Player Matchup

Scylla
Scylla
AFROXxMAN
Scylla
Level 114
God Stats
9W - 5L
1,631 SR
Queue Stats
291W - 369L
1,359 Elo+
Party 2
Kuzenbo
Kuzenbo
Slimezz
Kuzenbo
Level 102
God Stats
13W - 8L
1,602 SR
Queue Stats
272W - 386L
1,356 Elo+
Party 2
Neith
Neith
THExxMEISTER
Neith
Level 62
God Stats
49W - 68L
1,393 SR
Queue Stats
107W - 184L
1,312 Elo+
Party 2
Team Averages
Level 93
1,542 SR
1,342 Elo+

VS

Team Averages
Level 54
1,624 SR
1,026 Elo+
Tiamat
Tiamat
Carnage946
Tiamat
Level 59
God Stats
1W - 3L
1,537 SR
Queue Stats
1W - 6L
1,055 Elo+
Party 1
Izanami
Izanami
Its Lady Sha
Izanami
Level 59
God Stats
0W - 4L
1,450 SR
Queue Stats
0W - 5L
837 Elo+
Party 1
Scylla
Scylla
squishypanda023
Scylla
Level 45
God Stats
0W - 1L
1,884 SR
Queue Stats
2W - 6L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AFROXxMAN
Scylla
18
11 / 1 / 9
13,731
723
17,730
10,422
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Slimezz
Kuzenbo
17
6 / 0 / 15
13,076
688
11,085
21,332
27,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 2 / 14
12,368
651
13,617
9,367
3,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Carnage946
Tiamat
13
2 / 8 / 1
10,666
561
9,197
15,828
7,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Its Lady Sha
Izanami
14
1 / 6 / 2
10,672
562
6,656
14,860
5,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 2
10,265
540
6,005
16,188
9,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
21
Kills
3
3
Deaths
21
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
AFROXxMAN
Scylla
11
1
9
15.5
L
Tiamat
Carnage946
Tiamat
2
8
1
0.31
L
Izanami
Its Lady Sha
Izanami
1
6
2
0.33
W
Kuzenbo
Slimezz
Kuzenbo
6
0
15
13.5
W
4
2
14
5.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,432
Damage
21,858
41,121
Taken
46,876
35,527
Mitigated
22,985
15,997
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AFROXxMAN
Scylla
17,730
1,536
84
4,730
10,422
4,071
810
6,366
4,056
62,006
0
L
Tiamat
Carnage946
Tiamat
9,197
804
0
2,645
15,828
7,928
0
10,643
4,956
28,283
0
L
Izanami
Its Lady Sha
Izanami
6,656
4,652
523
3,821
14,860
5,164
0
7,302
7,194
0
46,229
W
Kuzenbo
Slimezz
Kuzenbo
11,085
3,886
0
7,459
21,332
27,862
618
5,768
15,564
24,264
2,284
W
13,617
4,530
0
3,724
9,367
3,594
1,173
4,061
5,306
0
60,660
L
6,005
646
340
2,681
16,188
9,893
0
10,447
5,213
32,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
31,603
211
Minions Killed
193
9
Camps Cleared
6
1,040,809
Distance Traveled
842,602
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,731
723
91
5
5
358,791
4
L
Tiamat
10,666
561
36
2
3
270,923
2
L
Izanami
10,672
562
100
5
2
292,068
1
W
Kuzenbo
13,076
688
33
2
4
375,440
2
W
Neith
12,368
651
87
5
0
306,578
1
L
Scylla
10,265
540
57
3
1
279,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role