Player Matchup

Achilles
Achilles
ApexAngel03
Achilles
Level 42
God Stats
11W - 17L
1,253 SR
Queue Stats
165W - 174L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
DannyVTX
Danzaburou
Level 78
God Stats
51W - 34L
1,638 SR
Queue Stats
180W - 183L
1,536 Elo+
Party 2
Aphrodite
Aphrodite
IceSlayor
Aphrodite
Level 38
God Stats
11W - 7L
1,584 SR
Queue Stats
129W - 134L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
Praimus2
Sun Wukong
Level 55
God Stats
1W - 2L
1,243 SR
Queue Stats
195W - 229L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SOCOMCUBS
Morgan Le Fay
Level 86
God Stats
13W - 10L
1,377 SR
Queue Stats
115W - 128L
1,483 Elo+
Party 2
Team Averages
Level 60
1,419 SR
1,482 Elo+

VS

Team Averages
Level 81
1,615 SR
1,700 Elo+
Atlas
Atlas
C00MM4N
Atlas
Level 144
God Stats
13W - 4L
1,707 SR
Queue Stats
272W - 104L
1,696 Elo+
Party 1
Vamana
Vamana
PleaseDieSafely
Vamana
Level 144
God Stats
13W - 2L
1,885 SR
Queue Stats
220W - 66L
1,730 Elo+
Party 1
Ra
Ra
Weaboofedora69
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 3L
1,836 Elo+
Party 1
Chang'e
Chang'e
drako0069
Chang'e
Level 87
God Stats
749W - 794L
1,481 SR
Queue Stats
771W - 849L
1,473 Elo+
Solo
Chiron
Chiron
xxFURRYxxLOVERxx
Chiron
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ApexAngel03
Achilles
20
6 / 7 / 10
13,373
1,029
22,034
35,456
41,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
DannyVTX
Danzaburou
19
6 / 12 / 7
13,333
1,026
26,254
24,719
7,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
IceSlayor
Aphrodite
18
3 / 7 / 10
12,080
929
13,128
26,585
12,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Praimus2
Sun Wukong
18
1 / 6 / 12
11,648
896
10,885
24,013
14,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
SOCOMCUBS
Morgan Le Fay
18
1 / 12 / 10
11,645
896
19,113
21,966
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
C00MM4N
Atlas
20
6 / 4 / 24
13,303
1,023
20,442
23,213
28,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 2 / 22
15,150
1,165
33,901
29,670
29,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 5 / 25
12,878
991
12,450
14,493
6,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
drako0069
Chang'e
19
2 / 5 / 14
11,262
866
7,983
13,823
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
22 / 1 / 15
16,803
1,293
51,621
15,417
7,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
144
17
Kills
44
44
Deaths
17
49
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Achilles
ApexAngel03
Achilles
6
7
10
1.57
W
Atlas
C00MM4N
Atlas
6
4
24
4.5
L
Danzaburou
DannyVTX
Danzaburou
6
12
7
0.79
L
Aphrodite
IceSlayor
Aphrodite
3
7
10
1.14
W
10
2
22
10.5
L
Sun Wukong
Praimus2
Sun Wukong
1
6
12
1.17
L
Morgan Le Fay
SOCOMCUBS
Morgan Le Fay
1
12
10
0.5
W
4
5
25
3.3
W
Chang'e
drako0069
Chang'e
2
5
14
1.8
W
22
1
15
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,414
Damage
126,397
132,739
Taken
96,616
83,819
Mitigated
77,029
27,075
Healing
33,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ApexAngel03
Achilles
22,034
7,571
0
2,374
35,456
41,191
0
13,646
21,810
0
41,953
W
Atlas
C00MM4N
Atlas
20,442
7,816
0
1,767
23,213
28,724
0
9,817
12,903
37,105
0
L
Danzaburou
DannyVTX
Danzaburou
26,254
12,781
0
1,079
24,719
7,755
0
8,279
16,440
0
52,711
L
Aphrodite
IceSlayor
Aphrodite
13,128
1,247
9,620
10,491
26,585
12,203
0
9,850
16,735
24,211
0
W
33,901
11,274
2,333
8,214
29,670
29,937
0
10,719
18,189
21,315
37,571
L
Sun Wukong
Praimus2
Sun Wukong
10,885
1,785
0
925
24,013
14,848
0
9,203
14,810
0
37,327
L
Morgan Le Fay
SOCOMCUBS
Morgan Le Fay
19,113
940
1,247
1,339
21,966
7,822
0
11,059
10,907
48,361
0
W
12,450
2,335
2,499
1,728
14,493
6,061
0
2,810
11,495
32,002
0
W
Chang'e
drako0069
Chang'e
7,983
500
7,180
4,049
13,823
4,700
0
4,643
8,963
19,694
0
W
51,621
22,987
2,047
3,679
15,417
7,607
0
4,252
10,975
0
83,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,079
Gold Earned
69,396
239
Minions Killed
234
10
Camps Cleared
5
1,234,258
Distance Traveled
1,187,620
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,373
1,029
54
4
2
269,641
0
W
Atlas
13,303
1,023
39
3
1
227,306
0
L
Danzaburou
13,333
1,026
45
3
4
238,068
0
L
Aphrodite
12,080
929
30
2
1
242,128
0
W
Vamana
15,150
1,165
50
4
3
265,061
3
L
Sun Wukong
11,648
896
56
4
2
257,925
1
L
Morgan Le Fay
11,645
896
54
4
1
226,496
3
W
Ra
12,878
991
56
4
1
219,409
0
W
Chang'e
11,262
866
28
2
0
207,192
0
W
Chiron
16,803
1,293
61
5
0
268,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role