Player Matchup

Horus
Horus
De-motivate
Horus
Level 67
God Stats
2W - 5L
1,087 SR
Queue Stats
134W - 193L
1,279 Elo+
Party 1
Sol
Sol
EPIC_BEASTEM
Sol
Level 92
God Stats
4W - 2L
1,500 SR
Queue Stats
237W - 300L
1,337 Elo+
Party 1
Bastet
Bastet
Kalumanovinsmoke
Bastet
Level 85
God Stats
6W - 8L
1,363 SR
Queue Stats
229W - 299L
1,332 Elo+
Party 1
Bellona
Bellona
Tormentaomega
Bellona
Level 89
God Stats
2W - 4L
1,274 SR
Queue Stats
41W - 43L
1,403 Elo+
Solo
Ra
Ra
mexipeng
Ra
Level 104
God Stats
20W - 32L
1,365 SR
Queue Stats
443W - 505L
1,425 Elo+
Solo
Team Averages
Level 87
1,318 SR
1,355 Elo+

VS

Team Averages
Level 59
1,432 SR
1,278 Elo+
Yemoja
Yemoja
ALBINOZMAGOO
Yemoja
Level 28
God Stats
3W - 1L
1,274 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 2
Awilix
Awilix
DJ Rock07
Awilix
Level 14
God Stats
0W - 2L
1,232 SR
Queue Stats
6W - 10L
1,117 Elo+
Party 2
Ullr
Ullr
Fluky1876
Ullr
Level 82
God Stats
1W - 1L
1,582 SR
Queue Stats
6W - 10L
1,095 Elo+
Party 2
Hel
Hel
RattlingMoon241
Hel
Level 24
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
nemesischris85
King Arthur
Level 145
God Stats
4W - 8L
1,361 SR
Queue Stats
305W - 283L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 20
7,551
503
4,866
13,988
12,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
6 / 2 / 8
8,565
571
10,834
11,196
3,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
11 / 0 / 7
9,221
615
12,176
11,846
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
16
8 / 1 / 5
9,745
650
9,841
12,675
12,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 1 / 12
8,716
581
12,835
8,515
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 3 / 2
5,375
358
5,223
12,022
9,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
DJ Rock07
Awilix
7
0 / 8 / 1
5,079
339
5,825
11,989
3,233
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
9
3 / 7 / 1
6,480
432
8,613
13,659
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 6 / 3
5,413
361
5,284
11,282
3,017
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
nemesischris85
King Arthur
12
3 / 9 / 0
7,641
509
11,083
16,443
9,066
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
32
Kills
6
6
Deaths
33
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
2
0.33
L
Awilix
DJ Rock07
Awilix
0
8
1
0.06
W
2
2
20
6
W
6
2
8
5
L
Ullr
3
7
1
0.5
W
11
0
7
14.5
L
0
6
3
0.25
W
Bellona
8
1
5
10.5
W
5
1
12
11
L
King Arthur
nemesischris85
King Arthur
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,552
Damage
36,028
58,220
Taken
65,395
36,275
Mitigated
29,354
26,746
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,223
460
509
727
12,022
9,806
186
4,721
7,301
19,044
0
L
Awilix
DJ Rock07
Awilix
5,825
2,342
0
0
11,989
3,233
0
5,739
6,250
0
14,094
W
4,866
2,808
3,875
3,545
13,988
12,478
372
4,221
9,767
0
10,390
W
10,834
3,790
0
4,951
11,196
3,730
3,631
1,739
9,457
57,921
0
L
Ullr
8,613
3,333
64
2,112
13,659
4,232
714
5,680
7,979
0
26,779
W
12,176
4,548
0
2,852
11,846
4,296
375
2,708
9,138
0
34,127
L
5,284
272
2,364
1,806
11,282
3,017
21
3,445
7,837
16,754
0
W
Bellona
9,841
3,330
0
4,636
12,675
12,245
1,734
1,114
11,561
38
63,949
W
12,835
990
3,276
3,611
8,515
3,526
1,941
945
7,570
56,636
0
L
King Arthur
nemesischris85
King Arthur
11,083
2,242
0
1,304
16,443
9,066
0
4,107
12,336
0
43,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
29,988
356
Minions Killed
184
0
Camps Cleared
0
1,450,919
Distance Traveled
1,373,131
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,375
358
24
2
0
275,505
0
L
Awilix
5,079
339
17
1
0
296,799
0
W
Horus
7,551
503
17
1
0
269,120
0
W
Sol
8,565
571
84
6
0
249,230
0
L
Ullr
6,480
432
38
3
0
271,810
0
W
Bastet
9,221
615
49
3
0
316,747
0
L
Hel
5,413
361
14
1
0
279,311
0
W
Bellona
9,745
650
105
7
0
313,045
3
W
Ra
8,716
581
101
7
0
302,777
0
L
King Arthur
7,641
509
91
6
0
249,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role