Player Matchup

Charybdis
Charybdis
BoBo_El_Loco
Charybdis
Level 66
God Stats
5W - 11L
1,458 SR
Queue Stats
20W - 25L
1,297 Elo+
Party 2
Ares
Ares
DIESEL_RG306
Ares
Level 97
God Stats
1W - 0L
1,727 SR
Queue Stats
128W - 128L
1,420 Elo+
Party 1
Bellona
Bellona
Rhyul-
Bellona
Level 68
God Stats
1W - 1L
1,248 SR
Queue Stats
33W - 42L
1,383 Elo+
Party 1
Olorun
Olorun
WhyGael
Olorun
Level 27
God Stats
16W - 20L
1,428 SR
Queue Stats
47W - 51L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
verdugo713
Ao Kuang
Level 65
God Stats
9W - 10L
1,508 SR
Queue Stats
31W - 30L
1,357 Elo+
Party 2
Team Averages
Level 65
1,474 SR
1,379 Elo+

VS

Team Averages
Level 103
1,340 SR
1,404 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Senpai_GoIden
Atlas
Level 120
God Stats
7W - 7L
1,210 SR
Queue Stats
148W - 171L
1,382 Elo+
Party 3
King Arthur
King Arthur
Senpai_Papi007
King Arthur
Level 29
God Stats
0W - 4L
1,247 SR
Queue Stats
27W - 37L
1,425 Elo+
Party 3
Chronos
Chronos
Senpai_Rat
Chronos
Level 128
God Stats
0W - 3L
1,230 SR
Queue Stats
216W - 255L
1,441 Elo+
Party 3
Fenrir
Fenrir
WaRPiGs_Skitch_
Fenrir
Level 89
God Stats
2W - 5L
1,511 SR
Queue Stats
33W - 49L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoBo_El_Loco
Charybdis
11
1 / 3 / 0
6,362
454
3,357
8,177
2,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 3
5,877
420
5,292
9,841
7,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Rhyul-
Bellona
12
3 / 1 / 4
7,407
529
5,718
9,660
7,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
WhyGael
Olorun
13
3 / 1 / 2
8,098
578
6,535
7,607
3,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
verdugo713
Ao Kuang
12
5 / 1 / 2
7,456
533
6,513
8,494
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 2 / 0
7,614
544
7,288
7,610
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
6,416
458
4,080
10,653
7,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Senpai_Papi007
King Arthur
11
0 / 5 / 2
6,184
442
5,656
12,197
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Senpai_Rat
Chronos
11
1 / 0 / 2
6,490
464
5,889
6,676
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 3
6,607
472
3,975
10,827
4,090
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
7
7
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
0
1.5
W
Charybdis
BoBo_El_Loco
Charybdis
1
3
0
0.33
W
0
1
3
1.5
W
Bellona
Rhyul-
Bellona
3
1
4
5
L
2
1
1
2.5
L
King Arthur
Senpai_Papi007
King Arthur
0
5
2
0.2
L
Chronos
Senpai_Rat
Chronos
1
0
2
2
L
1
4
3
0.63
W
Olorun
WhyGael
Olorun
3
1
2
4
W
Ao Kuang
verdugo713
Ao Kuang
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,415
Damage
26,888
43,779
Taken
47,963
22,777
Mitigated
22,979
17,179
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,288
1,691
0
3,000
7,610
2,376
626
3,765
3,845
47,498
0
W
Charybdis
BoBo_El_Loco
Charybdis
3,357
2,120
68
3,097
8,177
2,303
0
3,602
4,575
0
41,114
W
5,292
101
712
2,597
9,841
7,032
0
4,215
5,626
21,311
0
W
Bellona
Rhyul-
Bellona
5,718
1,990
0
3,415
9,660
7,783
390
351
8,699
0
33,609
L
4,080
1,329
707
2,200
10,653
7,625
0
5,472
5,181
20,533
0
L
King Arthur
Senpai_Papi007
King Arthur
5,656
863
0
4,386
12,197
6,403
0
2,508
9,689
0
32,221
L
Chronos
Senpai_Rat
Chronos
5,889
1,921
0
1,692
6,676
2,485
96
3,351
3,325
38,430
4,240
L
3,975
407
0
2,900
10,827
4,090
0
3,244
7,583
0
40,558
W
Olorun
WhyGael
Olorun
6,535
3,062
394
3,253
7,607
3,015
1,662
5,245
2,362
55,147
0
W
Ao Kuang
verdugo713
Ao Kuang
6,513
1,775
163
3,480
8,494
2,644
324
3,090
5,368
28,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
33,311
356
Minions Killed
356
0
Camps Cleared
0
1,347,417
Distance Traveled
1,240,343
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,614
544
105
8
0
228,564
4
W
Charybdis
6,362
454
79
6
0
252,025
0
W
Ares
5,877
420
26
2
0
272,766
0
W
Bellona
7,407
529
73
5
0
251,425
0
L
Atlas
6,416
458
43
3
0
263,815
2
L
King Arthur
6,184
442
59
4
0
238,799
4
L
Chronos
6,490
464
74
5
0
268,548
0
L
Fenrir
6,607
472
75
5
0
240,617
0
W
Olorun
8,098
578
120
9
0
252,076
0
W
Ao Kuang
7,456
533
58
4
0
319,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role