Player Matchup

Ravana
Ravana
Girbralter
Ravana
Level 86
God Stats
7W - 7L
1,525 SR
Queue Stats
316W - 316L
1,406 Elo+
Solo
Atlas
Atlas
Tarokichi-69
Atlas
Level 46
God Stats
2W - 3L
1,548 SR
Queue Stats
63W - 88L
1,337 Elo+
Party 2
Thanatos
Thanatos
Yan_Brajos
Thanatos
Level 83
God Stats
13W - 17L
1,413 SR
Queue Stats
164W - 182L
1,366 Elo+
Party 2
Danzaburou
Danzaburou
cflamenco99
Danzaburou
Level 8
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 7L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mordredarthurson
Morgan Le Fay
Level 8
God Stats
3W - 6L
1,478 SR
Queue Stats
6W - 9L
1,389 Elo+
Party 2
Team Averages
Level 46
1,536 SR
1,387 Elo+

VS

Team Averages
Level 111
1,531 SR
1,438 Elo+
Cthulhu
Cthulhu
Cryofwar04
Cthulhu
Level 101
God Stats
2W - 0L
1,628 SR
Queue Stats
28W - 28L
1,462 Elo+
Party 1
Sol
Sol
Galactic6973
Sol
Level 108
God Stats
11W - 11L
1,448 SR
Queue Stats
203W - 197L
1,413 Elo+
Party 3
Anubis
Anubis
Lugal-Silimma
Anubis
Level 124
God Stats
13W - 5L
1,658 SR
Queue Stats
88W - 80L
1,522 Elo+
Party 1
Serqet
Serqet
TheImmortalKarna
Serqet
Level 109
God Stats
12W - 13L
1,408 SR
Queue Stats
99W - 103L
1,377 Elo+
Party 3
Sylvanus
Sylvanus
comacozyninja
Sylvanus
Level 112
God Stats
14W - 15L
1,514 SR
Queue Stats
211W - 220L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Girbralter
Ravana
15
1 / 12 / 3
10,040
437
14,673
23,525
24,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 9 / 1
8,986
391
6,574
23,499
22,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Yan_Brajos
Thanatos
17
4 / 9 / 1
11,148
485
10,259
18,760
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
cflamenco99
Danzaburou
12
0 / 7 / 1
7,638
332
1,273
14,506
3,702
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
mordredarthurson
Morgan Le Fay
15
1 / 11 / 1
9,452
411
12,275
16,996
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cryofwar04
Cthulhu
18
11 / 4 / 13
12,566
546
17,249
22,037
11,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 1 / 9
13,389
582
20,578
21,043
7,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
8 / 0 / 11
13,137
571
16,399
15,142
8,088
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 0 / 6
14,015
609
4,495
14,902
7,486
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
comacozyninja
Sylvanus
20
13 / 3 / 3
15,160
659
20,806
21,648
16,308
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
7
Kills
48
48
Deaths
8
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cryofwar04
Cthulhu
11
4
13
4.38
W
12
1
9
16.5
L
Ravana
Girbralter
Ravana
1
12
3
0.21
W
8
0
11
13.5
L
1
9
1
0.17
W
4
0
6
7
L
Thanatos
Yan_Brajos
Thanatos
4
9
1
0.5
L
Danzaburou
cflamenco99
Danzaburou
0
7
1
0.07
W
Sylvanus
comacozyninja
Sylvanus
13
3
3
4.83
L
Morgan Le Fay
mordredarthurson
Morgan Le Fay
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,054
Damage
79,527
97,286
Taken
94,772
61,388
Mitigated
50,852
18,535
Healing
46,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cryofwar04
Cthulhu
17,249
1,356
206
8,646
22,037
11,333
352
5,072
16,791
71,834
0
W
20,578
8,103
0
13,073
21,043
7,637
5,251
5,543
15,296
103,388
0
L
Ravana
Girbralter
Ravana
14,673
6,278
0
3,890
23,525
24,105
1,104
14,460
8,553
32
50,755
W
16,399
204
0
11,340
15,142
8,088
2,084
5,485
9,195
102,299
0
L
6,574
2,490
1,781
3,308
23,499
22,554
0
17,528
5,785
21,920
0
W
4,495
290
0
646
14,902
7,486
612
748
14,154
0
136,466
L
Thanatos
Yan_Brajos
Thanatos
10,259
3,930
0
7,702
18,760
6,025
0
12,180
6,282
0
72,873
L
Danzaburou
cflamenco99
Danzaburou
1,273
711
0
1,135
14,506
3,702
0
14,089
417
0
20,674
W
Sylvanus
comacozyninja
Sylvanus
20,806
7,369
1,327
11,116
21,648
16,308
2,899
1,388
20,165
89,172
17,150
L
Morgan Le Fay
mordredarthurson
Morgan Le Fay
12,275
756
0
719
16,996
5,002
0
13,599
3,397
54,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
68,267
382
Minions Killed
778
0
Camps Cleared
0
1,925,128
Distance Traveled
2,118,487
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,566
546
95
4
0
447,029
2
W
Sol
13,389
582
136
6
0
378,400
1
L
Ravana
10,040
437
101
4
0
344,439
3
W
Anubis
13,137
571
160
7
0
444,313
2
L
Atlas
8,986
391
21
1
0
395,942
2
W
Serqet
14,015
609
194
8
0
518,866
1
L
Thanatos
11,148
485
131
6
0
408,249
5
L
Danzaburou
7,638
332
35
2
0
379,644
0
W
Sylvanus
15,160
659
193
8
0
329,879
0
L
Morgan Le Fay
9,452
411
94
4
0
396,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role