Player Matchup

Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
ArcanumPlayz
Awilix
Level 135
God Stats
7W - 5L
1,628 SR
Queue Stats
358W - 315L
1,531 Elo+
Party 2
Apollo
Apollo
DAFlamey
Apollo
Level 104
God Stats
21W - 23L
1,552 SR
Queue Stats
606W - 558L
1,567 Elo+
Party 2
Thanatos
Thanatos
NovaFuse
Thanatos
Level 96
God Stats
35W - 23L
1,649 SR
Queue Stats
578W - 568L
1,516 Elo+
Party 2
Hachiman
Hachiman
YolerGard
Hachiman
Level 124
God Stats
16W - 24L
1,438 SR
Queue Stats
857W - 818L
1,483 Elo+
Party 1
Team Averages
Level 122
1,553 SR
1,520 Elo+

VS

Team Averages
Level 95
1,507 SR
1,504 Elo+
Mercury
Mercury
Dess3447
Mercury
Level 83
God Stats
13W - 10L
1,593 SR
Queue Stats
141W - 159L
1,505 Elo+
Party 3
Chang'e
Chang'e
Dj_Vicheee
Chang'e
Level 83
God Stats
28W - 19L
1,606 SR
Queue Stats
131W - 144L
1,481 Elo+
Party 3
Apollo
Apollo
Efestuus
Apollo
Level 61
God Stats
2W - 4L
1,305 SR
Queue Stats
73W - 98L
1,453 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NinjaSaurio-420
Cu Chulainn
Level 101
God Stats
31W - 25L
1,568 SR
Queue Stats
292W - 286L
1,520 Elo+
Party 3
Ares
Ares
josscan003
Ares
Level 149
God Stats
12W - 11L
1,463 SR
Queue Stats
583W - 586L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 4 / 4
8,477
499
7,039
9,453
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
16
9 / 3 / 2
10,054
591
11,385
12,398
6,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
DAFlamey
Apollo
13
1 / 7 / 4
8,516
501
6,758
14,120
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
NovaFuse
Thanatos
11
1 / 9 / 2
7,099
418
4,800
12,574
2,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
YolerGard
Hachiman
15
3 / 5 / 3
8,713
513
7,126
12,115
3,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dess3447
Mercury
16
5 / 2 / 6
9,839
579
4,127
9,020
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Dj_Vicheee
Chang'e
15
5 / 4 / 8
9,396
553
6,830
8,822
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Efestuus
Apollo
14
7 / 3 / 6
9,425
554
11,458
9,888
3,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
NinjaSaurio-420
Cu Chulainn
16
5 / 4 / 12
10,202
600
12,099
17,376
17,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 2 / 10
10,222
601
7,437
12,112
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
15
Kills
28
28
Deaths
15
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
4
0.75
L
Awilix
9
3
2
3.33
L
Apollo
DAFlamey
Apollo
1
7
4
0.43
W
Mercury
Dess3447
Mercury
5
2
6
4
W
Chang'e
Dj_Vicheee
Chang'e
5
4
8
2.25
W
Apollo
Efestuus
Apollo
7
3
6
3.33
W
Cu Chulainn
NinjaSaurio-420
Cu Chulainn
5
4
12
2.75
L
Thanatos
NovaFuse
Thanatos
1
9
2
0.22
L
Hachiman
YolerGard
Hachiman
3
5
3
0.9
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,108
Damage
41,951
60,660
Taken
57,218
20,970
Mitigated
38,231
16,678
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,039
240
0
1,471
9,453
3,238
280
3,718
5,639
61,059
0
L
Awilix
11,385
4,471
0
3,480
12,398
6,962
0
4,704
7,487
0
65,743
L
Apollo
DAFlamey
Apollo
6,758
4,291
0
3,205
14,120
4,712
954
3,374
10,079
0
43,832
W
Mercury
Dess3447
Mercury
4,127
1,348
0
178
9,020
3,579
1,894
1,822
7,116
0
61,909
W
Chang'e
Dj_Vicheee
Chang'e
6,830
125
2,160
2,664
8,822
2,859
222
1,620
7,020
42,586
0
W
Apollo
Efestuus
Apollo
11,458
7,517
0
3,189
9,888
3,172
1,207
262
9,622
0
61,673
W
Cu Chulainn
NinjaSaurio-420
Cu Chulainn
12,099
1,067
0
3,564
17,376
17,260
388
616
16,728
11,067
45,832
L
Thanatos
NovaFuse
Thanatos
4,800
1,274
138
4,614
12,574
2,753
0
3,429
9,057
0
23,535
L
Hachiman
YolerGard
Hachiman
7,126
3,375
0
3,770
12,115
3,305
274
1,174
10,892
0
60,214
W
7,437
414
0
2,228
12,112
11,361
577
2,447
9,515
31,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
49,084
459
Minions Killed
427
0
Camps Cleared
0
1,550,947
Distance Traveled
1,779,937
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,477
499
112
7
0
311,546
7
L
Awilix
10,054
591
110
6
0
356,866
5
L
Apollo
8,516
501
91
5
0
296,023
1
W
Mercury
9,839
579
119
7
0
421,131
3
W
Chang'e
9,396
553
66
4
0
356,795
4
W
Apollo
9,425
554
100
6
0
328,782
3
W
Cu Chulainn
10,202
600
89
5
0
317,959
4
L
Thanatos
7,099
418
46
3
0
280,395
5
L
Hachiman
8,713
513
100
6
0
306,117
2
W
Ares
10,222
601
53
3
0
355,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role