Player Matchup

Fenrir
Fenrir
Charlaye
Fenrir
Level 126
God Stats
7W - 7L
1,579 SR
Queue Stats
195W - 175L
1,646 Elo+
Party 1
Bastet
Bastet
Dreamurs
Bastet
Level 42
God Stats
1W - 1L
1,317 SR
Queue Stats
180W - 102L
1,693 Elo+
Party 1
Cernunnos
Cernunnos
Hexlis
Cernunnos
Level 122
God Stats
11W - 5L
1,604 SR
Queue Stats
367W - 332L
1,651 Elo+
Party 1
Hel
Hel
Sphvnx
Hel
Level 129
God Stats
5W - 4L
1,561 SR
Queue Stats
547W - 479L
1,663 Elo+
Party 1
Hades
Hades
TheBugOnYou
Hades
Level 93
God Stats
18W - 12L
1,679 SR
Queue Stats
385W - 355L
1,617 Elo+
Party 1
Team Averages
Level 102
1,548 SR
1,654 Elo+

VS

Team Averages
Level 80
1,567 SR
1,641 Elo+
Ra
Ra
Indras Moon
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,854 Elo+
Party 2
Odin
Odin
KurgerBing1512
Odin
Level 38
God Stats
3W - 7L
1,609 SR
Queue Stats
86W - 102L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Niccmain
Danzaburou
Level 109
God Stats
45W - 39L
1,596 SR
Queue Stats
474W - 403L
1,648 Elo+
Party 2
Khepri
Khepri
NotJake314
Khepri
Level 155
God Stats
5W - 11L
1,538 SR
Queue Stats
1,276W - 1,073L
1,689 Elo+
Party 2
Cliodhna
Cliodhna
ShamrockSword77
Cliodhna
Level 94
God Stats
8W - 7L
1,594 SR
Queue Stats
201W - 184L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Charlaye
Fenrir
11
1 / 2 / 6
7,454
497
5,097
14,030
5,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Dreamurs
Bastet
14
5 / 1 / 8
8,750
583
9,540
10,619
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Hexlis
Cernunnos
16
2 / 1 / 1
9,513
634
5,305
8,578
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
Sphvnx
Hel
15
4 / 0 / 4
9,486
632
8,910
8,134
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 2
9,247
616
3,834
6,978
6,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,742
449
5,469
7,303
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 0
6,592
439
2,108
9,205
4,602
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Niccmain
Danzaburou
14
2 / 2 / 1
8,522
568
5,186
7,163
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
NotJake314
Khepri
10
1 / 1 / 1
6,867
458
5,342
10,618
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
11
1 / 4 / 0
6,833
456
7,087
11,549
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
5
5
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Charlaye
Fenrir
1
2
6
2
W
Bastet
Dreamurs
Bastet
5
1
8
9
W
Cernunnos
Hexlis
Cernunnos
2
1
1
2.5
L
0
5
2
0.2
L
1
3
0
0.33
L
Danzaburou
Niccmain
Danzaburou
2
2
1
1.25
L
Khepri
NotJake314
Khepri
1
1
1
1.5
L
Cliodhna
1
4
0
0.25
W
Hel
Sphvnx
Hel
4
0
4
6
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
25,192
48,339
Taken
45,838
21,577
Mitigated
24,638
28,507
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Charlaye
Fenrir
5,097
1,989
1,866
2,684
14,030
5,719
312
4,328
9,480
0
17,479
W
Bastet
Dreamurs
Bastet
9,540
4,011
0
5,068
10,619
3,268
0
3,191
7,265
0
54,047
W
Cernunnos
Hexlis
Cernunnos
5,305
2,410
0
5,441
8,578
2,458
0
574
7,930
0
86,095
L
5,469
459
408
821
7,303
5,520
0
2,645
4,658
45,514
0
L
2,108
40
0
2,015
9,205
4,602
0
3,184
6,021
0
33,000
L
Danzaburou
Niccmain
Danzaburou
5,186
1,685
0
2,636
7,163
2,083
0
1,631
5,532
0
62,755
L
Khepri
NotJake314
Khepri
5,342
411
0
2,178
10,618
8,689
0
2,601
8,017
20,167
0
L
Cliodhna
7,087
764
0
3,373
11,549
3,744
0
2,683
8,866
0
46,416
W
Hel
Sphvnx
Hel
8,910
813
3,686
5,956
8,134
3,801
314
2,098
5,936
79,210
0
W
3,834
597
298
3,508
6,978
6,331
47
238
6,558
56,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,450
Gold Earned
35,556
602
Minions Killed
428
0
Camps Cleared
0
1,613,562
Distance Traveled
1,489,652
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,454
497
28
2
0
311,044
6
W
Bastet
8,750
583
94
6
0
379,077
2
W
Cernunnos
9,513
634
165
11
0
288,186
6
L
Ra
6,742
449
109
7
0
299,207
3
L
Odin
6,592
439
63
4
0
287,090
0
L
Danzaburou
8,522
568
148
10
0
296,340
4
L
Khepri
6,867
458
28
2
0
278,983
4
L
Cliodhna
6,833
456
80
5
0
328,032
5
W
Hel
9,486
632
163
11
0
335,683
5
W
Hades
9,247
616
152
10
0
299,572
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role