Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cllarencio
Chaac
Level 61
God Stats
3W - 2L
1,494 SR
Queue Stats
31W - 89L
1,231 Elo+
Solo
Erlang Shen
Erlang Shen
PéèpÀ
Erlang Shen
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 103L
1,471 Elo+
Solo
Team Averages
Level 115
1,498 SR
1,401 Elo+

VS

Team Averages
Level 72
1,612 SR
1,461 Elo+
Artemis
Artemis
SebasTiccy
Artemis
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
224W - 301L
1,367 Elo+
Solo
Horus
Horus
Veronezf
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thoth
Thoth
f0rk1
Thoth
Level 88
God Stats
0W - 1L
1,835 SR
Queue Stats
4W - 6L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
14 / 1 / 8
11,487
821
18,191
6,621
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
1 / 2 / 19
9,741
696
5,682
14,209
6,712
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
PéèpÀ
Erlang Shen
14
9 / 5 / 12
10,561
754
11,165
15,996
17,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SebasTiccy
Artemis
11
1 / 9 / 3
8,479
606
7,045
13,069
4,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Veronezf
Horus
11
2 / 10 / 3
8,617
616
3,024
14,563
13,025
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
f0rk1
Thoth
15
5 / 5 / 2
10,655
761
10,636
11,356
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
24
Kills
8
8
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
1
8
18
W
Chaac
1
2
19
5.25
W
Erlang Shen
PéèpÀ
Erlang Shen
9
5
12
3
L
Artemis
SebasTiccy
Artemis
1
9
3
0.28
L
Horus
Veronezf
Horus
2
10
3
0.35
L
Thoth
f0rk1
Thoth
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,038
Damage
20,705
36,826
Taken
38,988
25,985
Mitigated
21,344
15,147
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,191
1,867
0
2,116
6,621
1,875
991
2,772
3,849
58,215
0
W
Chaac
5,682
88
385
6,774
14,209
6,712
810
3,670
10,539
0
30,325
W
Erlang Shen
PéèpÀ
Erlang Shen
11,165
4,236
0
5,872
15,996
17,398
937
5,056
10,940
259
31,651
L
Artemis
SebasTiccy
Artemis
7,045
2,128
224
2,287
13,069
4,857
0
5,348
7,086
0
19,027
L
Horus
Veronezf
Horus
3,024
1,415
441
876
14,563
13,025
0
7,683
6,172
0
7,423
L
Thoth
f0rk1
Thoth
10,636
618
0
1,014
11,356
3,462
0
4,947
5,858
42,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
27,751
164
Minions Killed
120
9
Camps Cleared
3
723,421
Distance Traveled
609,058
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,487
821
81
6
4
245,972
2
W
Chaac
9,741
696
51
4
2
235,638
3
W
Erlang Shen
10,561
754
32
2
3
241,811
3
L
Artemis
8,479
606
25
2
0
151,622
1
L
Horus
8,617
616
6
0
0
223,536
0
L
Thoth
10,655
761
89
6
3
233,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role