Player Matchup

Baron Samedi
Baron Samedi
P0N4W0LF
Baron Samedi
Level 27
God Stats
6W - 7L
1,430 SR
Queue Stats
41W - 36L
1,379 Elo+
Party 1
Izanami
Izanami
lsuforu
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 155L
1,573 Elo+
Party 1
Achilles
Achilles
savagebeast720
Achilles
Level 64
God Stats
3W - 0L
1,788 SR
Queue Stats
169W - 111L
1,606 Elo+
Party 1
Team Averages
Level 57
1,573 SR
1,519 Elo+

VS

Team Averages
Level 66
1,522 SR
1,520 Elo+
Atlas
Atlas
Sesychicken
Atlas
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,697 Elo+
Party 2
Cupid
Cupid
hctylerp
Cupid
Level 83
God Stats
2W - 2L
1,550 SR
Queue Stats
15W - 11L
1,569 Elo+
Party 2
Zeus
Zeus
nnstoval
Zeus
Level 53
God Stats
80W - 66L
1,515 SR
Queue Stats
215W - 280L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
P0N4W0LF
Baron Samedi
13
5 / 1 / 5
9,130
761
6,917
6,984
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
lsuforu
Izanami
13
4 / 1 / 6
9,090
758
6,600
8,722
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
13
2 / 0 / 9
8,622
719
12,039
14,044
12,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
8,102
675
4,086
12,201
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
hctylerp
Cupid
11
0 / 3 / 2
7,333
611
5,970
10,595
3,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
11
1 / 3 / 1
7,765
647
11,495
7,646
2,444
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
P0N4W0LF
Baron Samedi
5
1
5
7.5
L
1
5
0
0.2
L
Cupid
hctylerp
Cupid
0
3
2
0.33
W
Izanami
lsuforu
Izanami
4
1
6
7
L
Zeus
1
3
1
0.5
W
Achilles
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,556
Damage
21,551
29,750
Taken
30,442
18,342
Mitigated
18,212
14,440
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
P0N4W0LF
Baron Samedi
6,917
669
2,328
2,718
6,984
3,138
309
4,310
2,674
26,854
0
L
4,086
1,651
239
2,281
12,201
12,096
0
4,152
7,897
14,585
0
L
Cupid
hctylerp
Cupid
5,970
1,738
601
2,167
10,595
3,672
0
1,655
8,522
0
28,301
W
Izanami
lsuforu
Izanami
6,600
3,531
0
2,370
8,722
2,914
2,058
4,807
3,915
0
48,657
L
Zeus
11,495
1,074
54
745
7,646
2,444
0
1,530
5,967
23,668
0
W
Achilles
12,039
1,926
0
7,024
14,044
12,290
205
6,932
7,112
0
22,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,842
Gold Earned
23,200
155
Minions Killed
106
10
Camps Cleared
2
651,138
Distance Traveled
606,295
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,130
761
49
4
0
207,116
1
L
Atlas
8,102
675
14
1
0
202,437
3
L
Cupid
7,333
611
65
5
1
204,171
3
W
Izanami
9,090
758
82
7
8
208,992
2
L
Zeus
7,765
647
27
2
1
199,687
2
W
Achilles
8,622
719
24
2
2
235,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role