Player Matchup

Danzaburou
Danzaburou
BMBryce
Danzaburou
Level 159
God Stats
12W - 2L
1,807 SR
Queue Stats
298W - 84L
2,023 Elo+
Party 1
Ao Kuang
Ao Kuang
Nibstahh
Ao Kuang
Level 154
God Stats
8W - 2L
1,576 SR
Queue Stats
527W - 168L
2,006 Elo+
Party 1
Sun Wukong
Sun Wukong
Sugmedic
Sun Wukong
Level 143
God Stats
8W - 2L
1,688 SR
Queue Stats
497W - 160L
2,006 Elo+
Party 1
Team Averages
Level 152
1,690 SR
2,012 Elo+

VS

Team Averages
Level 150
1,618 SR
1,697 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Hornplayer23
Tiamat
Level 130
God Stats
0W - 1L
1,645 SR
Queue Stats
81W - 39L
1,750 Elo+
Party 2
Heimdallr
Heimdallr
Stormageddon
Heimdallr
Level 160
God Stats
0W - 1L
1,710 SR
Queue Stats
50W - 23L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BMBryce
Danzaburou
11
4 / 0 / 10
7,335
917
8,051
4,973
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Nibstahh
Ao Kuang
11
5 / 2 / 8
7,204
901
6,424
8,081
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Sugmedic
Sun Wukong
11
5 / 1 / 7
7,177
897
8,436
8,872
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 5 / 1
6,124
766
2,834
11,073
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
8
0 / 5 / 2
5,173
647
2,689
6,943
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Stormageddon
Heimdallr
8
1 / 4 / 2
5,724
716
7,290
9,129
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
1
0.5
W
Danzaburou
BMBryce
Danzaburou
4
0
10
9
L
Tiamat
0
5
2
0.2
W
Ao Kuang
Nibstahh
Ao Kuang
5
2
8
4.5
L
Heimdallr
Stormageddon
Heimdallr
1
4
2
0.5
W
Sun Wukong
Sugmedic
Sun Wukong
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
12,813
21,926
Taken
27,145
9,749
Mitigated
11,862
7,710
Healing
2,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,834
793
0
1,232
11,073
6,587
0
2,783
7,903
6,896
0
W
Danzaburou
BMBryce
Danzaburou
8,051
3,070
0
1,463
4,973
1,894
1,675
1,006
3,967
0
29,592
L
Tiamat
2,689
261
0
324
6,943
2,494
0
1,082
5,515
12,024
0
W
Ao Kuang
Nibstahh
Ao Kuang
6,424
1,193
0
3,796
8,081
3,250
646
2,941
5,140
20,102
0
L
Heimdallr
Stormageddon
Heimdallr
7,290
3,924
0
620
9,129
2,781
0
2,289
6,406
0
20,680
W
Sun Wukong
Sugmedic
Sun Wukong
8,436
1,372
0
2,451
8,872
4,605
193
1,867
7,005
0
20,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,716
Gold Earned
17,021
93
Minions Killed
68
4
Camps Cleared
2
493,770
Distance Traveled
410,690
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,124
766
13
2
0
122,484
2
W
Danzaburou
7,335
917
51
6
1
151,304
1
L
Tiamat
5,173
647
25
3
2
142,145
0
W
Ao Kuang
7,204
901
15
2
1
153,736
0
L
Heimdallr
5,724
716
30
4
0
146,061
3
W
Sun Wukong
7,177
897
27
3
2
188,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role