Player Matchup

Sol
Sol
ViannaSlayer_03
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,423 Elo+
Solo
Discordia
Discordia
jacqueline09
Discordia
Level 69
God Stats
1W - 4L
1,221 SR
Queue Stats
197W - 202L
1,392 Elo+
Party 2
Awilix
Awilix
l_Blood_Eagle_l
Awilix
Level 127
God Stats
1W - 2L
1,518 SR
Queue Stats
339W - 381L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
luanaschuler
Danzaburou
Level 127
God Stats
2W - 5L
1,296 SR
Queue Stats
349W - 357L
1,378 Elo+
Party 1
Ah Puch
Ah Puch
tekeo81
Ah Puch
Level 106
God Stats
3W - 4L
1,471 SR
Queue Stats
295W - 286L
1,414 Elo+
Party 2
Team Averages
Level 98
1,401 SR
1,403 Elo+

VS

Team Averages
Level 71
1,416 SR
1,339 Elo+
Chiron
Chiron
NahAmin
Chiron
Level 82
God Stats
1W - 1L
1,271 SR
Queue Stats
127W - 159L
1,425 Elo+
Solo
Geb
Geb
TempTouch
Geb
Level 109
God Stats
4W - 7L
1,315 SR
Queue Stats
509W - 532L
1,365 Elo+
Party 3
Agni
Agni
UpbeatDegree0
Agni
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,159 Elo+
Solo
Hera
Hera
ZweetCarmel
Hera
Level 39
God Stats
9W - 4L
1,495 SR
Queue Stats
182W - 187L
1,394 Elo+
Party 3
Charybdis
Charybdis
v1iolet
Charybdis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 91L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 10
11,310
665
12,573
14,774
5,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
jacqueline09
Discordia
18
4 / 8 / 8
10,957
645
13,566
16,787
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 8
10,583
623
8,013
29,253
20,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
luanaschuler
Danzaburou
20
5 / 9 / 8
13,364
786
17,872
20,077
8,736
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
tekeo81
Ah Puch
20
7 / 8 / 9
12,520
736
18,477
21,569
8,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NahAmin
Chiron
20
5 / 6 / 18
12,785
752
11,674
17,385
7,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 3 / 23
13,406
789
18,102
33,146
33,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 5 / 14
13,840
814
19,738
15,056
5,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
16 / 6 / 9
13,933
820
31,961
12,954
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
v1iolet
Charybdis
18
1 / 3 / 14
10,983
646
12,140
14,447
5,726
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
115
23
Kills
37
37
Deaths
23
43
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chiron
NahAmin
Chiron
5
6
18
2.33
W
4
3
23
5.17
W
11
5
14
3.6
L
4
6
10
1.5
W
16
6
9
3.42
L
Discordia
jacqueline09
Discordia
4
8
8
1
L
3
6
8
1.17
L
Danzaburou
luanaschuler
Danzaburou
5
9
8
1
L
Ah Puch
tekeo81
Ah Puch
7
8
9
1.44
W
Charybdis
v1iolet
Charybdis
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,501
Damage
93,615
102,460
Taken
92,988
49,649
Mitigated
57,683
32,574
Healing
40,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
NahAmin
Chiron
11,674
4,490
4,914
6,173
17,385
7,013
3,237
10,252
6,747
0
36,888
W
18,102
695
1,443
15,850
33,146
33,776
0
12,034
20,316
32,176
0
W
19,738
2,051
1,272
1,660
15,056
5,976
563
7,023
7,863
40,318
0
L
12,573
1,453
1,582
2,513
14,774
5,770
34
11,859
2,915
30,720
0
W
31,961
7,057
1,515
1,871
12,954
5,192
466
7,709
5,017
47,669
0
L
Discordia
jacqueline09
Discordia
13,566
589
887
2,922
16,787
6,318
288
13,883
2,904
29,029
0
L
8,013
1,964
846
9,636
29,253
20,532
0
16,631
12,622
0
14,824
L
Danzaburou
luanaschuler
Danzaburou
17,872
4,673
1,355
4,846
20,077
8,736
480
12,027
8,050
0
49,100
L
Ah Puch
tekeo81
Ah Puch
18,477
1,583
1,077
6,910
21,569
8,293
160
15,401
6,168
34,693
0
W
Charybdis
v1iolet
Charybdis
12,140
3,592
1,951
4,012
14,447
5,726
1,293
6,262
7,981
0
24,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,734
Gold Earned
64,947
171
Minions Killed
198
0
Camps Cleared
0
1,357,656
Distance Traveled
1,579,330
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,785
752
70
4
0
293,677
0
W
Geb
13,406
789
24
1
0
393,339
0
W
Agni
13,840
814
44
3
0
308,939
0
L
Sol
11,310
665
23
1
0
278,584
0
W
Hera
13,933
820
31
2
0
273,582
0
L
Discordia
10,957
645
35
2
0
219,823
0
L
Awilix
10,583
623
14
1
0
333,893
4
L
Danzaburou
13,364
786
54
3
0
261,566
1
L
Ah Puch
12,520
736
45
3
0
263,790
0
W
Charybdis
10,983
646
29
2
0
309,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role