Player Matchup

Amaterasu
Amaterasu
ArgoNaughty
Amaterasu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,559 Elo+
Party 2
Merlin
Merlin
GhostRIderr
Merlin
Level 126
God Stats
3W - 2L
1,724 SR
Queue Stats
41W - 39L
1,581 Elo+
Party 2
Medusa
Medusa
N19A
Medusa
Level 100
God Stats
24W - 19L
1,602 SR
Queue Stats
32W - 35L
1,546 Elo+
Party 2
Team Averages
Level 117
1,608 SR
1,562 Elo+

VS

Team Averages
Level 89
1,469 SR
1,397 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Avey_C
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,363 Elo+
Party 1
Serqet
Serqet
Speshimen_
Serqet
Level 45
God Stats
3W - 5L
1,406 SR
Queue Stats
14W - 27L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArgoNaughty
Amaterasu
14
6 / 1 / 6
9,794
753
10,146
12,034
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Merlin
12
1 / 3 / 7
8,613
663
10,134
7,407
2,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
N19A
Medusa
14
6 / 2 / 5
10,047
773
9,866
8,392
2,713
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 4 / 1
8,002
616
7,572
9,743
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Avey_C
Sylvanus
12
2 / 4 / 4
8,331
641
6,239
13,716
14,803
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Speshimen_
Serqet
12
3 / 5 / 3
8,550
658
5,784
13,503
7,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
6
6
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
1
0.38
W
Amaterasu
ArgoNaughty
Amaterasu
6
1
6
9
L
Sylvanus
Avey_C
Sylvanus
2
4
4
1
W
Merlin
1
3
7
1.5
W
Medusa
N19A
Medusa
6
2
5
4.25
L
Serqet
Speshimen_
Serqet
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
19,595
27,833
Taken
36,962
16,459
Mitigated
25,766
6,902
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,572
293
0
579
9,743
3,354
35
2,269
7,011
41,444
0
W
Amaterasu
ArgoNaughty
Amaterasu
10,146
2,052
734
3,471
12,034
11,002
1,146
5,873
5,266
0
25,546
L
Sylvanus
Avey_C
Sylvanus
6,239
1,063
2,311
4,031
13,716
14,803
282
3,728
9,371
16,213
0
W
Merlin
10,134
687
66
1,608
7,407
2,744
1,134
3,457
3,167
30,099
0
W
Medusa
N19A
Medusa
9,866
5,750
0
1,023
8,392
2,713
840
4,350
3,516
0
37,034
L
Serqet
Speshimen_
Serqet
5,784
353
0
434
13,503
7,609
0
3,222
9,468
0
13,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
24,883
146
Minions Killed
117
7
Camps Cleared
4
753,467
Distance Traveled
692,720
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,002
616
80
6
3
209,685
0
W
Amaterasu
9,794
753
25
2
1
271,630
1
L
Sylvanus
8,331
641
20
2
0
227,005
3
W
Merlin
8,613
663
42
3
3
220,934
4
W
Medusa
10,047
773
79
6
3
260,903
6
L
Serqet
8,550
658
17
1
1
256,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role