Player Matchup

Vamana
Vamana
 
Vamana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FamiIyDinner69
Ymir
Level 148
God Stats
3W - 1L
1,622 SR
Queue Stats
128W - 82L
1,604 Elo+
Party 2
Chronos
Chronos
SirDerB
Chronos
Level 156
God Stats
6W - 4L
1,702 SR
Queue Stats
417W - 414L
1,542 Elo+
Party 1
Hachiman
Hachiman
SpeedyBreeze
Hachiman
Level 159
God Stats
4W - 4L
1,530 SR
Queue Stats
398W - 305L
1,603 Elo+
Party 1
Ullr
Ullr
Two3asyCody
Ullr
Level 160
God Stats
7W - 9L
1,366 SR
Queue Stats
459W - 426L
1,591 Elo+
Party 2
Team Averages
Level 154
1,544 SR
1,568 Elo+

VS

Team Averages
Level 102
1,544 SR
1,596 Elo+
Skadi
Skadi
ChimiMerc
Skadi
Level 109
God Stats
2W - 1L
1,647 SR
Queue Stats
80W - 35L
1,614 Elo+
Party 3
Zeus
Zeus
Crux
Zeus
Level 67
God Stats
1W - 2L
1,567 SR
Queue Stats
33W - 26L
1,540 Elo+
Party 3
Tyr
Tyr
PhillyMemeSteak
Tyr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,645 Elo+
Party 4
Hachiman
Hachiman
Soupenheimer
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,593 Elo+
Party 4
Apollo
Apollo
TQRRY
Apollo
Level 82
God Stats
5W - 6L
1,508 SR
Queue Stats
104W - 94L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
4 / 3 / 15
12,067
754
13,563
25,075
29,746
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 4 / 15
11,551
722
16,179
27,402
34,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
SirDerB
Chronos
18
2 / 4 / 15
11,247
703
7,997
18,496
8,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SpeedyBreeze
Hachiman
20
12 / 3 / 10
13,184
824
31,616
14,021
6,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 8
10,677
667
13,537
15,487
7,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChimiMerc
Skadi
20
4 / 5 / 8
11,701
731
19,865
15,314
5,643
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
Crux
Zeus
16
3 / 8 / 6
10,210
638
22,500
17,434
6,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 5
11,837
740
16,160
27,764
34,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Soupenheimer
Hachiman
17
2 / 7 / 6
9,735
608
12,662
13,107
4,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
TQRRY
Apollo
16
2 / 3 / 10
9,896
619
9,841
13,494
8,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
28
Kills
18
18
Deaths
28
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
3
15
3.83
L
Skadi
ChimiMerc
Skadi
4
5
8
1.6
L
Zeus
Crux
Zeus
3
8
6
0.75
W
5
4
15
3.13
L
7
5
5
1.9
W
Chronos
SirDerB
Chronos
2
4
15
2.38
L
Hachiman
Soupenheimer
Hachiman
2
7
6
0.71
W
Hachiman
SpeedyBreeze
Hachiman
12
3
10
5.67
L
Apollo
TQRRY
Apollo
2
3
10
2.33
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,892
Damage
81,028
100,481
Taken
87,113
87,291
Mitigated
58,783
36,027
Healing
23,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,563
5,197
3,428
9,478
25,075
29,746
175
9,171
15,680
0
23,186
L
Skadi
ChimiMerc
Skadi
19,865
4,618
1,530
1,579
15,314
5,643
643
3,623
11,461
0
45,895
L
Zeus
Crux
Zeus
22,500
1,951
435
3,462
17,434
6,003
135
6,336
10,651
30,672
0
W
16,179
2,498
1,541
6,311
27,402
34,592
411
5,768
21,380
25,102
0
L
16,160
2,153
408
8,994
27,764
34,310
0
5,863
21,472
0
27,020
W
Chronos
SirDerB
Chronos
7,997
1,533
2,438
2,879
18,496
8,310
1,929
3,187
14,917
28,393
0
L
Hachiman
Soupenheimer
Hachiman
12,662
4,153
314
1,138
13,107
4,250
650
2,886
10,131
0
24,892
W
Hachiman
SpeedyBreeze
Hachiman
31,616
17,682
392
5,001
14,021
6,696
1,682
1,452
12,383
0
62,719
L
Apollo
TQRRY
Apollo
9,841
4,066
1,973
3,187
13,494
8,577
572
4,013
9,222
0
17,328
W
13,537
4,476
1,540
3,019
15,487
7,947
1,556
2,922
12,325
0
24,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,726
Gold Earned
53,379
172
Minions Killed
148
0
Camps Cleared
0
1,418,156
Distance Traveled
1,333,510
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,067
754
21
1
0
310,030
1
L
Skadi
11,701
731
47
3
0
270,901
4
L
Zeus
10,210
638
24
2
0
241,553
0
W
Ymir
11,551
722
18
1
0
253,134
4
L
Tyr
11,837
740
25
2
0
310,466
1
W
Chronos
11,247
703
36
2
0
319,452
0
L
Hachiman
9,735
608
22
1
0
220,761
1
W
Hachiman
13,184
824
68
4
0
270,257
0
L
Apollo
9,896
619
30
2
0
289,829
1
W
Ullr
10,677
667
29
2
0
265,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role