Player Matchup

Atlas
Atlas
Lilmcpanda
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 74L
1,580 Elo+
Party 1
Cliodhna
Cliodhna
PandaOrphan8796
Cliodhna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,557 Elo+
Party 1
Zeus
Zeus
doubddddd
Zeus
Level 101
God Stats
0W - 1L
1,622 SR
Queue Stats
34W - 37L
1,353 Elo+
Solo
Team Averages
Level 76
1,541 SR
1,496 Elo+

VS

Team Averages
Level 63
1,364 SR
1,420 Elo+
Sun Wukong
Sun Wukong
A ninja grunt
Sun Wukong
Level 113
God Stats
2W - 6L
1,177 SR
Queue Stats
408W - 399L
1,441 Elo+
Party 2
Kuzenbo
Kuzenbo
NorthernGrid
Kuzenbo
Level 48
God Stats
2W - 3L
1,290 SR
Queue Stats
95W - 116L
1,421 Elo+
Party 2
Thor
Thor
ToBearBluntz
Thor
Level 27
God Stats
10W - 4L
1,626 SR
Queue Stats
25W - 32L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 2 / 6
7,282
607
1,937
8,367
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
11
4 / 5 / 2
7,746
646
10,187
10,442
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
12
3 / 6 / 4
8,145
679
14,648
9,783
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A ninja grunt
Sun Wukong
13
9 / 2 / 3
9,562
797
13,017
18,291
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
NorthernGrid
Kuzenbo
13
3 / 0 / 5
8,567
714
6,586
8,693
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 6
7,456
621
5,073
7,309
2,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
13
13
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A ninja grunt
Sun Wukong
9
2
3
5.25
L
Atlas
0
2
6
1.5
W
Kuzenbo
NorthernGrid
Kuzenbo
3
0
5
5.5
L
Cliodhna
4
5
2
1
W
1
5
6
0.8
L
Zeus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
24,676
28,592
Taken
34,293
15,029
Mitigated
21,958
5,626
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A ninja grunt
Sun Wukong
13,017
3,450
351
2,828
18,291
12,492
0
8,967
8,803
0
23,768
L
Atlas
1,937
504
0
348
8,367
6,516
0
2,600
5,590
9,932
0
W
Kuzenbo
NorthernGrid
Kuzenbo
6,586
2,741
94
1,401
8,693
7,237
15
4,452
4,085
22,524
0
L
Cliodhna
10,187
1,075
0
2,827
10,442
5,021
0
2,151
7,886
0
24,510
W
5,073
816
0
0
7,309
2,229
134
3,546
3,651
0
14,931
L
Zeus
14,648
2,334
442
2,009
9,783
3,492
0
2,220
7,209
40,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,173
Gold Earned
25,585
115
Minions Killed
92
5
Camps Cleared
5
599,306
Distance Traveled
713,182
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,562
797
24
2
2
261,267
1
L
Atlas
7,282
607
12
1
0
193,277
0
W
Kuzenbo
8,567
714
43
4
1
239,726
3
L
Cliodhna
7,746
646
34
3
2
221,870
1
W
Thor
7,456
621
25
2
2
212,189
0
L
Zeus
8,145
679
69
6
3
184,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role