Player Matchup

Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Eudxa
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Kukulkan
Kukulkan
HamWhammer
Kukulkan
Level 121
God Stats
1W - 3L
1,358 SR
Queue Stats
106W - 102L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
ULtrALoAd
Heimdallr
Level 114
God Stats
6W - 9L
1,457 SR
Queue Stats
408W - 454L
1,495 Elo+
Party 1
Horus
Horus
xlroold
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,443 Elo+
Solo
Team Averages
Level 99
1,463 SR
1,521 Elo+

VS

Team Averages
Level 121
1,286 SR
1,449 Elo+
Da Ji
Da Ji
AK REPTAR
Da Ji
Level 158
God Stats
1W - 4L
1,045 SR
Queue Stats
391W - 438L
1,475 Elo+
Party 2
Chang'e
Chang'e
WATCHmeROLL420
Chang'e
Level 124
God Stats
3W - 4L
1,288 SR
Queue Stats
283W - 291L
1,424 Elo+
Party 3
Merlin
Merlin
WillMey
Merlin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,485 Elo+
Solo
Bacchus
Bacchus
ak fish face
Bacchus
Level 119
God Stats
7W - 10L
1,545 SR
Queue Stats
199W - 206L
1,449 Elo+
Party 2
Chernobog
Chernobog
justbl4ze
Chernobog
Level 125
God Stats
1W - 7L
1,052 SR
Queue Stats
297W - 329L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 7 / 9
9,797
612
11,040
26,808
27,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Eudxa
Tiamat
16
1 / 8 / 12
9,900
619
10,327
14,292
7,998
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
HamWhammer
Kukulkan
20
12 / 7 / 7
12,879
805
29,937
15,646
7,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ULtrALoAd
Heimdallr
19
6 / 7 / 11
11,551
722
21,901
18,794
9,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
xlroold
Horus
15
0 / 8 / 11
9,287
580
8,797
20,893
18,101
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AK REPTAR
Da Ji
20
12 / 6 / 19
12,841
803
24,264
16,610
7,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 22
13,243
828
19,912
19,777
6,588
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
WillMey
Merlin
19
7 / 5 / 19
12,412
776
13,909
14,909
5,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
ak fish face
Bacchus
18
3 / 2 / 22
12,370
773
11,760
32,568
31,363
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
justbl4ze
Chernobog
20
8 / 5 / 20
12,476
780
18,976
15,810
5,336
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
139
20
Kills
37
37
Deaths
22
50
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
7
9
0.79
W
Da Ji
AK REPTAR
Da Ji
12
6
19
3.58
L
Tiamat
Eudxa
Tiamat
1
8
12
0.88
L
Kukulkan
HamWhammer
Kukulkan
12
7
7
2.21
L
Heimdallr
ULtrALoAd
Heimdallr
6
7
11
1.64
W
7
4
22
4.5
W
Merlin
WillMey
Merlin
7
5
19
3.3
W
Bacchus
ak fish face
Bacchus
3
2
22
7
W
Chernobog
justbl4ze
Chernobog
8
5
20
3.6
L
Horus
xlroold
Horus
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,002
Damage
88,821
96,433
Taken
99,674
70,150
Mitigated
55,884
27,832
Healing
54,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,040
505
514
7,382
26,808
27,163
0
12,159
14,649
0
18,589
W
Da Ji
AK REPTAR
Da Ji
24,264
9,209
0
3,101
16,610
7,545
1,217
5,673
10,778
0
35,503
L
Tiamat
Eudxa
Tiamat
10,327
1,370
0
1,709
14,292
7,998
6
7,021
7,271
19,097
0
L
Kukulkan
HamWhammer
Kukulkan
29,937
2,001
775
3,148
15,646
7,719
64
7,187
8,459
61,777
0
L
Heimdallr
ULtrALoAd
Heimdallr
21,901
5,956
984
4,349
18,794
9,169
112
8,739
10,055
0
42,072
W
19,912
3,028
14,268
10,143
19,777
6,588
1,087
9,312
10,246
46,109
0
W
Merlin
WillMey
Merlin
13,909
1,172
1,983
3,039
14,909
5,052
1,468
6,810
7,943
37,968
0
W
Bacchus
ak fish face
Bacchus
11,760
770
1,849
15,563
32,568
31,363
306
12,091
20,122
18,371
0
W
Chernobog
justbl4ze
Chernobog
18,976
10,635
2,767
1,509
15,810
5,336
1,676
6,378
9,284
0
34,478
L
Horus
xlroold
Horus
8,797
3,372
2,990
5,981
20,893
18,101
0
10,475
10,418
0
13,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,414
Gold Earned
63,342
152
Minions Killed
178
0
Camps Cleared
0
1,330,500
Distance Traveled
1,549,326
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,797
612
16
1
0
278,393
0
W
Da Ji
12,841
803
31
2
0
327,435
0
L
Tiamat
9,900
619
23
1
0
250,759
0
L
Kukulkan
12,879
805
70
4
0
265,851
1
L
Heimdallr
11,551
722
35
2
0
255,543
0
W
Chang'e
13,243
828
48
3
0
329,456
0
W
Merlin
12,412
776
37
2
0
289,049
0
W
Bacchus
12,370
773
18
1
0
353,402
0
W
Chernobog
12,476
780
44
3
0
249,984
0
L
Horus
9,287
580
8
1
0
279,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role