Player Matchup

Kumbhakarna
Kumbhakarna
ChurchArson
Kumbhakarna
Level 141
God Stats
2W - 0L
1,712 SR
Queue Stats
162W - 151L
1,476 Elo+
Party 1
Ravana
Ravana
KelloggsSkinRack
Ravana
Level 120
God Stats
5W - 6L
1,512 SR
Queue Stats
410W - 345L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
PocketPickIe
Danzaburou
Level 107
God Stats
32W - 19L
1,098 SR
Queue Stats
210W - 195L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheDevilsPancake
Tsukuyomi
Level 107
God Stats
7W - 7L
1,463 SR
Queue Stats
631W - 652L
1,530 Elo+
Solo
Sol
Sol
iTz_xKryptify
Sol
Level 99
God Stats
5W - 8L
1,373 SR
Queue Stats
191W - 180L
1,451 Elo+
Solo
Team Averages
Level 115
1,432 SR
1,489 Elo+

VS

Team Averages
Level 105
1,539 SR
1,476 Elo+
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
MythicLeakxd
Sol
Level 98
God Stats
8W - 12L
1,472 SR
Queue Stats
191W - 208L
1,457 Elo+
Party 2
Medusa
Medusa
ThyyJester
Medusa
Level 102
God Stats
16W - 11L
1,595 SR
Queue Stats
127W - 142L
1,474 Elo+
Party 2
Bacchus
Bacchus
crownthefool
Bacchus
Level 119
God Stats
10W - 13L
1,539 SR
Queue Stats
375W - 372L
1,496 Elo+
Solo
Loki
Loki
magdaIene
Loki
Level 85
God Stats
2W - 2L
1,591 SR
Queue Stats
368W - 356L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChurchArson
Kumbhakarna
13
4 / 2 / 9
8,456
529
6,066
11,841
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 1 / 8
9,460
591
9,048
9,516
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
PocketPickIe
Danzaburou
13
3 / 5 / 1
8,503
531
5,873
11,040
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
16
4 / 3 / 4
9,332
583
10,377
14,804
8,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 2 / 7
9,416
589
6,591
8,772
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 2 / 2
8,641
540
8,230
15,547
13,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 0
8,236
515
6,141
9,287
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
ThyyJester
Medusa
14
6 / 4 / 2
8,914
557
8,088
8,964
2,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
crownthefool
Bacchus
13
1 / 6 / 5
7,926
495
7,668
16,503
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
13
2 / 7 / 1
8,018
501
5,157
12,419
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
24
Kills
13
13
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
2
1.5
W
Kumbhakarna
ChurchArson
Kumbhakarna
4
2
9
4.25
W
8
1
8
12
L
2
5
0
0.4
W
Danzaburou
PocketPickIe
Danzaburou
3
5
1
0.7
W
Tsukuyomi
4
3
4
2
L
Medusa
ThyyJester
Medusa
6
4
2
1.75
L
Bacchus
crownthefool
Bacchus
1
6
5
0.58
W
5
2
7
4.25
L
Loki
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,955
Damage
35,284
55,973
Taken
62,720
29,403
Mitigated
37,274
17,305
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,230
2,762
0
4,172
15,547
13,897
22
607
14,769
0
52,717
W
Kumbhakarna
ChurchArson
Kumbhakarna
6,066
1,217
0
2,123
11,841
10,137
0
3,694
8,147
21,259
0
W
9,048
2,737
0
2,586
9,516
3,559
138
1,201
8,315
0
49,002
L
6,141
699
0
1,897
9,287
3,186
1,271
4,827
4,460
38,827
3,010
W
Danzaburou
PocketPickIe
Danzaburou
5,873
2,820
0
3,106
11,040
3,492
672
2,347
8,693
0
55,959
W
Tsukuyomi
10,377
2,343
0
5,432
14,804
8,755
420
1,998
12,806
0
56,105
L
Medusa
ThyyJester
Medusa
8,088
3,297
496
922
8,964
2,419
2,106
1,811
7,153
0
57,126
L
Bacchus
crownthefool
Bacchus
7,668
896
123
3,825
16,503
13,110
145
2,822
13,676
39,011
0
W
6,591
1,419
0
4,058
8,772
3,460
805
4,555
4,217
50,248
4,100
L
Loki
5,157
1,233
0
2,443
12,419
4,662
0
2,168
10,251
0
51,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
41,735
388
Minions Killed
463
0
Camps Cleared
0
1,557,531
Distance Traveled
1,507,005
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,641
540
102
6
0
316,352
6
W
Kumbhakarna
8,456
529
19
1
0
327,010
2
W
Ravana
9,460
591
81
5
0
353,058
0
L
Sol
8,236
515
101
6
0
283,932
1
W
Danzaburou
8,503
531
79
5
0
266,754
4
W
Tsukuyomi
9,332
583
99
6
0
308,453
5
L
Medusa
8,914
557
109
7
0
304,654
1
L
Bacchus
7,926
495
60
4
0
295,202
4
W
Sol
9,416
589
110
7
0
302,256
3
L
Loki
8,018
501
91
6
0
306,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role