Player Matchup

Kuzenbo
Kuzenbo
Adonus012
Kuzenbo
Level 127
God Stats
10W - 12L
1,506 SR
Queue Stats
329W - 326L
1,554 Elo+
Party 1
Anhur
Anhur
Againize
Anhur
Level 116
God Stats
8W - 9L
1,518 SR
Queue Stats
663W - 620L
1,608 Elo+
Party 1
Agni
Agni
Plagu3TTV
Agni
Level 66
God Stats
6W - 5L
1,449 SR
Queue Stats
285W - 289L
1,440 Elo+
Party 1
Achilles
Achilles
Shivels15
Achilles
Level 156
God Stats
15W - 10L
1,558 SR
Queue Stats
626W - 626L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
poomywoomy
Ah Muzen Cab
Level 147
God Stats
6W - 7L
1,694 SR
Queue Stats
361W - 358L
1,517 Elo+
Party 1
Team Averages
Level 122
1,545 SR
1,538 Elo+

VS

Team Averages
Level 136
1,647 SR
1,609 Elo+
Jing Wei
Jing Wei
LickyRedd
Jing Wei
Level 154
God Stats
38W - 30L
1,656 SR
Queue Stats
757W - 672L
1,608 Elo+
Party 2
Achilles
Achilles
SCHZIKI
Achilles
Level 105
God Stats
8W - 7L
1,614 SR
Queue Stats
24W - 19L
1,577 Elo+
Party 2
Chronos
Chronos
Schalky
Chronos
Level 148
God Stats
4W - 0L
1,817 SR
Queue Stats
341W - 280L
1,625 Elo+
Party 2
Atlas
Atlas
Smurf728
Atlas
Level 147
God Stats
8W - 21L
1,495 SR
Queue Stats
1,100W - 1,013L
1,582 Elo+
Party 2
Kali
Kali
whodather
Kali
Level 128
God Stats
13W - 10L
1,653 SR
Queue Stats
409W - 373L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adonus012
Kuzenbo
12
0 / 7 / 7
8,078
385
8,844
24,051
28,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Againize
Anhur
16
2 / 5 / 3
10,212
486
8,655
16,428
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
13
2 / 9 / 3
9,075
432
13,111
15,928
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Shivels15
Achilles
15
5 / 7 / 2
9,795
466
8,496
19,084
12,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
poomywoomy
Ah Muzen Cab
17
2 / 5 / 4
10,654
507
18,063
24,685
9,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LickyRedd
Jing Wei
20
9 / 0 / 9
12,936
616
20,220
17,731
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
SCHZIKI
Achilles
17
4 / 2 / 12
11,402
543
13,236
19,244
21,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
Schalky
Chronos
19
5 / 1 / 19
12,691
604
21,125
19,802
7,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Smurf728
Atlas
16
4 / 5 / 18
11,178
532
9,422
21,789
20,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
19
11 / 3 / 8
12,501
595
15,874
19,464
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
11
Kills
33
33
Deaths
11
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Adonus012
Kuzenbo
0
7
7
0.5
L
Anhur
Againize
Anhur
2
5
3
0.7
W
Jing Wei
LickyRedd
Jing Wei
9
0
9
13.5
L
Agni
2
9
3
0.39
W
Achilles
SCHZIKI
Achilles
4
2
12
5
W
Chronos
Schalky
Chronos
5
1
19
14.5
L
Achilles
Shivels15
Achilles
5
7
2
0.86
W
Atlas
Smurf728
Atlas
4
5
18
2.6
L
Ah Muzen Cab
poomywoomy
Ah Muzen Cab
2
5
4
0.8
W
Kali
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,169
Damage
79,877
100,176
Taken
98,030
60,925
Mitigated
63,479
20,168
Healing
39,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Adonus012
Kuzenbo
8,844
2,884
185
2,357
24,051
28,885
24
8,274
15,590
32,265
0
L
Anhur
Againize
Anhur
8,655
4,206
0
4,168
16,428
5,659
730
3,992
12,294
0
74,457
W
Jing Wei
LickyRedd
Jing Wei
20,220
19,312
0
11,358
17,731
5,959
2,280
3,373
14,342
0
134,034
L
Agni
13,111
546
84
819
15,928
4,745
462
7,524
8,353
42,282
0
W
Achilles
SCHZIKI
Achilles
13,236
3,210
0
4,381
19,244
21,512
460
2,035
16,495
9,169
60,059
W
Chronos
Schalky
Chronos
21,125
11,776
0
9,349
19,802
7,500
3,319
7,619
11,871
116,419
0
L
Achilles
Shivels15
Achilles
8,496
1,713
0
4,587
19,084
12,255
0
7,250
11,697
0
50,500
W
Atlas
Smurf728
Atlas
9,422
3,565
933
2,930
21,789
20,599
236
4,377
17,088
26,165
0
L
Ah Muzen Cab
poomywoomy
Ah Muzen Cab
18,063
7,761
0
7,968
24,685
9,381
632
4,921
19,072
0
86,834
W
Kali
15,874
7,783
0
10,163
19,464
7,909
1,286
5,032
14,220
0
74,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,814
Gold Earned
60,708
522
Minions Killed
626
0
Camps Cleared
0
1,792,187
Distance Traveled
2,036,811
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,078
385
37
2
0
391,684
1
L
Anhur
10,212
486
139
7
0
339,914
4
W
Jing Wei
12,936
616
185
9
0
407,889
7
L
Agni
9,075
432
89
4
0
344,271
1
W
Achilles
11,402
543
132
6
0
414,293
0
W
Chronos
12,691
604
166
8
0
400,436
0
L
Achilles
9,795
466
92
4
0
353,574
1
W
Atlas
11,178
532
32
2
0
391,580
6
L
Ah Muzen Cab
10,654
507
165
8
0
362,744
0
W
Kali
12,501
595
111
5
0
422,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role