Player Matchup

Tyr
Tyr
BigHeroHots
Tyr
Level 56
God Stats
16W - 13L
1,495 SR
Queue Stats
236W - 246L
1,465 Elo+
Party 1
Fenrir
Fenrir
Lockmydotbud
Fenrir
Level 33
God Stats
4W - 3L
1,517 SR
Queue Stats
157W - 151L
1,415 Elo+
Party 1
Ares
Ares
Paranoiá
Ares
Level 27
God Stats
3W - 2L
1,472 SR
Queue Stats
17W - 27L
1,335 Elo+
Party 1
Izanami
Izanami
Sharps32
Izanami
Level 65
God Stats
18W - 23L
1,425 SR
Queue Stats
301W - 302L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
tagurazz
Nu Wa
Level 82
God Stats
13W - 14L
1,488 SR
Queue Stats
425W - 445L
1,459 Elo+
Party 1
Team Averages
Level 53
1,479 SR
1,418 Elo+

VS

Team Averages
Level 70
1,530 SR
1,495 Elo+
Danzaburou
Danzaburou
DogOnTractor
Danzaburou
Level 108
God Stats
131W - 120L
1,558 SR
Queue Stats
432W - 384L
1,486 Elo+
Party 2
Bellona
Bellona
KickedBean
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 2
Thor
Thor
Piva03
Thor
Level 43
God Stats
1W - 5L
1,520 SR
Queue Stats
109W - 104L
1,478 Elo+
Solo
Ymir
Ymir
WeCatchinSnails
Ymir
Level 96
God Stats
50W - 45L
1,600 SR
Queue Stats
329W - 306L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
zNxcck
Zhong Kui
Level 99
God Stats
31W - 38L
1,472 SR
Queue Stats
375W - 332L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 2
8,846
680
8,419
8,088
6,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
11
3 / 3 / 2
6,909
531
6,253
10,390
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
9
2 / 1 / 6
6,526
502
2,859
8,862
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Sharps32
Izanami
13
2 / 1 / 3
7,462
574
7,414
7,830
2,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
tagurazz
Nu Wa
13
5 / 0 / 6
7,871
605
11,589
4,497
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DogOnTractor
Danzaburou
10
1 / 4 / 1
6,706
516
5,572
10,536
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
KickedBean
Bellona
10
0 / 7 / 0
5,910
455
3,597
10,375
7,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Piva03
Thor
10
1 / 5 / 1
6,280
483
3,280
10,443
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 0
6,534
503
2,761
11,957
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
zNxcck
Zhong Kui
11
1 / 2 / 1
6,697
515
5,426
9,349
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
5
5
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
L
Danzaburou
DogOnTractor
Danzaburou
1
4
1
0.38
L
Bellona
KickedBean
Bellona
0
7
0
0
W
Fenrir
3
3
2
1.33
W
Ares
2
1
6
5
L
Thor
Piva03
Thor
1
5
1
0.3
W
Izanami
Sharps32
Izanami
2
1
3
3.5
L
2
3
0
0.67
W
Nu Wa
tagurazz
Nu Wa
5
0
6
8
L
Zhong Kui
zNxcck
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,534
Damage
20,636
39,667
Taken
52,660
21,888
Mitigated
29,264
16,296
Healing
13,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,419
883
0
4,498
8,088
6,132
911
1,407
6,681
4,412
43,679
L
Danzaburou
DogOnTractor
Danzaburou
5,572
2,923
0
3,325
10,536
2,733
88
1,736
8,736
0
37,224
L
Bellona
KickedBean
Bellona
3,597
1,043
0
428
10,375
7,664
0
1,651
8,246
5,794
19,470
W
Fenrir
6,253
1,418
0
4,590
10,390
3,841
0
2,175
8,215
0
41,191
W
Ares
2,859
293
0
1,358
8,862
7,943
221
3,188
5,674
8,639
0
L
Thor
Piva03
Thor
3,280
1,078
0
2,752
10,443
3,211
462
2,936
7,347
0
30,824
W
Izanami
Sharps32
Izanami
7,414
5,188
211
5,188
7,830
2,379
752
338
7,492
0
56,462
L
2,761
878
465
2,413
11,957
9,407
97
4,861
6,729
23,955
0
W
Nu Wa
tagurazz
Nu Wa
11,589
2,260
0
451
4,497
1,593
533
1,802
2,695
48,006
0
L
Zhong Kui
zNxcck
Zhong Kui
5,426
435
0
4,299
9,349
6,249
580
3,270
5,600
46,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,614
Gold Earned
32,127
391
Minions Killed
317
0
Camps Cleared
0
1,340,520
Distance Traveled
1,261,435
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,846
680
93
7
0
267,508
0
L
Danzaburou
6,706
516
75
6
0
247,048
4
L
Bellona
5,910
455
56
4
0
261,353
0
W
Fenrir
6,909
531
79
6
0
288,213
0
W
Ares
6,526
502
10
1
0
270,113
0
L
Thor
6,280
483
59
5
0
253,861
0
W
Izanami
7,462
574
112
9
0
250,218
0
L
Ymir
6,534
503
39
3
0
255,120
0
W
Nu Wa
7,871
605
97
7
0
264,468
0
L
Zhong Kui
6,697
515
88
7
0
244,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role