Player Matchup

Chaac
Chaac
BigFilmBran
Chaac
Level 87
God Stats
8W - 2L
1,702 SR
Queue Stats
166W - 148L
1,569 Elo+
Solo
Izanami
Izanami
ConorMcGregorr
Izanami
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,215 Elo+
Solo
Janus
Janus
bobby 1ight1998
Janus
Level 148
God Stats
2W - 2L
1,573 SR
Queue Stats
321W - 293L
1,498 Elo+
Party 1
Atlas
Atlas
lxX1Ghost1Xxl
Atlas
Level 127
God Stats
6W - 1L
1,976 SR
Queue Stats
221W - 181L
1,550 Elo+
Party 1
Bastet
Bastet
sonofneptune645
Bastet
Level 127
God Stats
4W - 4L
1,675 SR
Queue Stats
205W - 152L
1,535 Elo+
Solo
Team Averages
Level 110
1,685 SR
1,473 Elo+

VS

Team Averages
Level 106
1,687 SR
1,578 Elo+
Izanami
Izanami
COAST4506
Izanami
Level 57
God Stats
0W - 1L
1,681 SR
Queue Stats
1W - 2L
1,578 Elo+
Party 2
Cabrakan
Cabrakan
Haxdo
Cabrakan
Level 157
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 5L
1,572 Elo+
Party 2
Freya
Freya
The maveric guy
Freya
Level 66
God Stats
0W - 1L
1,645 SR
Queue Stats
3W - 4L
1,542 Elo+
Party 2
Cliodhna
Cliodhna
twisterzz4
Cliodhna
Level 126
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 3L
1,704 Elo+
Solo
Danzaburou
Danzaburou
vChrisTM
Danzaburou
Level 123
God Stats
14W - 12L
1,663 SR
Queue Stats
54W - 80L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 9
10,999
1,000
14,374
17,100
13,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 2 / 3
9,372
852
7,182
7,752
2,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 9
7,977
725
7,298
10,413
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 11
9,358
851
5,855
10,989
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
9 / 1 / 10
11,592
1,054
16,691
8,718
3,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
COAST4506
Izanami
14
4 / 4 / 6
8,458
769
6,496
8,011
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Haxdo
Cabrakan
14
1 / 4 / 10
8,601
782
9,286
14,880
18,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 9 / 5
7,115
647
2,518
13,056
4,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
twisterzz4
Cliodhna
15
4 / 5 / 3
8,448
768
12,778
11,443
4,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
vChrisTM
Danzaburou
15
4 / 5 / 4
9,273
843
9,114
11,597
4,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
27
Kills
13
13
Deaths
27
42
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
Izanami
COAST4506
Izanami
4
4
6
1.75
W
6
2
3
3.75
L
Cabrakan
Haxdo
Cabrakan
1
4
10
1.5
L
0
9
5
0.28
W
0
5
9
0.9
W
3
4
11
2.13
W
9
1
10
14
L
Cliodhna
twisterzz4
Cliodhna
4
5
3
1.1
L
Danzaburou
vChrisTM
Danzaburou
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,400
Damage
40,192
54,972
Taken
58,987
33,653
Mitigated
35,482
18,737
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,374
2,738
397
8,512
17,100
13,357
112
3,025
13,971
0
29,807
L
Izanami
COAST4506
Izanami
6,496
3,154
0
991
8,011
2,968
0
2,067
5,781
0
23,025
W
7,182
4,686
0
1,251
7,752
2,644
620
1,430
6,182
0
31,524
L
Cabrakan
Haxdo
Cabrakan
9,286
1,236
0
3,387
14,880
18,984
0
3,648
10,499
19,477
0
L
2,518
741
11
1,966
13,056
4,391
0
1,419
11,402
13,721
0
W
7,298
889
165
2,919
10,413
2,906
436
2,690
7,683
25,569
0
W
5,855
1,387
0
2,644
10,989
11,310
0
3,013
7,870
16,690
0
W
16,691
1,628
0
2,849
8,718
3,436
724
1,743
6,951
0
39,283
L
Cliodhna
twisterzz4
Cliodhna
12,778
1,558
0
717
11,443
4,645
0
3,325
7,725
0
28,623
L
Danzaburou
vChrisTM
Danzaburou
9,114
4,102
0
1,257
11,597
4,494
177
2,293
8,988
0
32,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,298
Gold Earned
41,895
247
Minions Killed
230
7
Camps Cleared
6
1,020,599
Distance Traveled
993,127
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,999
1,000
38
3
0
238,240
0
L
Izanami
8,458
769
46
4
1
202,555
0
W
Izanami
9,372
852
68
6
0
172,161
0
L
Cabrakan
8,601
782
27
2
0
209,266
0
L
Freya
7,115
647
49
4
2
167,614
0
W
Janus
7,977
725
57
5
3
181,199
1
W
Atlas
9,358
851
28
3
1
180,206
4
W
Bastet
11,592
1,054
56
5
3
248,793
1
L
Cliodhna
8,448
768
45
4
3
221,784
1
L
Danzaburou
9,273
843
63
6
0
191,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role