Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ConmailleErebus
Set
Level 68
God Stats
5W - 6L
1,486 SR
Queue Stats
104W - 102L
1,492 Elo+
Solo
Merlin
Merlin
Johan_D3F4lt
Merlin
Level 116
God Stats
11W - 8L
1,651 SR
Queue Stats
787W - 775L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
Seanuu
Cu Chulainn
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 92L
1,468 Elo+
Solo
Team Averages
Level 106
1,527 SR
1,480 Elo+

VS

Team Averages
Level 110
1,575 SR
1,459 Elo+
Poseidon
Poseidon
ByCyruXx
Poseidon
Level 94
God Stats
3W - 2L
1,608 SR
Queue Stats
151W - 134L
1,449 Elo+
Solo
Cernunnos
Cernunnos
Jamesjustice
Cernunnos
Level 105
God Stats
14W - 9L
1,595 SR
Queue Stats
805W - 879L
1,396 Elo+
Party 1
Zeus
Zeus
OxxRoninxxO
Zeus
Level 87
God Stats
20W - 6L
1,753 SR
Queue Stats
636W - 652L
1,473 Elo+
Party 1
Geb
Geb
YOULITTLEBITS
Geb
Level 143
God Stats
6W - 7L
1,471 SR
Queue Stats
611W - 628L
1,474 Elo+
Party 1
Susano
Susano
snakecondak
Susano
Level 123
God Stats
3W - 4L
1,449 SR
Queue Stats
225W - 234L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
5 / 7 / 4
10,369
691
12,876
16,362
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
 
Hun Batz
15
2 / 8 / 5
9,048
603
7,419
15,022
6,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 10 / 5
9,857
657
10,276
19,184
13,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
19
2 / 5 / 4
10,755
717
9,508
11,105
4,872
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
Seanuu
Cu Chulainn
15
2 / 7 / 7
9,771
651
11,931
23,481
16,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ByCyruXx
Poseidon
20
8 / 3 / 21
12,023
802
17,188
12,727
5,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Jamesjustice
Cernunnos
19
7 / 2 / 16
11,717
781
12,362
10,343
5,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
12 / 3 / 13
11,865
791
18,827
8,933
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 30
11,232
749
18,815
30,210
29,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
17
5 / 4 / 17
10,809
721
11,613
11,818
6,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
132
14
Kills
35
37
Deaths
14
25
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
7
4
1
L
Hun Batz
 
Hun Batz
2
8
5
0.56
W
Poseidon
ByCyruXx
Poseidon
8
3
21
6.17
L
3
10
5
0.55
W
Cernunnos
Jamesjustice
Cernunnos
7
2
16
7.5
L
Merlin
2
5
4
0.8
W
12
3
13
6.17
L
Cu Chulainn
Seanuu
Cu Chulainn
2
7
7
0.79
W
3
2
30
9
W
Susano
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,010
Damage
78,805
85,154
Taken
74,031
47,294
Mitigated
49,615
20,775
Healing
35,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,876
5,785
866
4,555
16,362
6,155
0
10,897
5,108
0
19,692
L
Hun Batz
 
Hun Batz
7,419
1,450
535
1,997
15,022
6,745
545
8,983
5,772
0
15,790
W
Poseidon
ByCyruXx
Poseidon
17,188
1,885
3,753
4,710
12,727
5,350
816
1,697
11,030
40,634
0
L
10,276
4,271
471
2,307
19,184
13,245
154
9,865
8,784
0
21,417
W
Cernunnos
Jamesjustice
Cernunnos
12,362
4,939
784
3,037
10,343
5,032
2,220
1,015
9,328
0
29,905
L
Merlin
9,508
182
870
2,720
11,105
4,872
326
8,021
2,845
40,831
0
W
18,827
1,467
1,399
1,537
8,933
3,963
552
726
8,207
39,372
0
L
Cu Chulainn
Seanuu
Cu Chulainn
11,931
2,410
908
5,546
23,481
16,277
0
15,280
7,815
0
15,754
W
18,815
1,445
1,187
12,299
30,210
29,237
383
4,991
25,219
23,920
0
W
Susano
11,613
2,135
3,388
3,116
11,818
6,033
654
1,079
10,739
0
21,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,800
Gold Earned
57,646
131
Minions Killed
160
0
Camps Cleared
0
1,225,722
Distance Traveled
1,466,912
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,369
691
16
1
0
256,089
1
L
Hun Batz
9,048
603
24
2
0
251,026
0
W
Poseidon
12,023
802
47
3
0
297,676
1
L
Set
9,857
657
25
2
0
224,938
0
W
Cernunnos
11,717
781
49
3
0
280,859
2
L
Merlin
10,755
717
61
4
0
250,277
4
W
Zeus
11,865
791
38
3
0
283,378
0
L
Cu Chulainn
9,771
651
5
0
0
243,392
0
W
Geb
11,232
749
8
1
0
320,716
0
W
Susano
10,809
721
18
1
0
284,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role