Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diaroche
Ah Muzen Cab
Level 69
God Stats
2W - 0L
1,207 SR
Queue Stats
18W - 16L
1,429 Elo+
Party 1
Ymir
Ymir
axianqueen
Ymir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,519 Elo+
Party 1
Hel
Hel
diachyloncancer
Hel
Level 121
God Stats
1W - 0L
1,740 SR
Queue Stats
34W - 33L
1,396 Elo+
Party 1
Team Averages
Level 102
1,482 SR
1,448 Elo+

VS

Team Averages
Level 72
1,557 SR
1,543 Elo+
Geb
Geb
JordoxSavage
Geb
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 93L
1,497 Elo+
Party 2
Odin
Odin
Pain Gojou
Odin
Level 81
God Stats
83W - 50L
1,596 SR
Queue Stats
682W - 470L
1,541 Elo+
Party 2
Zeus
Zeus
XxWhismanxX
Zeus
Level 118
God Stats
0W - 1L
1,574 SR
Queue Stats
285W - 192L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Diaroche
Ah Muzen Cab
16
5 / 3 / 15
13,449
672
18,872
17,274
7,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
10 / 2 / 8
14,269
713
12,104
22,782
28,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
7 / 6 / 11
13,991
700
21,269
19,433
8,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 6
11,119
556
5,657
26,326
13,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 6 / 6
12,092
605
10,903
23,587
24,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
9 / 3 / 2
14,186
709
28,841
12,453
3,750

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
22
Kills
11
11
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Diaroche
Ah Muzen Cab
5
3
15
4.17
L
0
13
6
0.23
L
2
6
6
0.83
L
9
3
2
3.33
W
10
2
8
7
W
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,245
Damage
45,401
59,489
Taken
62,366
43,649
Mitigated
41,857
20,240
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Diaroche
Ah Muzen Cab
18,872
4,695
206
3,108
17,274
7,093
1,880
11,478
5,796
0
53,146
L
5,657
142
489
1,258
26,326
13,735
0
12,949
12,590
25,036
0
L
10,903
3,080
678
1,841
23,587
24,372
0
12,290
10,174
0
31,382
L
28,841
2,167
0
2,682
12,453
3,750
0
6,755
5,285
88,697
0
W
12,104
2,051
472
2,744
22,782
28,003
446
12,804
9,978
39,480
0
W
21,269
1,740
5,627
8,083
19,433
8,553
785
10,509
8,924
54,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,709
Gold Earned
37,397
226
Minions Killed
223
6
Camps Cleared
9
1,064,394
Distance Traveled
962,221
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,449
672
69
3
1
384,161
0
L
Geb
11,119
556
21
1
1
277,307
0
L
Odin
12,092
605
59
3
2
358,495
2
L
Zeus
14,186
709
143
7
6
326,419
5
W
Ymir
14,269
713
71
4
4
327,128
3
W
Hel
13,991
700
86
4
1
353,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role