Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DeadricDemon
King Arthur
Level 124
God Stats
5W - 5L
1,564 SR
Queue Stats
215W - 216L
1,435 Elo+
Party 1
Janus
Janus
Stazee
Janus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zechs41
Tsukuyomi
Level 109
God Stats
5W - 1L
1,757 SR
Queue Stats
84W - 77L
1,516 Elo+
Party 2
Rama
Rama
oFRAGILEo
Rama
Level 126
God Stats
8W - 11L
1,390 SR
Queue Stats
304W - 315L
1,440 Elo+
Party 1
Team Averages
Level 128
1,542 SR
1,482 Elo+

VS

Team Averages
Level 83
1,373 SR
1,447 Elo+
Scylla
Scylla
BlackMamba4ever2
Scylla
Level 64
God Stats
16W - 26L
1,413 SR
Queue Stats
358W - 395L
1,552 Elo+
Solo
Ymir
Ymir
BuzzKillw
Ymir
Level 93
God Stats
3W - 5L
1,470 SR
Queue Stats
7W - 15L
1,377 Elo+
Party 3
Chang'e
Chang'e
Ohiospeach
Chang'e
Level 88
God Stats
33W - 35L
1,488 SR
Queue Stats
663W - 763L
1,520 Elo+
Solo
Hou Yi
Hou Yi
Swacher
Hou Yi
Level 111
God Stats
0W - 2L
1,301 SR
Queue Stats
61W - 65L
1,437 Elo+
Solo
Xbalanque
Xbalanque
Thebradbury
Xbalanque
Level 59
God Stats
1W - 6L
1,193 SR
Queue Stats
5W - 12L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 0 / 11
11,287
1,129
21,381
6,924
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DeadricDemon
King Arthur
17
4 / 2 / 10
10,309
1,031
8,196
16,320
15,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
Stazee
Janus
17
3 / 2 / 9
10,228
1,023
13,635
5,713
2,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Zechs41
Tsukuyomi
16
0 / 4 / 13
9,507
951
10,697
11,001
4,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
18
12 / 0 / 10
12,832
1,283
17,313
5,361
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

238

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
10,059
1,006
7,373
13,009
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
3 / 6 / 1
9,386
939
5,286
19,093
19,792
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Ohiospeach
Chang'e
15
2 / 2 / 3
9,508
951
7,714
12,884
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Swacher
Hou Yi
16
2 / 5 / 5
9,679
968
12,263
15,081
5,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Thebradbury
Xbalanque
15
0 / 6 / 5
8,733
873
9,247
13,426
5,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
24
Kills
8
8
Deaths
24
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
11
10.5
L
1
5
5
0.7
L
Ymir
3
6
1
0.58
W
King Arthur
DeadricDemon
King Arthur
4
2
10
4.5
L
Chang'e
Ohiospeach
Chang'e
2
2
3
1.75
W
Janus
Stazee
Janus
3
2
9
3.75
L
Hou Yi
Swacher
Hou Yi
2
5
5
0.9
L
Xbalanque
Thebradbury
Xbalanque
0
6
5
0.42
W
Tsukuyomi
Zechs41
Tsukuyomi
0
4
13
1.63
W
Rama
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,222
Damage
41,883
45,319
Taken
73,493
27,618
Mitigated
40,776
2,232
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,381
1,885
296
1,722
6,924
2,781
0
2,734
4,190
43,147
0
L
7,373
642
0
838
13,009
5,271
0
7,749
5,260
46,810
0
L
Ymir
5,286
461
0
0
19,093
19,792
0
12,193
6,900
9,989
0
W
King Arthur
DeadricDemon
King Arthur
8,196
626
0
0
16,320
15,387
0
7,512
8,808
5,376
17,399
L
Chang'e
Ohiospeach
Chang'e
7,714
657
1,965
2,257
12,884
4,663
0
4,920
7,964
30,148
0
W
Janus
Stazee
Janus
13,635
519
0
97
5,713
2,207
0
3,236
2,477
32,908
0
L
Hou Yi
Swacher
Hou Yi
12,263
7,171
0
0
15,081
5,555
0
6,073
9,008
0
28,794
L
Xbalanque
Thebradbury
Xbalanque
9,247
4,174
0
0
13,426
5,495
0
6,308
7,118
0
16,906
W
Tsukuyomi
Zechs41
Tsukuyomi
10,697
2,185
0
117
11,001
4,818
0
5,416
5,585
0
24,543
W
Rama
17,313
13,690
0
0
5,361
2,425
0
1,475
3,886
0
31,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,163
Gold Earned
47,365
199
Minions Killed
201
10
Camps Cleared
6
991,516
Distance Traveled
952,877
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,287
1,129
42
4
5
187,392
0
L
Scylla
10,059
1,006
94
9
1
198,076
0
L
Ymir
9,386
939
8
1
1
172,463
0
W
King Arthur
10,309
1,031
32
3
0
221,070
0
L
Chang'e
9,508
951
51
5
2
217,709
2
W
Janus
10,228
1,023
59
6
4
203,591
0
L
Hou Yi
9,679
968
36
4
1
177,125
1
L
Xbalanque
8,733
873
12
1
1
187,504
0
W
Tsukuyomi
9,507
951
32
3
1
205,977
0
W
Rama
12,832
1,283
34
3
0
173,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role