Player Matchup

Zeus
Zeus
 
Zeus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Androk1
Gilgamesh
Level 27
God Stats
50W - 66L
1,397 SR
Queue Stats
85W - 127L
1,339 Elo+
Party 1
Cernunnos
Cernunnos
ElPerigo
Cernunnos
Level 49
God Stats
15W - 9L
1,656 SR
Queue Stats
287W - 329L
1,547 Elo+
Solo
Loki
Loki
ThePerfectOnes
Loki
Level 82
God Stats
5W - 8L
1,458 SR
Queue Stats
110W - 95L
1,500 Elo+
Party 3
Ymir
Ymir
Timotheum
Ymir
Level 49
God Stats
6W - 1L
1,651 SR
Queue Stats
98W - 115L
1,447 Elo+
Party 3
Team Averages
Level 50
1,532 SR
1,467 Elo+

VS

Team Averages
Level 38
1,544 SR
1,532 Elo+
He Bo
He Bo
TakD88
He Bo
Level 47
God Stats
4W - 14L
1,396 SR
Queue Stats
260W - 250L
1,523 Elo+
Solo
Atlas
Atlas
Takachi14
Atlas
Level 48
God Stats
1W - 2L
1,726 SR
Queue Stats
81W - 74L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kylag42
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
nayred3
Danzaburou
Level 26
God Stats
21W - 17L
1,550 SR
Queue Stats
93W - 92L
1,528 Elo+
Party 2
Freya
Freya
zesshiii
Freya
Level 69
God Stats
13W - 21L
1,546 SR
Queue Stats
127W - 132L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 1 / 9
11,044
1,104
14,673
4,887
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Androk1
Gilgamesh
17
0 / 3 / 15
9,607
961
7,451
12,806
10,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ElPerigo
Cernunnos
17
6 / 2 / 10
11,258
1,126
11,739
7,635
2,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 2 / 8
10,962
1,096
8,727
8,934
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
17
5 / 2 / 13
11,648
1,165
8,788
18,380
23,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

270

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
TakD88
He Bo
16
2 / 11 / 5
9,831
983
3,764
14,367
3,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Takachi14
Atlas
16
4 / 3 / 2
10,541
1,054
13,062
15,114
5,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
kylag42
Morgan Le Fay
16
0 / 4 / 4
9,271
927
3,613
9,252
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
nayred3
Danzaburou
16
3 / 2 / 4
10,324
1,032
17,598
8,208
2,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
zesshiii
Freya
16
1 / 2 / 6
9,537
954
10,658
10,262
3,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
22
Kills
10
10
Deaths
22
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
9
9.5
W
Gilgamesh
Androk1
Gilgamesh
0
3
15
2.5
W
Cernunnos
ElPerigo
Cernunnos
6
2
10
5.5
L
He Bo
TakD88
He Bo
2
11
5
0.41
L
Atlas
Takachi14
Atlas
4
3
2
1.67
W
6
2
8
5
W
Ymir
5
2
13
5.75
L
Morgan Le Fay
kylag42
Morgan Le Fay
0
4
4
0.5
L
Danzaburou
nayred3
Danzaburou
3
2
4
2.5
L
Freya
zesshiii
Freya
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,378
Damage
48,695
52,642
Taken
57,203
41,391
Mitigated
19,042
6,141
Healing
3,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,673
553
956
944
4,887
1,768
0
3,312
1,447
36,913
0
W
Gilgamesh
Androk1
Gilgamesh
7,451
1,187
0
158
12,806
10,660
0
6,724
5,998
249
13,078
W
Cernunnos
ElPerigo
Cernunnos
11,739
4,143
0
1,506
7,635
2,676
0
4,815
2,744
0
37,157
L
He Bo
TakD88
He Bo
3,764
937
0
0
14,367
3,795
0
5,755
8,612
11,273
0
L
Atlas
Takachi14
Atlas
13,062
5,137
0
760
15,114
5,866
0
5,686
9,428
34,865
0
W
8,727
2,183
614
833
8,934
3,079
0
4,009
4,851
0
30,575
W
Ymir
8,788
1,826
0
1,130
18,380
23,208
0
11,699
6,505
14,845
0
L
Morgan Le Fay
kylag42
Morgan Le Fay
3,613
247
0
287
9,252
3,287
0
3,949
5,303
18,151
0
L
Danzaburou
nayred3
Danzaburou
17,598
9,704
0
596
8,208
2,407
0
4,212
3,996
0
44,057
L
Freya
zesshiii
Freya
10,658
3,203
0
2,068
10,262
3,687
0
4,108
6,154
18,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,519
Gold Earned
49,504
195
Minions Killed
166
11
Camps Cleared
4
1,012,187
Distance Traveled
906,745
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,044
1,104
51
5
2
181,761
0
W
Gilgamesh
9,607
961
13
1
1
229,643
0
W
Cernunnos
11,258
1,126
67
7
3
182,829
0
L
He Bo
9,831
983
21
2
2
140,752
0
L
Atlas
10,541
1,054
36
4
1
180,473
3
W
Loki
10,962
1,096
51
5
4
201,934
1
W
Ymir
11,648
1,165
13
1
1
216,020
0
L
Morgan Le Fay
9,271
927
42
4
0
182,934
0
L
Danzaburou
10,324
1,032
61
6
0
193,789
0
L
Freya
9,537
954
6
1
1
208,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role