Player Matchup

Charybdis
Charybdis
BabySwaggerex
Charybdis
Level 82
God Stats
2W - 6L
1,353 SR
Queue Stats
147W - 150L
1,463 Elo+
Party 1
Chang'e
Chang'e
killercat8193
Chang'e
Level 19
God Stats
2W - 4L
1,322 SR
Queue Stats
50W - 48L
1,462 Elo+
Party 1
Fenrir
Fenrir
supergingerex
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 100L
1,494 Elo+
Party 1
Team Averages
Level 56
1,392 SR
1,473 Elo+

VS

Team Averages
Level 40
1,500 SR
1,561 Elo+
Nu Wa
Nu Wa
Donaii
Nu Wa
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 20L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
TFaRxRaze
Sylvanus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,623 Elo+
Party 2
Bastet
Bastet
TFaRxSavage
Bastet
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 8L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BabySwaggerex
Charybdis
16
4 / 7 / 4
11,988
666
18,103
20,173
5,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
13
0 / 9 / 7
10,055
559
3,755
13,830
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 5 / 3
12,482
693
12,445
19,674
13,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Donaii
Nu Wa
16
6 / 4 / 11
12,247
680
18,367
13,066
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sylvanus
TFaRxRaze
Sylvanus
16
1 / 1 / 18
11,608
645
10,770
11,497
12,236
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
17
14 / 4 / 6
13,582
755
19,986
19,140
8,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
21
21
Deaths
9
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BabySwaggerex
Charybdis
4
7
4
0.86
W
Nu Wa
Donaii
Nu Wa
6
4
11
2.88
W
Sylvanus
TFaRxRaze
Sylvanus
1
1
18
10
W
Bastet
14
4
6
4.25
L
Chang'e
0
9
7
0.39
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,303
Damage
49,123
53,677
Taken
43,703
20,567
Mitigated
24,760
10,917
Healing
19,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BabySwaggerex
Charybdis
18,103
6,606
0
5,633
20,173
5,048
855
11,326
8,847
0
87,774
W
Nu Wa
Donaii
Nu Wa
18,367
5,120
968
2,388
13,066
4,485
1,643
710
12,256
57,520
0
W
Sylvanus
TFaRxRaze
Sylvanus
10,770
2,630
6,290
5,024
11,497
12,236
944
1,809
9,388
27,198
0
W
Bastet
19,986
6,418
0
4,515
19,140
8,039
466
1,313
17,659
0
51,469
L
Chang'e
3,755
396
1,013
1,739
13,830
2,457
330
5,589
8,241
18,559
0
L
12,445
2,933
612
1,920
19,674
13,062
330
12,405
7,269
481
29,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
37,437
246
Minions Killed
184
3
Camps Cleared
11
843,352
Distance Traveled
955,700
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,988
666
161
9
3
272,299
2
W
Nu Wa
12,247
680
76
4
3
287,177
5
W
Sylvanus
11,608
645
42
2
2
333,562
1
W
Bastet
13,582
755
66
4
6
334,961
0
L
Chang'e
10,055
559
46
3
0
244,595
3
L
Fenrir
12,482
693
39
2
0
326,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role