Player Matchup

Nox
Nox
 
Nox
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BletschR
Cerberus
Level 78
God Stats
0W - 3L
1,390 SR
Queue Stats
541W - 513L
1,508 Elo+
Party 1
Hou Yi
Hou Yi
xXLackofDeathXx
Hou Yi
Level 30
God Stats
4W - 5L
1,636 SR
Queue Stats
128W - 148L
1,471 Elo+
Party 1
Team Averages
Level 63
1,509 SR
1,493 Elo+

VS

Team Averages
Level 74
1,579 SR
1,408 Elo+
Guan Yu
Guan Yu
Jacks543
Guan Yu
Level 21
God Stats
6W - 3L
1,475 SR
Queue Stats
7W - 9L
1,332 Elo+
Party 2
Sol
Sol
KDPAN
Sol
Level 138
God Stats
4W - 4L
1,635 SR
Queue Stats
55W - 51L
1,557 Elo+
Solo
Geb
Geb
Singood
Geb
Level 63
God Stats
6W - 1L
1,625 SR
Queue Stats
8W - 13L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 3 / 6
10,628
664
8,778
9,122
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
BletschR
Cerberus
15
4 / 2 / 6
10,382
649
13,804
28,757
26,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 5 / 5
9,928
621
8,358
14,116
5,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jacks543
Guan Yu
13
0 / 4 / 8
9,644
603
10,276
15,205
10,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sol
KDPAN
Sol
15
7 / 5 / 3
11,658
729
23,286
14,350
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
15
3 / 2 / 7
11,697
731
13,057
14,592
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
11
Kills
10
10
Deaths
11
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
3
6
2.33
L
Cerberus
BletschR
Cerberus
4
2
6
3.5
W
Guan Yu
Jacks543
Guan Yu
0
4
8
1
W
Sol
KDPAN
Sol
7
5
3
1.7
W
Geb
3
2
7
3.25
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,940
Damage
46,619
51,995
Taken
44,147
36,238
Mitigated
30,405
11,377
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,778
1,498
0
0
9,122
3,690
0
6,565
2,557
29,988
0
L
Cerberus
BletschR
Cerberus
13,804
1,592
0
10,172
28,757
26,906
0
17,550
11,207
48,683
0
W
Guan Yu
Jacks543
Guan Yu
10,276
2,982
2,977
3,057
15,205
10,985
148
7,136
7,459
0
21,762
W
Sol
KDPAN
Sol
23,286
7,501
0
4,805
14,350
6,432
2,895
7,529
6,204
61,167
4,717
W
Geb
13,057
1,606
517
3,893
14,592
12,988
264
6,321
7,581
37,401
0
L
8,358
2,958
0
1,205
14,116
5,642
0
11,151
2,965
0
32,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
32,999
205
Minions Killed
160
7
Camps Cleared
8
808,086
Distance Traveled
962,433
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,628
664
52
3
0
249,087
0
L
Cerberus
10,382
649
103
6
3
284,220
2
W
Guan Yu
9,644
603
38
2
1
324,567
2
W
Sol
11,658
729
93
6
7
279,757
3
W
Geb
11,697
731
29
2
0
358,109
1
L
Hou Yi
9,928
621
50
3
4
274,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role