muzen Cab
7,717
454
86
5
0
329,893
3
W
Tsukuyomi
8,489
499
74
4
0
356,471
1
W
Zeus
10,511
618
190
11
0
314,202
1
L
Cerberus
8,896
523
145
9
0
336,904
1
L
Zeus
7,996
470
127
7
0
315,574
5
L
Ymir
8,042
473
29
2
0
342,752
1
L
Fenrir
8,869
522
77
5
0
297,822
9
W
Kuzenbo
7,710
454
32
2
0
327,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role