Player Matchup

Chang'e
Chang'e
JAGUARS-30
Chang'e
Level 112
God Stats
4W - 0L
1,557 SR
Queue Stats
130W - 137L
1,508 Elo+
Party 1
Thanatos
Thanatos
Obviously_Nate
Thanatos
Level 108
God Stats
10W - 13L
1,504 SR
Queue Stats
134W - 163L
1,478 Elo+
Party 1
Bellona
Bellona
Rs319
Bellona
Level 127
God Stats
2W - 1L
1,531 SR
Queue Stats
157W - 171L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
The956Boys
Baron Samedi
Level 126
God Stats
4W - 1L
1,447 SR
Queue Stats
178W - 188L
1,533 Elo+
Party 1
Team Averages
Level 118
1,510 SR
1,504 Elo+

VS

Team Averages
Level 100
1,563 SR
1,456 Elo+
Xbalanque
Xbalanque
Bballforlife14
Xbalanque
Level 109
God Stats
1W - 1L
1,511 SR
Queue Stats
18W - 19L
1,538 Elo+
Solo
Nu Wa
Nu Wa
NekoQuack
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,235 Elo+
Solo
Gilgamesh
Gilgamesh
RandomHero69
Gilgamesh
Level 143
God Stats
5W - 5L
1,536 SR
Queue Stats
114W - 140L
1,452 Elo+
Solo
Cerberus
Cerberus
UnfitDevotee8
Cerberus
Level 128
God Stats
4W - 1L
1,706 SR
Queue Stats
15W - 16L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JAGUARS-30
Chang'e
14
4 / 3 / 9
8,711
871
7,347
9,482
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
15
8 / 2 / 5
9,107
911
9,596
8,714
3,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Rs319
Bellona
13
3 / 4 / 8
8,526
853
7,958
12,094
11,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
The956Boys
Baron Samedi
14
4 / 3 / 8
8,684
868
7,730
7,547
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bballforlife14
Xbalanque
13
3 / 6 / 4
7,738
774
7,562
10,078
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
NekoQuack
Nu Wa
13
2 / 5 / 5
7,630
763
6,777
7,950
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
RandomHero69
Gilgamesh
13
3 / 4 / 4
7,995
800
6,737
10,749
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
UnfitDevotee8
Cerberus
13
4 / 4 / 3
7,717
772
7,371
10,963
7,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
19
Kills
12
12
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bballforlife14
Xbalanque
3
6
4
0.83
W
Chang'e
JAGUARS-30
Chang'e
4
3
9
2.83
L
Nu Wa
NekoQuack
Nu Wa
2
5
5
0.9
W
Thanatos
8
2
5
5.25
L
Gilgamesh
RandomHero69
Gilgamesh
3
4
4
1.25
W
Bellona
Rs319
Bellona
3
4
8
1.75
W
Baron Samedi
The956Boys
Baron Samedi
4
3
8
2.67
L
Cerberus
UnfitDevotee8
Cerberus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,631
Damage
28,447
37,837
Taken
39,740
23,225
Mitigated
19,748
15,038
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bballforlife14
Xbalanque
7,562
3,365
266
1,086
10,078
3,205
54
4,576
5,502
0
26,622
W
Chang'e
JAGUARS-30
Chang'e
7,347
244
1,686
3,843
9,482
4,818
606
5,450
4,032
26,442
0
L
Nu Wa
NekoQuack
Nu Wa
6,777
2,403
90
641
7,950
2,405
0
4,698
3,252
17,633
0
W
Thanatos
9,596
1,994
0
6,714
8,714
3,284
1,108
2,856
5,858
0
27,725
L
Gilgamesh
RandomHero69
Gilgamesh
6,737
1,426
234
2,466
10,749
6,657
28
2,799
7,950
1,769
18,734
W
Bellona
Rs319
Bellona
7,958
1,952
0
828
12,094
11,857
986
3,393
8,701
0
24,295
W
Baron Samedi
The956Boys
Baron Samedi
7,730
1,056
975
992
7,547
3,266
466
3,773
3,774
30,749
0
L
Cerberus
UnfitDevotee8
Cerberus
7,371
485
0
2,904
10,963
7,481
0
3,411
7,552
20,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
31,080
156
Minions Killed
135
9
Camps Cleared
7
785,839
Distance Traveled
629,415
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,738
774
41
4
1
124,013
4
W
Chang'e
8,711
871
36
4
3
178,494
0
L
Nu Wa
7,630
763
17
2
1
155,934
0
W
Thanatos
9,107
911
26
3
2
209,257
3
L
Gilgamesh
7,995
800
33
3
3
180,728
1
W
Bellona
8,526
853
42
4
4
211,806
3
W
Baron Samedi
8,684
868
52
5
0
186,282
2
L
Cerberus
7,717
772
44
4
2
168,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role